RangerXML
Supreme [H]ardness
- Joined
- Apr 16, 2006
- Messages
- 6,402
Sounds to me like a "because we can" excuse.
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Right because the struggle to have a video card / PC good enough to play the latest PC game is much more consumer friendly than $60 per year.
A couple of PS3 games run at less than 720p (RDR) but didn't know any 360 games do. Well, not including the retro games you can buy. I remember reading that Microsoft said that all new games for 360 must run at a minimum of 720p. They rescinded that requirement?
Although I can hardly believe I'm *defending* M$ here, I think some of you have no freaking conception of how hard it is to provide a global client / server system supporting multiple millions of accounts, and able to handle over a million simultaneous connections adequately.
I remember reading that Microsoft said that all new games for 360 must run at a minimum of 720p. They rescinded that requirement?
A couple of PS3 games run at less than 720p (RDR) but didn't know any 360 games do. Well, not including the retro games you can buy. I remember reading that Microsoft said that all new games for 360 must run at a minimum of 720p. They rescinded that requirement?
what I hate most about this is MS is setting a precedent that others may follow. I dont really care about consoles anymore but what if Valve decides to charge a subscription fee to play steam games online?
In both cases, just because it's free to you at point of use, doesn't mean someone isn't paying. Imagine if Sony tried to charge $50 / year for PSN, after charging their customers what they have for the consoles. Free PSN is a good marketing tactic to get more people to buy a PS3, in order to play online, for FREE!!! (except for the £200 + what you pay for the games you want to play online). Yeah, free
PS3 and XBOX360 games cost the same...even though one is on a cheaper dvd9 and one is on a more expensive bluray.
Remarkable considering what the PS3 is suppose to represent in terms of technology, real shame. Removing backward compatibility, "Other OS", USB ports and memory card readers; only a shadow of the original console launched. Cost wise, I can see where xbox is the real winner, build economically from the get go, even improving and adding USB ports. Not to mention xbox was charging for MP from the start with xbox LIVE. Microsoft may have been loosing money on the console itself, but no where near as much as the PS3 and charging at every turn and now raising the price on their LIVE service. As I said before, "because we can."
Bandwidth usage goes up with more users. Plus, acquiring new material to put on Xbox Live isn't free either.
Most Xbox games run at 720p or less with little or no AA/AF.
Virtually any computer made in the last several years would probably need nothing more than a $50 video card to handle that.
But my point is that if attention went back to PC gaming, it wouldn't be any cheaper for the consumer to have to keep up with video cards that are good enough to play the latest and greatest game. You can say that the "consolization" of the video gaming industry saves money, at least on the hardware end of it.
Reason #1205702750270520 why I don't own an Xbox and have no plans on ever owning an Xbox, i'd rather enjoy the PC's multiplayer than that, and in the interest of full disclosure, I own a PS3, BUT, I do not play multiplayer games on it, I play it solely for the exclusives and the really good single player games that are multiplatform.
I would not pay $99 a month to play multiplayer on console when I can do it on PC for free.
But my point is that if attention went back to PC gaming, it wouldn't be any cheaper for the consumer to have to keep up with video cards that are good enough to play the latest and greatest game. You can say that the "consolization" of the video gaming industry saves money, at least on the hardware end of it.
What costs $99 a month? XBL is going up to $60 per Year, which is incidentally $60 more than I'm willing to pay. Long live PC