Free time? He has another job? But he's already a millionaire.
Free time is when he takes a break from enjoying life and spending the cash he already has.
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Free time? He has another job? But he's already a millionaire.
Free time is when he takes a break from enjoying life and spending the cash he already has.
Brilliant! That's awesome news indeed.Later today I will have the new address to the new server. I guarantee it won't be horrible like the previous host. Thuleman you might be happy to know, the new host is on Xen not OpenVZ. Hopefully that will add to the performance of the server.
Is hashland like [H]'s playground?
Has the client/server improved? I stopped playing SMP since it was borderline unplayable after some of the recent updates
The two major problems with hMod are:
* hMod has some deeply-rooted problems in how it handles some things, and a lot of code is messy and inefficient.
* hey0 has stated that he has moved on from hMod and is no longer interested in maintaining it. He has not committed a single commit beyond on some simple ones for the past several months, and he has inconveniently disappeared for long periods at a time without giving anyone else the keys, making it hard for anything to release hMod or do anything worthwhile with hMod without him present (and he has historically not been present).
These problems are not new; they have been discussed at length for the past few months, and it was only recently that the Bukkit project was started. With that said, you should notice that when b132 and b133 were released, they were (and are still) missing very critical hooks and features (namely inventory-related hooks) and no one since then had added them -- this is because hMod has already been abandoned. At this point, no one will be developing hMod and possibly be even fixing it come next Minecraft update.
I wouldn't read too much into the Bukkit announcement. As far as plugin developers and users are concerned, a lot of it is the same on the outside. Yes, plugins will have to be ported, but see this like ~build 100 that caused all hMod plugins to break. It does do new things, but these new things could have always done with hMod with the necessary changes. Ultimately, Bukkit exists because hey0 frankly stopped caring and has been an awfully unhelpful project leader.
All plugins will have be ported over to work with Bukkit. The interface is very similar but not exactly the same.
With due respect to hey0, he has done a good job for what he has done, but he frankly just hasn't been around.
hey hash, have you read anything about hMod being basically discontinued?
They said most of the developers have moved onto a new server wrapper called Bukkit(silly name)
It will make things a bit difficult for plugin developers, but they say that hMod is horribly single threaded which causes severe performance loss on heavily active servers, and bukkit is going to be multithreaded so performance is predicted to be greatly increased when dealing with Plugin related actions in game.
From the plugin dev that makes Craftbook, World Guard, and World Edit.
http://www.minecraftforum.net/viewtopic.php?f=1023&t=123492
Perfect sewers for me to POOP IN!
ill be on tonight guys. I need help with a secret project for initiate ONLY! A secret area in pirate cove.
The AARRRRber shop can wait. Count me in!
Found this which talks about how much memory is needed per player and more importantly why that memory is needed and how it all works. Pretty interesting and fairly short read.
TL;DR version is that players use server memory because a "bubble" of blocks is created around them by the server. The more these bubbles overlap the less memory is needed.
http://minecraft.codeemo.com/helpdoc_ram.html
whens the server going to be up again!!!!
That makes me afraid to ask ..., it really does ..., who's the provider?Server won't be up for another 12 - 18 hours, no later than 24 hours from now. Brand new node. Sunday.. Shipping delays etc..
That makes me afraid to ask ..., it really does ..., who's the provider?
I don't have a whole lot of experience, only with Liquidweb and linode, but both provision VPS essentially in seconds. I am not complaining, I am just worried that this is a repeat of the provisionhost issues.
oh and as an update, my performance issues on my ubuntu laptop ARE completely related to the intel onboard video.
my work system is ubuntu 10.10 running some cheapie at 3450 or something and it ran like tits with only 2gb of ram
where as my MUCH higher spec laptop(minus shit video) runs like assholes.
ya
the thing though is i play on the laptop when i'm not home
when i'm home,
i've got 2 awesome machines i play on.
:-(
i need a better laptop
Ah ok, that makes sense. I tried to play on my laptop...it works but it's so horrid I just won't play on it.