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Mass Effect 3 Discussion Thread

I usually feel the journey is often more important in a game than an ending... You're just missing out.

I would agree. I'm avoiding ending spoilers and to be honest I never set the game up on any pedestal so I wouldn't be too disappointed. I just play it for what it is, and I enjoy it. If the ending isn't that great I'll be okay. The rest of the game so far has been.
 
I agree as well. The ending was disappointing but even though others seem to think it ruined the game completely I still feel that the game overall was good. Honestly the ending is such a small part of the overall game that you're missing out a lot by just watching the ending. On the other hand, if you want to rationalize not buying it by watching the ending and then ranting about how good that made you feel...go right on ahead.

That.....is pathetic on every level. Banned via guilt-by-association. And I thought SWTOR's MP aspect was bad, now I see they don't have a clue. Oh man Bioware, I am disappoint.
The guy that posted that he got banned for that apparently did the hacking himself. There was no guilt-by-association.
 
The guy that posted that he got banned for that apparently did the hacking himself. There was no guilt-by-association.

But why should that matter? I hate people who use cheats/hacks online as much as the next guy (playing FPS with hackers sucks...) but WHY should that remove his ability to play the single player game?

Removing hackers' access to multiplayer has always been to prevent those players from ruining the experience of others. Please explain to me why some guy who uses an aimbot in say, Modern Warfare 3 (or ME3) isn't still entitled to play the single player campaign?
 
I usually feel the journey is often more important in a game than an ending... You're just missing out.

Normally I'd agree with this sentiment as well.

There's just something about how they did the endings that takes away from that "journey" over 3 games and hundreds of hours spread out over years of time.

The ending basically takes every choice you made from ME1 to the end of ME3 and makes it mean absolutely nothing. No matter what you did to this point, you end up shoe-horned into one of 3 very similar "screw you" endings. Many of us were very careful to choose the options we did as we were always told they would carry over and mean something in the long run. In reality, it didnt. I can choose anything I want in the previous games and I end up with the same ending experience in ME3 pretty much.

Thats my big problem with it I guess, but everyone is different. Heck, some people liked the twist in the 3rd Matrix movie, but I sure as hell wasn't one of em.
 
But why should that matter? I hate people who use cheats/hacks online as much as the next guy (playing FPS with hackers sucks...) but WHY should that remove his ability to play the single player game?

Removing hackers' access to multiplayer has always been to prevent those players from ruining the experience of others. Please explain to me why some guy who uses an aimbot in say, Modern Warfare 3 (or ME3) isn't still entitled to play the single player campaign?

I was purely addressing the guilt-by-association comment. I've already said that it's wrong that getting banned removes SP access (and even the Bioware guy said they're going to be looking into that). Why do you keep bring it up when I've already agreed with you on that aspect? I'm just trying to clarify the situation so people don't worry/rage about possibly getting banned because another player was hacking.
 
I was purely addressing the guilt-by-association comment. I've already said that it's wrong that getting banned removes SP access (and even the Bioware guy said they're going to be looking into that). Why do you keep bring it up when I've already agreed with you on that aspect? I'm just trying to clarify the situation so people don't worry/rage about possibly getting banned because another player was hacking.

You've got it right. The problem is, dig deep enough into the Origin EULA and I bet they've got the clause that they can ban you from your purchased content at their whim because, by the law, you don't own it, you have a license to use it on their service, nothing more, or some similar type of bullshit.

This is why I've avoided things like Steam and Origin. Companies want too much control over how I use things I've bought in my own home. Even if we as consumers said "no more" by voting with our wallets, nothing will change now. The wheels have been in motion for too long to be stopped. Pure digital content will simply be the noose around our necks as we give up all ability to do what we want with what we buy.

Yep, I'm the guy who sees the glass "half empty". :p
 
Oh I'm sure that's in the EULA. I don't like that, but I like the convenience of Steam enough that I'll tolerate it :p
 
Oh I'm sure that's in the EULA. I don't like that, but I like the convenience of Steam enough that I'll tolerate it as long as it keeps working :p

Fixed that a little. :D
 
My own thoughts about ME3 and its ending:

First of all, I think we all need to step back for a moment and look at the big picture. Those of us who love the ME series have a lot of time invested in it and we were interested in seeing "how it all turned out" for Shepard and the lovable characters BW created. Well, they decided Shepard would die. That is how they, the creators of the ME universe, decided how their saga would end.

The fact that there is such an uproar over Shepard dieing (no matter what the player does) really says something about the world BW created, IMO. Don't get me wrong, the quality of the ending can certainly be debated, but the fact that it stirs the feelings of so many gamers is a testament to the amazing, fantastic job BW did with this trilogy.

Now I want to talk about what I personally thought about the conclusion. Now in the ME games the story is woven into the game so well that you can't really just look at the ending as "everything after the last player-controlable moment in the game" because the ending is really more than that. In the moments before the last push Shepard basically says his/her "goodbyes" to the crew, you've got the climax of the fighting to destroy the Reaper destroyer guarding the Crucible beam and the ending really starts, IMO with Shepard running down the path towards the beam with everything being destroyed around her.

The part with Shepard getting blasted and then getting up with armor smoldering, burns covering half her body and pulling it together to basically crawl into the beam was just awesome and really really touching. And I loved how they added a little playable element with shooting the last few husks coming at Shepard. That is a perfect example of why I love ME.

Then the showdown between Shepard, IM, and Anderson happens (which showcases the best voice acting I have ever heard in a game, bar none, for FemShep anyway) and the tension was so high I was barely breathing.

As for the final moments (discovering that the Reaper cycles were put into place by some more advanced being to bring order to the chaos of organic and synthetic life).. well, it was proper sci fi stuff IMO. I'm not going to sit here and say it was Asimov level writing but for a game it was great and suddenly made me look at the entire trilogy in a whole new way I never had before - the theme of conflict of organic vs. synthetic life. I chose the "synthesis" ending and while it was pretty wild (BW definitely took a bold step with it) I liked it. However I can see those who aren't already big sci fi fans thinking it was too weird.

Anyway, more on what really steams people which is Shepard's death and the way previous choices didn't matter. I'd like to ask those people who think choices didn't matter - how would you have the ending? I'm not talking about having Shepard live and everyone goes home on the Normandy, I'm asking how would the different previous choices in the series like the Collector base, saving/not saving the Council, Geth/Quarrian war etc, come to play in different endings?

IMHO it would all come down to whether the Reapers are stopped and what happens to each main character, and that is basically what we got - it just wasn't wrapped up with a nice convenient bow to please everyone. I mean I guess they could've done a "bad" ending where the forces gathered weren't enough and Hammer teams get shot down before even landing, allowing the Reaper to dominate civilization once again, the endings we got, and maybe a "guilty pleasure" ending where Shepard somehow lives through the ordeal and we get a little scene showing each character and a subtitle summing up the rest of their lives a la Dragon Age (e.g. "Wrex continued to work towards rebuilding the Krogans, had lots of babies with the female and the Krogan empire became a powerful force." etc etc)

I can see the appeal behind that type of ending but I personally considered the possibility of Shepard making the ultimate sacrifice ever since I completed the first game and imagined what the final game might be like. Yeah it's cliche to some extent but I personally really like the idea and IMHO it's really the only way properly fit the massive scope of the trilogy, but again that is all just my personal taste.

Well this was kind of a rant because it's late and I'm tired, but I'll sum it up:

1) I think BW is getting a lot of undue hate because people basically feel like getting punched in the gut for having their own Shepards get killed (in other words the emotions we feel at the end of the game because of the nature of the ending are getting turned back towards the developers)

2) People should look at the quality of the narrative and storytelling and give credit where it is due

3) The endings have their issues from a writing standpoint but overall I liked them

4) They probably should have had the "guilty pleasure" ending of everyone surviving and a little epilogue with a note on what each character goes on to do after the fight on Earth just to ease the inevitable hatred

Normally I'd agree with this sentiment as well.

There's just something about how they did the endings that takes away from that "journey" over 3 games and hundreds of hours spread out over years of time.

The ending basically takes every choice you made from ME1 to the end of ME3 and makes it mean absolutely nothing. No matter what you did to this point, you end up shoe-horned into one of 3 very similar "screw you" endings. Many of us were very careful to choose the options we did as we were always told they would carry over and mean something in the long run. In reality, it didnt. I can choose anything I want in the previous games and I end up with the same ending experience in ME3 pretty much.

Thats my big problem with it I guess, but everyone is different. Heck, some people liked the twist in the 3rd Matrix movie, but I sure as hell wasn't one of em.
 
My own thoughts about ME3 and its ending:

First of all, I think we all need to step back for a moment and look at the big picture. Those of us who love the ME series have a lot of time invested in it and we were interested in seeing "how it all turned out" for Shepard and the lovable characters BW created. Well, they decided Shepard would die. That is how they, the creators of the ME universe, decided how their saga would end.

The fact that there is such an uproar over Shepard dieing (no matter what the player does) really says something about the world BW created, IMO. Don't get me wrong, the quality of the ending can certainly be debated, but the fact that it stirs the feelings of so many gamers is a testament to the amazing, fantastic job BW did with this trilogy.

Now I want to talk about what I personally thought about the conclusion. Now in the ME games the story is woven into the game so well that you can't really just look at the ending as "everything after the last player-controlable moment in the game" because the ending is really more than that. In the moments before the last push Shepard basically says his/her "goodbyes" to the crew, you've got the climax of the fighting to destroy the Reaper destroyer guarding the Crucible beam and the ending really starts, IMO with Shepard running down the path towards the beam with everything being destroyed around her.

The part with Shepard getting blasted and then getting up with armor smoldering, burns covering half her body and pulling it together to basically crawl into the beam was just awesome and really really touching. And I loved how they added a little playable element with shooting the last few husks coming at Shepard. That is a perfect example of why I love ME.

Then the showdown between Shepard, IM, and Anderson happens (which showcases the best voice acting I have ever heard in a game, bar none, for FemShep anyway) and the tension was so high I was barely breathing.

As for the final moments (discovering that the Reaper cycles were put into place by some more advanced being to bring order to the chaos of organic and synthetic life).. well, it was proper sci fi stuff IMO. I'm not going to sit here and say it was Asimov level writing but for a game it was great and suddenly made me look at the entire trilogy in a whole new way I never had before - the theme of conflict of organic vs. synthetic life. I chose the "synthesis" ending and while it was pretty wild (BW definitely took a bold step with it) I liked it. However I can see those who aren't already big sci fi fans thinking it was too weird.

Anyway, more on what really steams people which is Shepard's death and the way previous choices didn't matter. I'd like to ask those people who think choices didn't matter - how would you have the ending? I'm not talking about having Shepard live and everyone goes home on the Normandy, I'm asking how would the different previous choices in the series like the Collector base, saving/not saving the Council, Geth/Quarrian war etc, come to play in different endings?

IMHO it would all come down to whether the Reapers are stopped and what happens to each main character, and that is basically what we got - it just wasn't wrapped up with a nice convenient bow to please everyone. I mean I guess they could've done a "bad" ending where the forces gathered weren't enough and Hammer teams get shot down before even landing, allowing the Reaper to dominate civilization once again, the endings we got, and maybe a "guilty pleasure" ending where Shepard somehow lives through the ordeal and we get a little scene showing each character and a subtitle summing up the rest of their lives a la Dragon Age (e.g. "Wrex continued to work towards rebuilding the Krogans, had lots of babies with the female and the Krogan empire became a powerful force." etc etc)

I can see the appeal behind that type of ending but I personally considered the possibility of Shepard making the ultimate sacrifice ever since I completed the first game and imagined what the final game might be like. Yeah it's cliche to some extent but I personally really like the idea and IMHO it's really the only way properly fit the massive scope of the trilogy, but again that is all just my personal taste.

Well this was kind of a rant because it's late and I'm tired, but I'll sum it up:

1) I think BW is getting a lot of undue hate because people basically feel like getting punched in the gut for having their own Shepards get killed (in other words the emotions we feel at the end of the game because of the nature of the ending are getting turned back towards the developers)

2) People should look at the quality of the narrative and storytelling and give credit where it is due

3) The endings have their issues from a writing standpoint but overall I liked them

4) They probably should have had the "guilty pleasure" ending of everyone surviving and a little epilogue with a note on what each character goes on to do after the fight on Earth just to ease the inevitable hatred

I can see where you're coming from, and if this were a book, or a movie, then I might agree.

This is a game however, and people play games to have FUN, not to have a massively depressing episode at the end. I play games to forget about the shit I deal with in the real world, I don't need my games going to that dark depressing pit as well. It hits even harder because we've been told for years by BW that "our choices would matter all the way to the end", and they didn't really. It was all for nothing.

Maybe they were looking at it from the "artistic" perspective, which to me, isn't where they needed to be.
 
I loved the game up until the very end. Extremely well done for the final game in the trilogy. I just did not agree with the way it ended.
If this had been an alternate ending or something like that I would not have minded so much but there is very little reason for them to have gone all Akira on the ME franchise. I knew Shep was going to die at the end, that was a given (BW pretty much confirmed it when they said we may make other ME games but not with Shep). But the ending choices just come out of nowhere. There was a lot that they could have added to the game leading more to the reapers purpose before just throwing at the player the last second.

Also, I took Ash with me to assault the beam and she was dead next to the beam when I went through it. Then she somehow exited the Normandy on the ending cutscene. That made no sense.
 
I really enjoy the Jamaican character. I really can't imagine how some parts of the game would work without him. Though I could see how he could get annoying after the first playthrough.

I'm optimistic about the ending. I usually like the stuff everyone else dislikes. Really the only ending that would really disappoint me would be if it were all a dream.
 
I just finished the game. The game itself is well done for the most part. I had no problems with it technically speaking as there were no crashes, lockups or anything like that. The character interactions are far richer than even the previous games. BioWare delivered on almost all their promises. Save for the fact that while it seems your choices in the first two games matter, the ending PROVES otherwise. I thought the game was literally superb all the way until I started the "end game." I won't spoil it for anyone who wants to finish this but the end mechanics, structure of the game and "final battle" that you actually fight in the game is anti-climactic and just plain terrible. Its literally upstaged by virtually every other "boss encounter" and mission of the series. I'd rather do the Citadel Keeper quests 5 times than suffer through the end game of this one. Every part of the end game is absolutely horrid aside from some of the character interactions.

The actual ending to the game made me sick to my stomach. I went and checked the other possible endings online and watched the videos and found them all equally, if not more disappointing. It's too final, and too much of a big fuck you. And it's not just shit for Shepard, but the entire Mass Effect universe as a whole. The characters you've come to know and love over the last 5 years (in 3 games) get fucked in the ass hard too. It's like finding out that your best friend for the last five years slept with your wife/girlfriend, shot your dog, keyed your car and then punched you in the stomach after eating a nice, large and expensive dinner. Then having to drive home with barf on your clothes only to have your car break down the day after the warranty expired when you are so low on cash you have to choose between gassing up your car and eating that week. It just hits you all at once out of nowhere.

To say that the end jumps the shark is putting it mildly. I think a sci-fi epic should leave it open for further adventure, if not with the main character, but with the universe and perhaps a new character. One that leaves you to wonder about the possibilities for that future. For things you'd like to see. This one really doesn't. It pretty much ends everything. The ending is so bad I wish I had never heard of the series to begin with. It wouldn't be as painful as it is now. I'm starting to wonder if BioWare didn't just write the ending this way to kill the franchise on purpose rather than have EA turn it into the next Call of Duty type cash cow. Because after this, they can pretty much kiss any chance of doing jack shit with further installments good bye. I replayed ME2 8 times, and ME1 twice. I don't think I will touch this game ever again.

It's not just the games overall ending that blows. The ending missions PALE in comparison to ME1, and ME2's well thought out and well presented final act missions. (Even despite the lame end boss, I thought everything else about ME2 was superb. It just felt epic.) Who the fuck did they get to write the ending of this? The no talent ass clown bastard who wrote the movie Contact? Because that lame duck crap is what this feels like. I'm not the kind of guy who cries about anything, but I may go cry in the corner now because I spent $80 on a collector's edition of a game that makes me want to throw up in my keyboard after chucking the physical game disc in the trash.

This is worse than George Lucas fucking with Indiana Jones and Star Wars. It's worse than removing all the guns at the end of E.T. and replacing them with walky talkies and bullshit like that. The nature of this series makes you far more emotionally vested in it than most forms of entertainment. It's very personal given the choices you get to make and seeing how they effect the game world. Then you find out that your choices don't mean shit for any of the 6 known endings. I hate these endings so much that I'd have rather have seen the opening scene in Mass Effect 2 as the end to ME1 with absolutely no follow up. Just ending it right there. It would have been less of a fuck you. Shepard would have been better off staying dead when the Normandy SR-1 was destroyed.

For any one wondering, I did every quest in the game I could find. It took me 41 hours and 33 minutes to complete it. 38 hours of that game were excellent. The final few hours of the game makes me want to forget the entire series. I read online that people are already starting to petition for a new ending or series of endings. I'd actually welcome that. And if BioWare is hiring, (or actually sees this post) I'd throw my name in the hat to write new endings. These are so bad that even without any formal training, and some grammar mistakes, I can certainly do better. I'd even do it free of charge just to fix the abortion that is the end game and most likely, the death of the series. I'd be surprised if anyone would want to see another Mass Effect as bad as the endings are on this one.
 
I just finished the game. The game itself is well done for the most part. I had no problems with it technically speaking as there were no crashes, lockups or anything like that. The character interactions are far richer than even the previous games. BioWare delivered on almost all their promises. Save for the fact that while it seems your choices in the first two games matter, the ending PROVES otherwise. I thought the game was literally superb all the way until I started the "end game." I won't spoil it for anyone who wants to finish this but the end mechanics, structure of the game and "final battle" that you actually fight in the game is anti-climactic and just plain terrible. Its literally upstaged by virtually every other "boss encounter" and mission of the series. I'd rather do the Citadel Keeper quests 5 times than suffer through the end game of this one. Every part of the end game is absolutely horrid aside from some of the character interactions.

The actual ending to the game made me sick to my stomach. I went and checked the other possible endings online and watched the videos and found them all equally, if not more disappointing. It's too final, and too much of a big fuck you. And it's not just shit for Shepard, but the entire Mass Effect universe as a whole. The characters you've come to know and love over the last 5 years (in 3 games) get fucked in the ass hard too. It's like finding out that your best friend for the last five years slept with your wife/girlfriend, shot your dog, keyed your car and then punched you in the stomach after eating a nice, large and expensive dinner. Then having to drive home with barf on your clothes only to have your car break down the day after the warranty expired when you are so low on cash you have to choose between gassing up your car and eating that week. It just hits you all at once out of nowhere.

To say that the end jumps the shark is putting it mildly. I think a sci-fi epic should leave it open for further adventure, if not with the main character, but with the universe and perhaps a new character. One that leaves you to wonder about the possibilities for that future. For things you'd like to see. This one really doesn't. It pretty much ends everything. The ending is so bad I wish I had never heard of the series to begin with. It wouldn't be as painful as it is now. I'm starting to wonder if BioWare didn't just write the ending this way to kill the franchise on purpose rather than have EA turn it into the next Call of Duty type cash cow. Because after this, they can pretty much kiss any chance of doing jack shit with further installments good bye. I replayed ME2 8 times, and ME1 twice. I don't think I will touch this game ever again.

It's not just the games overall ending that blows. The ending missions PALE in comparison to ME1, and ME2's well thought out and well presented final act missions. (Even despite the lame end boss, I thought everything else about ME2 was superb. It just felt epic.) Who the fuck did they get to write the ending of this? The no talent ass clown bastard who wrote the movie Contact? Because that lame duck crap is what this feels like. I'm not the kind of guy who cries about anything, but I may go cry in the corner now because I spent $80 on a collector's edition of a game that makes me want to throw up in my keyboard after chucking the physical game disc in the trash.

This is worse than George Lucas fucking with Indiana Jones and Star Wars. It's worse than removing all the guns at the end of E.T. and replacing them with walky talkies and bullshit like that. The nature of this series makes you far more emotionally vested in it than most forms of entertainment. It's very personal given the choices you get to make and seeing how they effect the game world. Then you find out that your choices don't mean shit for any of the 6 known endings. I hate these endings so much that I'd have rather have seen the opening scene in Mass Effect 2 as the end to ME1 with absolutely no follow up. Just ending it right there. It would have been less of a fuck you. Shepard would have been better off staying dead when the Normandy SR-1 was destroyed.

For any one wondering, I did every quest in the game I could find. It took me 41 hours and 33 minutes to complete it. 38 hours of that game were excellent. The final few hours of the game makes me want to forget the entire series. I read online that people are already starting to petition for a new ending or series of endings. I'd actually welcome that. And if BioWare is hiring, (or actually sees this post) I'd throw my name in the hat to write new endings. These are so bad that even without any formal training, and some grammar mistakes, I can certainly do better. I'd even do it free of charge just to fix the abortion that is the end game and most likely, the death of the series. I'd be surprised if anyone would want to see another Mass Effect as bad as the endings are on this one.

I did not skim threw your post, and I read everything.

I agree 110% with what you said....I honestly think they should of just left it at ME2...cause your right our decisions mean jack shit.
 
That seems terrible even by Bioware standards. Having all those intricate choices essentially mean nothing? That's an insult at the end of a trilogy, "emotionally engaging" game dev or otherwise.

Maybe they'll release a "happy ending" DLC, and I don't mean a handful of missions involving a xenophilic bath house.

Yes, I'm still being facetious.
 
This has already replaced The Matrix Revolutions as the award hold for most horrible ending to sci-fi trilogy in my books. I literally felt absolutely gutted after the last 10 minutes, some genuinely soul crushing shit right there.

I played through both of the previous game numerous times and read all of the extended fiction. This is not the way I wanted the universe I've been following for 5 years to end.
 
Apparently if you connect to a host who has hacked his/her ini file to get more credits for things done in MP, and then you spend any of those credits, you get your MP and SP DLC account banned.

so how can you tell whether or not the credits you receive are from a hacked file?...is it some ridicuclous number which makes it obvious?
 
This has already replaced The Matrix Revolutions as the award hold for most horrible ending to sci-fi trilogy in my books. I literally felt absolutely gutted after the last 10 minutes, some genuinely soul crushing shit right there.

I played through both of the previous game numerous times and read all of the extended fiction. This is not the way I wanted the universe I've been following for 5 years to end.

Same feeling here.

I read this article, and mostly agreed... And then...

http://io9.com/5886178/why-mass-eff...nt-science-fiction-universe-of-our-generation

They alienated just about everyone.
 

Agree all the way. I thought the ending was 'meh', but when I got to the final decision... I really agonized over it. I got halfway down one path before I turned around and went down another, then repeated that and went down the original path.

And it didn't matter.
 
I played through both of the previous game numerous times and read all of the extended fiction. This is not the way I wanted the universe I've been following for 5 years to end.

Given how terribly they did with the last Mass Effect book, I wonder if that was foreshadowing the shitty ending of the game?
 
Given how terribly they did with the last Mass Effect book, I wonder if that was foreshadowing the shitty ending of the game?

I think it does speak to the discontinuity of the writing staff. What's interesting is the rumor going around that this ending did not match the original plan or what was in the beta; it was rewritten after the beta had leaked. That would explain what looks to be a bit of a rush job.

Setting aside how dissatisfying the "choices" at the end may or may not have been (I vote the former), the whole thing was poorly executed. Nonsensical things like the Normandy, with a full crew of folks including those who were in London with you, trying to jump the system? Only having a pistol (not even the one you had before the blast) and what looks to be standard armor, not what I was wearing?

Either that was poor production, more compromises (consoles couldn't handle the holster animation; maybe they couldn't handle the limp w/other armor/weapons), or it was all just a dream. If a dream - why would Shepard dream of the Normandy fleeing? Argh.
 
if I hadn't read that the voice actor playing Mordin Solus was different in ME3 I never would have noticed...he sounds fine to me and pretty much exactly like he did in ME2
 
I think it does speak to the discontinuity of the writing staff. What's interesting is the rumor going around that this ending did not match the original plan or what was in the beta; it was rewritten after the beta had leaked. That would explain what looks to be a bit of a rush job.

Setting aside how dissatisfying the "choices" at the end may or may not have been (I vote the former), the whole thing was poorly executed. Nonsensical things like the Normandy, with a full crew of folks including those who were in London with you, trying to jump the system? Only having a pistol (not even the one you had before the blast) and what looks to be standard armor, not what I was wearing?

Either that was poor production, more compromises (consoles couldn't handle the holster animation; maybe they couldn't handle the limp w/other armor/weapons), or it was all just a dream. If a dream - why would Shepard dream of the Normandy fleeing? Argh.

I'm finding a huge issue with cutscenes having Shepard & squadmates having weapons in their hands that aren't on them at the time. That's a major continuity error to me.
 
So,

is it really Shepard's death that pisses you guys off about the game, or the other things like how do your squadmates with you at the last push end up on the Normandy at the end etc?
 
So,

is it really Shepard's death that pisses you guys off about the game, or the other things like how do your squadmates with you at the last push end up on the Normandy at the end etc?

It's much more about the fact that my decisions over all three games really made very little difference in the end.
 
Disappointed Sycraft is disappointed. I'm very much recommending to anyone who hasn't bought it, don't. Apparently Casey Hudson went and got all emo or some shit before he made this game. Whatever the case, the endings just make it crap in my opinion. The game itself was decent up until the final push, but the plot was way too dark the whole time and then got darker, and darker near the end. Prior to the final push I'd say it was the worst of the three games, but still good. After the final push I'd say don't buy it.

In Bioware RPGs, story is everything and the big story in this one sucks.

They need to go back and take some college writing classes and learn about the three act heroic epic, which is what the Mass Effect trilogy was written as. Act three is supposed to start dark, with shit going bad, and the the hero works to triumph and overcome, culminating the in big battle and an epic end. It is not supposed to just get worse and worse.

Particularly since, as Dan noted, nothing you do matters really. I mean it can be the difference between the really shitty ending and the shitty ending, but that's all. All your work and achievement and everything sucks. Total cock-slap to the fans, and a complete fail of writing a good epic.
 
Finished it.

And loved it. Fantastic. Figures that would happen.
 
So,

is it really Shepard's death that pisses you guys off about the game, or the other things like how do your squadmates with you at the last push end up on the Normandy at the end etc?

No a death of a hero would be ok, if done in the right context. My problems were:

1) No matter what, everything went poorly. I mean the best ending is all the people you are about stranded on a planet with nothing (which also presumably means EDI dies) including those that happened to be with you, society is thrown back in to the dark ages, lacking their method of transit, and there's fuck-all for closure.

2) None of your decisions matter in the slightest. To the extent they matter it is only that you got enough points to unlock the slightly less shitty endings. There is no difference other than that. Doesn't matter how hard you worked to save anyone, or what sacrifices, you made, everything is the same and equally fucked in the end.

3) As I noted, it completely breaks the format of the narrative. The series was a 3 act heroic epic. The reason we can identify it as such is that is a really popular kind of story for humans. We like it, and hence when we see it we want it. However the 3rd act just goes to hell. Pisses you off. It would be like watching a Pixar love story only to have a bunch of people killed off and the rest sold in to slavery. You'd be pissed largely because that wasn't the kind of story you'd signed on for.

4) Given the way they wrote it, there is no reason at all any of your actions should matter even in terms of what little ending choice. Why it matters at all what the status of your war fleets are makes no sense. They build this whole fucking thing up like it is a big deal, and then nope, really the way things play out you'd have been just as well off going in alone.
 
I dont care if Shepard dies or not. Heroes often die to save those they care about. Whats more heroic than that? The reason I thought the ending was horrible was because:

I had longer conversations with random people on the citadel than with the alien child - talking to the Prothean VI and the Reaper in the earlier games...THOSE were Epic story conversations! The creator should have talked more about itself, the life it created, the reapers, what the outcomes of my various choices might look like, talk more about the past, the Protheans, something. It was such a short and pointless conversation.

No real questions were answered - "Organic life is chaotic and synthetic life always ends up killing it so we just made it happen on a schedule." - THATS IT?

All those choices you made in the earlier games (Save Rachni, save Geth, save Krogan) dont really matter - they just add up to "military force". I wanted to *see* Rachni swarming over Reaper troops and Legion and his buddies flying Geth ships against the reapers and Krogans curb stomping husks.

I also wanted to see a little more of what life was like after, other than Joker (and insert random squad mate here based on choice) walk off the crashed ship.

Red vs Green vs Blue ending colors....yeah, that about sums it up.
ME3's ending reminded me of the Sopranos ending.
 
ME3's ending reminded me of the Sopranos ending.

I don't want to get too far into whether or not the Sopranos ending sucked, but I will say that I recently re-watched the entire series... and the ending makes a hell of a lot more sense now. Tony got whacked.
 
So let me get this straight...

BioWare has officially become a true tool of EA & has lost its vision of old epic storytelling? That truly ruins my outlook of finishing this game & any regards to storyline-based DLC that will be released for ME3.
 
So let me get this straight...

BioWare has officially become a true tool of EA

I think this has been the case for a while.


& has lost its vision of old epic storytelling?

To some degree or another: Probably depending on who you talk to.

I'm amazed at how fast some people have already finished the game and it suggests to me they blazed ass through it and may have missed a number of things.

If I blazed ass through these games I'd probably be less than impressed with the narrative myself.



That truly ruins my outlook of finishing this game & any regards to storyline-based DLC that will be released for ME3.

I wouldn't let it.

Take it all FWIW and consider who is saying what around here.

Some of these same people will pile on the hate around here for a game months before it even comes out. Go in the AC3 thread right now. Look in the Skyrim threads before that game came out. Look through this thread before it came out. It's a tired cliche around these parts.

I really do wonder if some of the people that post around here even like videogames.


Thus far I've been very satisfied with my experience in the game. I'm taking my time. I talk to everyone. I explore. I smell the roses and thus far I've been very satisfied.

I do take under advisement a number of common denominator warnings that keep showing up from people like Dan D. and such. I have my guard up but I'm also taking great pains to avoid spoilers so when the time comes that I finish this thing I'll throw in my two cents.
 
When I was near the end...

In the Cerberus base when Shepard was reviewing the vids of the illusive man I thought for a brief moment Shepard was really a Replicant. "LOL," I thought, "no wonder people are so pissed off about the ending."

I bet a lot people thought that.
 
http://hardforum.com/showpost.php?p=1038483856&postcount=895

Now this kind of post from someone I know is level headed around here gets my attention and certainly means I will continue on withe my guard up, so to speak.

I'd say that post from Dan is downright troubling. It tends to confirm this very bad trend I keep seeing whether I'm watching a TV show like Lost or something like this.

I take that post like the sobering kick in the gut that it is because 9/10 times Dan and I tend to agree on most things. Sadly, it won't surprise me at all if the game finishes and I end up agreeing with Dan's assessment. I'll be sure to keep having multiple saves especially before that "end point."

Question: If you play MP and get everything up to 100 percent and really play thoroughly and kick ass and such...can you help that "ending" situation out at all?
 
http://hardforum.com/showpost.php?p=1038483856&postcount=895

Now this kind of post from someone I know is level headed around here gets my attention and certainly means I will continue on withe my guard up, so to speak.

I'd say that post from Dan is downright troubling. It tends to confirm this very bad trend I keep seeing whether I'm watching a TV show like Lost or something like this.

I take that post like the sobering kick in the gut that it is because 9/10 times Dan and I tend to agree on most things. Sadly, it won't surprise me at all if the game finishes and I end up agreeing with Dan's assessment. I'll be sure to keep having multiple saves especially before that "end point."

Question: If you play MP and get everything up to 100 percent and really play thoroughly and kick ass and such...can you help that "ending" situation out at all?

Lost's ending was a major letdown...

I'd like to know if MP does bolster the ending by a lot. 100% readiness with a huge amount of military effectiveness SHOULD have a better ending but I'd prefer not to go through MP at this time.
 
Lost's ending was a major letdown...

It's the biggest screwjob of all time and the biggest con in television history thus far. A shaggy dog story from start to finish. A group of overgrown, tripping out frat boys said "Let's throw a bunch of shit at the wall and see what sticks if it sounds cool and string it along."

That's my summary of Lost.


I'd like to know if MP does bolster the ending by a lot. 100% readiness with a huge amount of military effectiveness SHOULD have a better ending but I'd prefer not to go through MP at this time.

Same here although the MP is pretty fun so I don't playing it regardless of what it does.
 
I did not like it. It kills every ounce of want I had to play DLC or anything too. Just kills of the game right there in my mind. I want to go back and play ME3 and then just create my own ending :(
 
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