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If that slide is correct, it looks pretty weak. That is the same ROP/Z-Stencil as the 6870, likely even still a 256 bit bus.
Doesn't matter if its being used efficiently. VLIW4 means new shader architecture, and look at the size of that chip![]()
If that slide is correct, it looks pretty weak. That is the same ROP/Z-Stencil as the 6870, likely even still a 256 bit bus.
Eh? most people looking at this leak think this is gonna be beastly. Chip is huge. I know we can't really see the exact size but it coincides with rumors we know its not the same size as 5870. 2gb is a plus and new architecture as well
edit: rumored to have 1920 SP if this is true bye bye 'Fermi done right' will be eating dust.
Let me ask how do you factor in VLIW4 into this?The Chip isn't shown, you can't tell the chips size from a schematic showing an outline of the package.
I am judging by the slide that shows ROPs/Stencil counts have not incresed at all. Right there that will bottleneck in many situations.
Next up with the ROP count and 2GB memory, I am betting that this still has 256bit memory bus, yet another big bottleneck.
A nice shader boost, but with no more ROP/memory width, there will be too much bottlenecks to bother with a monster shader count. I suspect it will be 1680 SPs or less.
If that slide is correct,this is going to be a fair bit weaker than people are expecting.
Let me ask how do you factor in VLIW4 into this?
Let the leaks flow ...
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http://www.chiphell.com/thread-133368-1-1.html
PHK: informant sent me a NV sent from the Email, the letter referred to knock down the Cayman is not a problem 580. But the letter did not say the Cayman in the end is Pro or XT, but my guess is XT. The letter also nominal GTX 580 faster than 480 in the game 20 to 30%. Finally NV said Cayman's performance should not reach level of GTX580
... I am optimistic about this generation of the 6900 series and 6800 series...
I saw the listing of AMD's performance per square millimeter, regardless of the large size, the cost is essentially on NV... what NV should do is improve the performance per square millimeter or be one day defeated by AMD.
NV's stock looks "empty"
Huang points out the wind had to divert attention
I do hope the GTX 580 is 20-30% faster than the 480 while full load power is down by 30%...
Otherwise that's wishful thinking
It seems really 4D a, 1920SP / 4 = 480US is Bart 1120 / 5 = 224US more than doubled
However, with Bart as ROP or 32, even if the MC faster bandwidth of up to 192GB / s or a bad way, the core frequency to the force that must be
Core size should be slightly more than R600, the level reached 430 mm2
This specification can not be better than 5970 is more strange
In accordance with the formula for calculating power, the TDP in 6870 as a standard, the same voltage and frequency settings, power consumption can be drawn about 6,970 for the 254W
From the OP in chiphell:
nvidia 580 snip
.
Interesting, second site to mention 255W. The poster from Chiphell even suggested something close-- 254W-- for the the card. And, if the performance is true in Unigine, that's pretty impressive numbers at that setting.
The slide lists separate power consumption figures so I would assume they would have listed the # of ROPs separately if that was the case.The slide says 6970 and 6950. With low ROP count this might be a 6950 stencil we are looking at.
(btw why aren't the img tags working in this forum)
The slide lists separate power consumption figures so I would assume they would have listed the # of ROPs separately if that was the case.
I don't understand the memory bus argument. I don't believe the 5870 was bandwidth limited, and a simple clock speed increase over the 5800 series will generate more bandwidth. Most 5870s can run up to 1300MHz GDDR5 when overclocked, generating 5.2GHz of performance, while NVIDIA's memory controller typically has not been up to snuff to run speeds that high. That would be my guess as to why they are using a 384-bit architecture. It's more cost effective to stay with 256-bit in terms of board costs.
I am judging by the slide that shows ROPs/Stencil counts have not incresed at all. Right there that will bottleneck in many situations.
The 5870 is only 10% slower than the GTX480 with a 256bit bus...Besides, you have no idea what the speed of the memory they're going to use will be, don't make assumptions without facts. This is a fact, AMD has always been ahead of Nvidia in using newer and faster types of memory.Next up with the ROP count and 2GB memory, I am betting that this still has 256bit memory bus, yet another big bottleneck.
More baseless assumptions. You have zero details about the underlying vliw4 architecture, SPU utilization improvements, you don't know if caches have been widened. Again, don't make assumptions without facts.A nice shader boost, but with no more ROP/memory width, there will be too much bottlenecks to bother with a monster shader count. I suspect it will be 1680 SPs or less.
If that slide is correct, it tell us not a whole lot about the new chips.If that slide is correct,this is going to be a fair bit weaker than people are expecting.
Maybe not earth shattering but both will probably be around +30% over last gen with optimized drivers.
A drop in ROPs didn't hurt the 6870 that much so I don't see how you can make that assumption.
why would it need more ROPs =)? ROPS are not as important as they used to be, the amount of pixel shaders is not longer 1:1 with ROP.
That's the thing, you don't need a brute force architecture approach to increase performance significantly. Focusing on efficiency can bring about the same increases if done right. We know far far less about Cayman than we knew about Barts a month before launch. But it sure is fun to speculate lol.I am not saying performance won't improve, just that it won't improve as much as it would with 50% more ROPS, and 320 bit bus.
I guess he's thinking that by increasing the Shader count and not increasing the ROPs you will bottleneck gains in some instances.
Correct me if I'm wrong Snowdog but are you thinking that the extra Shaders will be a waste at times due to a lack of ROPs, and only 256 bit memory interface, and at times it will impact the performance?
It sounds a little logical but as Lorien said we dont know what speed gddr AMD is using and there could be a massive memory bandwidth boost which could open up the bottleneck (if any) a little more, theoretically of course
If the balance was close to correct in 6870, then it seems that it will be imbalanced when you drastically ramp up SPs but don't touch ROPs/Memory bus.
Weren't you slightly surprised to see the same ROP/Stencil count as 6870?
Certainly there will be some more headroom from Faster ram, faster clock speeds for the ROPs (but 6870 is already running fast). I think the Telegraphs only a modest SP increase.
I suspect Cayman is only going to be about Cypress size. I had speculated this before just because it would need to be limited if they were going to do a Dual GPU card.
After seeing this slide I think it is even more likely that we will be looking at another ~2.1Billion transistor chip with a Modest overall performance bump, that will just be a slight bit ahead of GTX 480. Still quite the feat with a much smaller chip.
Besides, look at some of the Barts OC numbers... Barts benefits more from memory OC than core clock, so the increased core clock does not necessarily translate to more ROP performance.
Which is an argument that memory is already a bottleneck. My other concern.