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Mass Effect 3 Discussion Thread

6 Hours in, here are my impressions (No spoilers)

There is a fuck load of auto responses as opposed to actual conversation here, which is fucking sad because I always talked to everyone.
The New Normandy layout is fucking shit. And the place looks like a crackden.
I like the combat, it feels more fluid, and it's more challenging.
The places I've been so far are so stripped down it's depressing- also you no longer take people with you when you visit a place, you're on your own. Which is annoying because someone you pick up says 'I've never been to the citadel before' So I went thinking It would spark some kind of dialogue or something, and Nothing.

and another thing that really irks me to no end, they've removed the ability to mark your emails as 'read' so you just have a huge clusterfuck of read emails with new ones at the top. I just don't get why they did that. I know it's a small thing, but it's devoid of all logic.

also the new way you explore and 'scan' the galaxy map is shit. And loads of side quests apparently have a hidden timer: http://social.bioware.com/forum/1/topic/323/index/9643247/1

I'm pretty underwhelmed so far, I honestly hope it gets better but it's seeming pretty meh.

ok timed side quests are bull shit that need to be patched out
its a freaking RPG i want to take my time and talk to every one do every thing not be rushed to do things then the game thinks i should
 
ok timed side quests are bull shit that need to be patched out
its a freaking RPG i want to take my time and talk to every one do every thing not be rushed to do things then the game thinks i should


Actual timer based quest? Oh c'mon thats bullshit. Unless its about defusing a bomb or something where sense of urgency serves a purpose leave the timers out. And even those cases make a bloody sure the gamer knows its timed, like a big flashing red counter, because RPG (action or no) isnt a genre where player expects timers.

Quests based on progress are fine in RPGs though. Like in Witcher 2 if you progressed in the game to certain point, some sidequests get failed simply because they become irrelevant (and may even affect something in the game if that happens). But timers are just wrong.


Well to be fair ME2 also had a timed quest, how fast do you react to your crew getting kidnapped or do you take your sweet time...
 
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Actual timer based quest? Oh c'mon thats bullshit. Unless its about defusing a bomb or something where sense of urgency serves a purpose leave the timers out. And even those cases make a bloody sure the gamer knows its timed, like a big flashing red counter, because RPG (action or no) isnt a genre where player expects timers.

Quests based on progress are fine in RPGs though. Like in Witcher 2 if you progressed in the game to certain point, some sidequests get failed simply because they become irrelevant (and may even affect something in the game if that happens). But timers are just wrong.


Well to be fair ME2 also had a timed quest, how fast do you react to your crew getting kidnapped or do you take your sweet time...

you could play if you didnt die on the that mission to get them back
in ME3 the final mission is FINAL
 
To everyone who's having issues with origin or simply don't want to have to install or run origin while you play, just download the damned crack. Works just fine, and you payed for the game so there's no guilt. And they've got the cracks working with the DLC as well.
 
Timed quests? Seems like great thing for me. Why? Lets use ME2 example - you get a mission to retake missile base on moon, that has been taken by BAtarians, who launched missiles. You can ignore the mission, until end of game. So... those missiles were flying around, just waiting, so you can assault the base. Quests like this should be on timer - that you have 4 hours to start it, otherwise it can't be completed, and you deal with consequences.

Same with saving Archangel, you could ignore it for some time, and what? Those mercs were waiting forever? Or the disasease in Vorcha district was just on hold?

I say more such solutions to make the world actually alive ;)

EDIT: Fallout 1 was also on timer :) which actually made it great, as you knew you couldn't just hang around, while your people were dying from thirst :)
 
I played about 30 minutes last night, and my only desire is an extremely strong urge to kill ashley williams. I think I can handle anything stupid in the game, I don't care if its collectors on flaming chariots pulled by unicorns, if ashely can die SOON. Holy crap she is annoying.
 
BTW, if you think of replaying ME2, and want to manually input the most important decisions from ME1, you can get that interactive comic DLC, and then, just after Normandy is destroyed, you get to make all the important choices from Me1, like whom to romance, who dies on Virmir, or what happens to rachni queen.

Tried to make the ME1 char, just to replay it for importing into ME2, but the interface is so outdated and un-intuitive compared to ME2, that I gave up. :)

Where do you get that?

Also, any where to get some pre made saves? Lost all mine when my computer decided to die on me last year :mad:
 
So I ordered the PC collectors edition from target a little while back. When I ordered there was no mention of it being on back-order. I didn't want to pay for the launch date shipping so I just chose to get it on the 7th. Hasn't shipped yet so I called and now they're saying it's on back-order with no ETA.

How can you take orders for something that you don't have in stock and then won't be getting in stock?
 
After getting past the face import issue (not a good first impression!), I'm definitely enjoying things. Played for a few hours last night. Spoiler-free impressions:

-I imported a level 30 and like that my guy is the same level in ME3, with the same skills I had in ME2. Combat is fast and fun. The new engineer stationary turret is pretty crazy (I upgraded it straight to 'launch rockets'). I'm only using one gun so I get 200% faster power charge, the weight system is an awesome feature.

-I really like the 'war' feel. Normandy feels like a naval warship again. I'm running around in my dress blues instead of some silly Cerberus uniform. The war status and 'galaxy at war' map is nice. The battles are all epic. Overall the game has amazing atmosphere in the places I've visited.

-I don't like how the story jumps forward and starts without any Cerberus folks or crew around. In my mind I just saved them all from the Collectors, was working with them openly, even patched things up with the Illusive Man after I gave him the Collector ship. We had a good thing going, what gives? This is the second time they screwed me out of a crew! (rawr, mock outrage)
 
After getting past the face import issue (not a good first impression!), I'm definitely enjoying things. Played for a few hours last night. Spoiler-free impressions:

-I imported a level 30 and like that my guy is the same level in ME3, with the same skills I had in ME2. Combat is fast and fun. The new engineer stationary turret is pretty crazy (I upgraded it straight to 'launch rockets'). I'm only using one gun so I get 200% faster power charge, the weight system is an awesome feature.

-I really like the 'war' feel. Normandy feels like a naval warship again. I'm running around in my dress blues instead of some silly Cerberus uniform. The war status and 'galaxy at war' map is nice. The battles are all epic. Overall the game has amazing atmosphere in the places I've visited.

-I don't like how the story jumps forward and starts without any Cerberus folks or crew around. In my mind I just saved them all from the Collectors, was working with them openly, even patched things up with the Illusive Man after I gave him the Collector ship. We had a good thing going, what gives? This is the second time they screwed me out of a crew! (rawr, mock outrage)

It is possible there will be later DLC for the mission Cerberus part you are talking about, I agree...sure did skip alot.
 
Can somebody explain something...I've never imported a save. I was planning on starting from scratch on ME3 but I may import a custom made save from the site posted above because I want to be sure the Rachni will be around, and preferably everyone lives from ME2. But what else will carry over? Will my level continue from the previous save? What about cash? What about Paragon/Renegade points? Class (solder/vanguard, etc...)?

Preferably I want none of those things to carry over and start from scratch. I just want to maximize who lives (including Rachni). Is that possible?
 
You get to pick your class, even if you import.

I picked the same class, and it kept my level and the skills I chose. Except in ME2 you get a free skill, and ME3 doesnt have that, so I think it refunded points I spent in it. I had a bunch of extra skill points to spend.
-You also get a bonus if you had a bunch of extra resources in ME2.
-Cash I dont know, I started with a lot (35k) so maybe that carries over.
-Paragon/Renegade doesn't directly carry over, it starts you with a few bonus points based on your old scores.
-A ton of little story details carry over.
 
You get to pick your class, even if you import.

I picked the same class, and it kept my level and the skills I chose. Except in ME2 you get a free skill, and ME3 doesnt have that, so I think it refunded points I spent in it. I had a bunch of extra skill points to spend.
-You also get a bonus if you had a bunch of extra resources in ME2.
-Cash I dont know, I started with a lot (35k) so maybe that carries over.
-Paragon/Renegade doesn't directly carry over, it starts you with a few bonus points based on your old scores.
-A ton of little story details carry over.



What about weapons/armor?

So your powers carry over? Doesn't seem like it would be fun to go in with a nearly maxed character. Upgrading and developing your character is part of the fun of an RPG.

Do you have any idea who lives and who dies if I don't import? Most importantly, I want the Rachni queen to have lived from ME1.
 
I would compare it to like Baldurs Gate 2. Sure you can bring in a maxed guy from the first game, but the new max is higher. In ME3 skills go to level 6 and there are a few new ones that you have zero points in from the start.

Weapons/armor do not carry over. New stuff since you are now working for the alliance again.

The transition from ME1 -> ME2 was more like a re-envisioning of your character. You had different skills, the classes operated in different ways. ME2 -> ME3 is a more direct sequel, your character works exactly the same, has the same abilities, etc.
 
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I would compare it to like Baldurs Gate 2. Sure you can bring in a maxed guy from the first game, but the new max is higher. In ME3 skills go to level 6 and there are a few new ones that you have zero points in from the start.

True, but in practical terms what that likely means is that you will probably end up with a maxed character well before the end game, and I hate that.

I guess I'm going to have to tinker with the save game creator. I can customize everything with that, yes? The goal being to go into ME3 saving as many party members as possible (along with the Rachni queen), but setting everything else to zero. Is this do-able?
 
True, but in practical terms what that likely means is that you will probably end up with a maxed character well before the end game, and I hate that.

I guess I'm going to have to tinker with the save game creator. I can customize everything with that, yes? The goal being to go into ME3 saving as many party members as possible (along with the Rachni queen), but setting everything else to zero. Is this do-able?

not as much as you would think
 
What about weapons/armor?

So your powers carry over? Doesn't seem like it would be fun to go in with a nearly maxed character. Upgrading and developing your character is part of the fun of an RPG.

Do you have any idea who lives and who dies if I don't import? Most importantly, I want the Rachni queen to have lived from ME1.

Most likely, the Rachni queen will be dead if you do not import. ME2 defaults to her having been killed. As I understand it, you won't keep all your upgrades, but you will get to retain DLC weapons and armor from the second game.
 
Wow, that sucks. I guess I'm going to have to figure out how to use this save editor. Maybe I'll use a pre-made save, and just edit out the player upgrades and start him at level 0. No cash, no talents, no nothing. I hope I can at least do that much...
 
I just found this. If you don't import, this is what you get:

++++ Mass Effect 1 choices ++++

- Garrus was recruited
- Wrex was recruited
- The feros colony was not saved
- Shiala, the asari, was killed by the Thorian
- The Rachni Queen died
- Shepard killed Wrex on Virmire
- Shepard had no romance (oh noes!)
- The destiny ascension, along with the council, was destroyed.
- Udina was named counsellor
- All side missions and DLC content are considered as if you did not do them

++++ Mass Effect 2 choices ++++

- It is assumed Shepard did not do any loyalty missions
- Shepard did not help Mordin, as such no chance was made to save or destroy the genophage cure data.
- Tali was exiled by her people
- Shepard had no romance
- Zaeed and Kasumi were never recruited
- Mordin is alive
- Garrus is alive
- Miranda is alive
- Jacob is alive
- Grunt was never woken up from the tank and as such is never mentioned
- Jack died during the suicide mission
- Thane died during the suicide mission
- Tali was recruited and is alive
- Tali never romanced
- Samara was never recruited, but she fought her way off of ilium and was then murdered by Morinth.
- Legion was never reactivated and never gained a name
- Shepard destroyed the collector base
- The only normandy crew members that survived the suicide mission were Joker and Chakwas. Yeoman chambers and all other mass effect 2 non-squad members died.
- Shepard did not complete optional N7 missions and assignments (such as citadel missions)
- Shepard did not complete Arrival, Overlord or the shadow broker DLC. But the events of Arrival and Overlord happened off screen, the batarian system still exploded, and Liara is still the shadow broker.


- Damn, I couldn't make it worse if I tried. Save editor (sighhhh....), here I come.
 
This may have been asked before but I am at work and can't go through the whole thread. Is there anything you need to do to get the digital deluxe items from Origin or will they already be available upon starting the game?
 
Wasn't Anderson's running animation a riot? The facial animation were good enough that the the running animation threw me off.
 
This may have been asked before but I am at work and can't go through the whole thread. Is there anything you need to do to get the digital deluxe items from Origin or will they already be available upon starting the game?

You will probably have to redeem separate codes for those DLC items on BioWare's website. If it's like ME2 you will have to download a "patch" that adds them or rather activates them in the game.
 
You will probably have to redeem separate codes for those DLC items on BioWare's website. If it's like ME2 you will have to download a "patch" that adds them or rather activates them in the game.

Origin just downloaded all the CE stuff for me.... have artbook, comic, litography and DLC already on HDD, just waiting till Friday 1am, to have the game unlocked (luckilly I start at 2nd shift on Friday :p)
 
Are you serious that you don't take your crew members off the ship when you visit cities, etc? (IE non-combat area's)?
 
I don't think anyone's answered my earlier question about the FOV: can it be changed somewhere? I am not worried about Origin banning me if I can use a crack on it, and once I am through with the SP game I can take the crack off and play vanilla for the MP part of the game. Anyone?
 
I don't think anyone's answered my earlier question about the FOV: can it be changed somewhere? I am not worried about Origin banning me if I can use a crack on it, and once I am through with the SP game I can take the crack off and play vanilla for the MP part of the game. Anyone?

http://widescreengamingforum.com/comment/242929

I still need to test it out.
 
no the FoV is set other then 3rd party ap BUT in single player it is MUCH wider MP is still VERY tight dont know why its like that

ill take some screen shots
 
@Crimson: tell us how it works :)

@Eilos: that's goofy that they would do that. They think it's cheating or something to have a wider FOV? that's just retarded. Can't believe Bioware is that out of touch with PC gamers.
 
all screen shots are 1920x1200
Non-combat FoV

Single player FoV

Multi player FoV


@Crimson: tell us how it works :)

@Eilos: that's goofy that they would do that. They think it's cheating or something to have a wider FOV? that's just retarded. Can't believe Bioware is that out of touch with PC gamers.

dont think they think its cheating i THINK its a performance issue on the 360 and PS3 and were just lazy
 
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How is the weapon system treated? Is there ammo as in ME2 or are the weapons heating up as in ME1? Heating system was a better mechanic imho.
 
weapon system kicks ass one of the best parts
weapon weight effects power cooldowns and there are a LOT of weapons and mods + ammo types
its not ME1 but its better then ME2
 
How is the weapon system treated? Is there ammo as in ME2 or are the weapons heating up as in ME1? Heating system was a better mechanic imho.

If the demo is any indication, it works just like it does in ME2.
 
You will probably have to redeem separate codes for those DLC items on BioWare's website. If it's like ME2 you will have to download a "patch" that adds them or rather activates them in the game.

But I am talking about the special weapons that come with the digital deluxe version. Or is that what you were referring to also? Those are considered DLC? I wish I could check from here.
 
Thanks guys. I hope it is better than ME2 - I don't like searching for the ammo all the time.

I never had this problem. What's the first thing you do in any game when you've cleared an area of hostiles? You LOOT THE BODIES! I don't care if it's a shooter, an RPG, or whatever. All gamers should do this automatically, and nearly, if not every time. Do this and you will almost never find yourself out of ammunition, weapons, or supplies. With Mass Effect 2, I only ever had to really ration ammunition or go find ammunition during a shootout once or twice and only on the insanity difficulty.
 
If the demo is any indication, it works just like it does in ME2.

Demo is hard to go on they stuck you with all the weapon slots full no matter what class you take and this is very broken for power heave class (read any thing but soldier)
like my Vanguard only takes a pistol and SMG to get a good a cool down bonus as i can get
i can spam charge and nova it is VERY OP the SMG is most for picking off targets that get knocked to far away for melee other wise its spam Charge > nova > melee > repeat lol SOO OP its funny
ill i have to make a video of how to make best use of the new loadout system for people
 
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