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Marvel's Spider-Man 2

https://www.pcgamer.com/playstation-drops-a-huge-11-minute-spider-man-2-gameplay-reveal/

Will presumably be ported to PC given the first one has sold reasonably well.
The same was said about Final Fantasy XVI until the project director was confused by the question during an interview, saying that there were no plans for a PC version. This is a first-party game, though, and Sony now has a PC strategy going forward. It may just be two years until we see it. It's going on a year and a half since Horizon Forbidden West came out and there is still no indication of if and when the PC version may come out.
 
The same was said about Final Fantasy XVI until the project director was confused by the question during an interview, saying that there were no plans for a PC version. This is a first-party game, though, and Sony now has a PC strategy going forward. It may just be two years until we see it. It's going on a year and a half since Horizon Forbidden West came out and there is still no indication of if and when the PC version may come out.

Eh you sure about that? Reporting suggests that he just clarified the timing of a PC port, not that there weren't any plans for one.

https://www.eurogamer.net/yoshida-c...16-wont-be-on-pc-six-months-after-ps5-release
https://www.gameinformer.com/exclus...e-pc-version-of-final-fantasy-16-anytime-soon

I am not going to get bent out of shape about Sony's PC strategy, right now I am no rush to play the latest releases so a 2 year wait is fine by me.
 
I think it's sound business sense to stagger their releases like this. They're still supporting their Playstation hardware with exclusives, and by the time the PC version does come out, there's a likelihood dummies who played the original Playstation release will buy it again anyway for their PC (ie: me).

Now if only somebody in Nintendo could be convinced on adopting this same strategy for their exclusives. Definitely would have less people resorting to emulation.
 
Eh you sure about that? Reporting suggests that he just clarified the timing of a PC port, not that there weren't any plans for one.

https://www.eurogamer.net/yoshida-c...16-wont-be-on-pc-six-months-after-ps5-release
https://www.gameinformer.com/exclus...e-pc-version-of-final-fantasy-16-anytime-soon

I am not going to get bent out of shape about Sony's PC strategy, right now I am no rush to play the latest releases so a 2 year wait is fine by me.
The Eurogamer article came after his initial remarks, and still confirms that there was no PC version in production yet. He said that he would like to see a PC release. The Gameinformer article is 3 months after that, and while seemingly confirming that they will be working on a PC version, the work on it has yet to start.
 
Wanted Last of Us Part 2 first, but this is still good news. What other modern Sony games haven't yet been ported? Think those are the last two major ones.
 
Wanted Last of Us Part 2 first, but this is still good news. What other modern Sony games haven't yet been ported? Think those are the last two major ones.

Those are the two I want. I've played through TLoU2 like 10 times and I'd still buy it again for PC. At least assuming the port is more like Spider Man and less like the first TLoU. Demon's Souls and Astro Bot are the only other major exclusives that I can think of.
 
Wanted Last of Us Part 2 first, but this is still good news. What other modern Sony games haven't yet been ported? Think those are the last two major ones.

I think they are holding back Last of Us: Part 2 to time it with the release of the 2nd season of the HBO series which is rumored to be coming out in March 2025...I played Part 1 on the PS4...bought the PC version for cheap but haven't touched it yet...never played Part 2 on any system so I'm looking forward to my 1st playthrough on PC

I still haven't bought the first 2 Spidey games on PC as I was waiting for the price of both games total to equal the price of one game ($59.99)...should hit that mark during the upcoming Steam Fall/Winter sale
 
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I'm shocked Demon's Souls is not coming to PC in 2024...that was rumored to be coming this year...they must be having major issues porting it to PC
 
I think they are holding back Last of Us: Part 2 to time it with the release of the 2nd season of the HBO series which is rumored to be coming out in March 2025...

Most likely, hopefully that comes out around that time. Would be around 2 months after Spider Man 2. From Soft games aren't Sony but they do seem interested in porting some of their older games over. I assume Sony would let them for the Sony published games. Though From seems to release games quickly and I assume it is more or less a video game sweat shop so porting is something they don't get around to.
 
Most likely, hopefully that comes out around that time. Would be around 2 months after Spider Man 2...

Last of Us: Part 1 was released on PC in March 2023...so March 2025 would be exactly 2 years...so I'm betting on March (or April at the latest)...I hear the port has been finished for months now and they're just waiting for the HBO series to release Season 2
 
The best news is that the earlier leak of the PC build means that modders should have a fix for MJ's SBI man jaw by the time of release. 🤣

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vs
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I don't have a problem with the character design, the issue is they changed it very drastically in the sequel and I think we know why. Spider Man 2 is one of the more SJW/DEI games over the last few years.

Still wanting to play it because I liked the gameplay of the first game, at least once the story missions got going.
 
The best news is that the earlier leak of the PC build means that modders should have a fix for MJ's SBI man jaw by the time of release. 🤣
Yeah that would be the first mod I get. I hope to be able to skip the make Spider-Man MM a servant to a gay kid trying to get his date to go to prom with him. I wouldn't have minded it so much if I wasn't forced to go through it without skipping the unnecessary dialog and just get it over as quick as possible. I'd also love to skip all the MJ and Hailey parts too.
 
I love this game... wondering if I should buy it as I never play games a second time. Already have so many games that I bought twice and haven't touched.
 
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seems to be in rough shape...Nixxes usually can be counted on to deliver excellent PC ports...the first Spider-Man game on PC ran great, what changed with Spider-Man 2?...new engine?

Sony has just released a hotfix (v1.31.0.0) that they say should resolve some of the crash issues in Spider-Man 2 for PC

https://steamcommunity.com/games/2651280/announcements/detail/500563872868991407
Could be the PS5 rendering pipeline? Horizon Zero Dawn Remastered on PC had some issues at launch, too.
 
First Spider Man game had lots of stuttering for me. Long stutters, like 1-3 second stutters at times. It was fixed with patches. Miles Morales was perfect when I played it. Was hoping this would be better day 1 though it seems like another poor port. Sony ports generally seem to be problematic at launch but they do fix them somewhat quickly. I assume we'll see the same with TLOUS 2.

God of War series seems to release with some of the better ports.
 
Days Gone was a great port. As was Forbidden West. As was God of War. As was God of War Ragnarock. As was Ratchet and Clank. As was Ghost of Tsushima. As was Returnal. As was Uncharted. As was Miles Morales. As was Until Dawn.
 
Days Gone was a great port. As was Forbidden West. As was God of War. As was God of War Ragnarock. As was Ratchet and Clank. As was Ghost of Tsushima. As was Returnal. As was Uncharted. As was Miles Morales. As was Until Dawn.
Uncharted 4 had a lot of bugs, some game breaking when it launched, as did Returnal.
All kinds of threads on Steam and Reddit about the bugs in both games.

To be fair though, I've only played Uncharted 4, Days Gone and God of War out of the games that you listed, and I had no issues with either of the games when I played them since it was after a bunch of patches so I never saw the bugs. But I know they were there.
 
Days Gone was a great port. As was Forbidden West. As was God of War. As was God of War Ragnarock. As was Ratchet and Clank. As was Ghost of Tsushima. As was Returnal. As was Uncharted. As was Miles Morales. As was Until Dawn.

Until Dawn was quite an awful port, it doesn't take long to find some of the issues on Google. Even with the latest patch it had some issues, though I found running in borderless window helped. Full screen had constant stuttering.
 
A lot of PS ports have had issues. It’s common knowledge. Even last of us remastered had a game breaking bug when you got stuck on a train cart under water. It wasn’t fixed even when I played it like 10 months later. I think the fix was to drop a setting and frame rate to make it pass the scene.
 
Nixxes usually does well with the PC ports, but Sony takes WAY too bloody long to bring them to Steam in the first place. Its strange especially after how Spider-Man Remastered and then Miles Morales sold very well on Steam. Sony in general needs to get over their console exclusivity especially for years at a time - I could begrudgingly give them a month or two, but any more than that outside of pure technical reasons is just frustrating. This also impacts pricing - Spider-Man 2 is selling for $70 for the Deluxe (ie the version of the game with all the content), and after such a long wait its a hard sell to price something like it was a day 1 release. Hell, even Square Enix of all people (who are completely inconsistent but figured this bit out) ensured that when Final Fantasy VII Remake and then Rebirth came to Steam, they did it with a significant discountt, 41% or so, in deference to the time it took to get it to PC. While Sony does typically start allowing discounts on their titles reasonably early, with SM2 it seems they put their foot down to prevent anyone from giving a discount over 15%, which doesn't even make the 'normal" 20% I expect on a new release; I' m sure they think it a "prestige" title but still this is just frustrating. I can only hope that when Death Stranding 2 shows up it will be on PC at launch.

Another issue however is that SM2 seems to have some performance issues. Nixxes as mentioned previously usuall does a good job of bringing titles to PC so the issues here may be because of the game (some say SM2 had issues on PS5) or the porting process being rushed. I can hope they fix it either way and they likely will. As for the rest of SM2's content though, I am wondering how much of this was compunded by the cut content. Both the leaked development content and an update for the PS5 version showed that there was suppoed to be DLC expansions much like how SM Remastered had the 3 story DLC campaigns. If I recall correctly the first one was supposed to be predicated on the Beetle villain, the next on Ultimate Carnage, and the last some sort of Spider-Verse content..but it has all apparently been scrapped, perhaps rolled into Spider-Man 3 and/or the Venom spinoff (Shorter than a full SM game, but like Miles Morales) that may show up this year. Still its unfortunate to see cut content that was pretty far along by some metrics. Of course, the bigger issue is that there was an "unofficial PC mod" version of SM2 for quite some time now; its really quite impressive from a technical ad development sense to have a fully playable title! Some think that the Sony leaks were part of why things took so long to port or why the DLC was killed but I doubt it - the people who played it are a tiny fraction of those they'd sell the official version to via Steam.

As for SM2 itself, I generally enjoyed the previous titles in the series. If in the mood for an open world game that has the momentum, traversal, and agile combat that lends itself to the fantasy of being Spider-Man, it works. Now I've heard there were some...unfortunate design or story decisions that got over the top in SM2 thanks to consultant interference, but not sure of the accuracy here vs the typical online shit-flinging In any event, mods should be able to fix certain design issues, but I anticipate that the vast majority of the game's content will not be negatively affected. I'd be interested in picking it up when I can find it at more reasonable price.
 
Read a report in the reviews that direct storage may be an issue. Reviewer says: " If you go into the base game directory and shunt two files "dstorage.dll" and "dstoragecore.dll" into a new folder, a lot of the game's most serious issues that I've reported oddly.... go away. I hope the porting team at Nixxes implements a better, more permanent solution, but I'm delighted to be able to get to work on a more FUN version of this review in time."
 
pretty soon Sony is going to stop porting their games to PC if player numbers/sales don't start picking up...

https://steamdb.info/app/2651280/charts/
They saw how well things could do with Helldivers 2 if you made a game that had interest behind it and released it on PC as a primary platform. While there have been problems (PSN stuff, anticheat etc) they've moved past much of it. The issue with Spider-Man 2 is a combination of many things (ie sequels often do worse numerically if the expectation - or perception - is to play the previous ones first. FF7 Rebirth fell into the same issue. There are also some other potential issues with SM2's content or at least rumors of its content but I don't imagine that's causingg the majority of the issues. ) but the biggest issue seems to come down to the late arrival on PC and high pricing combined with a rare technical slip up for Nixxes (or perhaps, SM2 itself) has led to poor reviews due to crashing, PSN stuff, and other issues. There was no reason for this - the original Spider-Man Remastered has an Overwhelmingly Positive review and Miles Morales is Very Positive. - but they CAN recover

Sony should ensure Nixxes have the resources necessary to fix the technical issues ASAP. With the technical issues fixed, the game itself should likely do as well as its predecessor(s). They did however lose some sales opportunity by such a late launch; if anything Sony needs to give up on console exclusivity and start contemporaneous releases on PC (via Steam plus anywhere else they wish, as opposed to exclusively on their own likely god awful launcher. PSN should be optional to those wishing crossplay). The vast majority of their titles,assuming the games themselves are desirable, sell well on Steam especially over the long tail. Most have Positive user reviews on Steam of one kind or another. Helldivers 2 sold exceptionally well and it was a simultaneous release on PC which was a part of the reason. Console exclusivity is a losing proposition vs PC as there is always a contingent of players who would buy your game but are not interested in a particular console platform I could understand the argument at least that they were unsure of the audience for Spider-Man Remastered not releasing on PC alongside PS5 (or the original on PS4) , but there's no excuse now that both previous titles did well coming to Steam. . Missing out on a lot of the SM2 hype before, during, and shortly after its launch likely cost them some degree of possible sales, but almost certainly affected the pricing players were willing to accept. Bringing a title to PC in a delayed fashion, especially more than a year after console launch (or really any time above 3 months or so), makes the playerbase assess what the game would cost by now had it launched alongside the console version. If the game isn't priced accordingly, they may opt to wait just a bit longer until it is as they've already been waiting. The more players feel the publisher is treating the PC and its user base as second class, by launch time, quality/features of the port etc, the less leeway they'll give the game.

In any event, if they want better player numbers and sales, they need to port games to PC earlier, ideally simultanously with other platforms, and make both the games and the PC version high quality. Spider-Man 2
 
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