Dyslexic said:I hope not for thier sake.
Makes you wonder what it was like running these benchmarks with guys from Nvidia and ATi in the same room. I wonder how they behaved.
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Dyslexic said:I hope not for thier sake.
^eMpTy^ said:Makes you wonder what it was like running these benchmarks with guys from Nvidia and ATi in the same room. I wonder how they behaved.
pxc said:3 things about the benchmarks:
1. last week the CEO of iD said that PCI-E helped nothing. The benchmarks do show a pretty nice improvement with PCI-E.
2. he also said there was virtually no performance difference between the 6800 and x800.
3. "The benchmarking was conducted on-site, and the hardware vendors did not have access to the demo before hand, so we are confident that there is no egregious cheating going on, but it should be noted that some of the ATI cards did show a performance drop when colored mip levels were enabled, implying some fudging of the texture filtering. This has been a chronic issue for years, and almost all vendors have been guilty of it at one time or another. I hate the idea of drivers analyzing texture data and changing parameters, but it doesn't visibly impact the quality of the game unless you know exactly what to look for on a specific texture. On the other hand, the Nvidia drivers have been tuned for Doom's primary light/surface interaction fragment program, and innocuous code changes can "fall off the fast path" and cause significant performance impacts, especially on NV30 class cards."
at both ATI and NVIDIA. ATI should at least allow users to turn off trilinear hacks during gameplay. NVIDIA needs all the help they can get using ARB2 with a NV3x, but there's driver recognition isn't going to stop because performance is to critical. I'm kind of glad I don't have a 5900 anymore.
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Except for their PR people, I don't think IRL they act like some of their moronic fans do on web boards.d34dly said:Man I would have loved to have been a fly on the wall during that one.![]()
Thanks to all you guys that appreciate the work.davidj said:Many thnx to a results oriented [H] team. As usual great work guys!!!!!!!!!!!
^eMpTy^ said:Was I just imagining things or did they say they were using the 8.05 driver from ATi?
What Catalyst version does this correspond to? 4.8? And has there been any comment on whether or not this driver version contains ATi's rumored new OpenGL driver?
That's disappointing if the game is still CPU bound at 3.2GHz.OriginalReaper said:pcx, the PCI Express system was a 3.6GHz 4GB DDR2 533MHz PC. The AGP systems were using 3.2GHz and only 2GB of RAM. The difference is CPU bound.
Hooligan said:am I the only one that wished they would benchmark older video cards... 9800, 9700, geforcefxs and even geforce4s?
also, as someone else said... in systems withOUT 2gb and 4gbs of ram... maybe 512mb and 1gb?
not everyone spends $2000 on their pcs... the vast majority have a 2ghz PC with a 200 dll video card and 512mb-1024mb of ram
not a 3ghz pc, a 400 dll video card and 2gb of ram :/
while those benchmarks ARE appreciated (to see how most of us will be able to play doom3 in 2-3 years when we can afford computers like the ones used to benchmark), i'd like to see older systems being benched. thx.
MrHappyGoLucky said:One thing we all need to take into consideration is this "quick" test was done using timedemos. We all know time demo's DO NOT represent actual game play. I can not wait to see real benchmarks using FRAPS with AI inaction with enemies running and firing weapons at you. This might be the missing peice to how ATI just got their ass handed too them.
On a side note: How do you think the ATI rep felt as his top of the line card was getting clowned by the middle level competition's card? OMG the Nvidia flamer must have been laughing his ass off the entire time.
ThisMonsterLives said:heh, well if anyone wants a real XT PE never been overclocked....I'm considering a trade here.![]()
JKA Represent said:im glad its cpu bound---it indicates how powerful the gpus of this generation really are
tranCendenZ said:Why trade when you can ebay it for $600+?
MrHappyGoLucky said:One thing we all need to take into consideration is this "quick" test was done using timedemos. We all know time demo's DO NOT represent actual game play. I can not wait to see real benchmarks using FRAPS with AI inaction with enemies running and firing weapons at you. This might be the missing peice to how ATI just got their ass handed too them.
On a side note: How do you think the ATI rep felt as his top of the line card was getting clowned by the middle level competition's card? OMG the Nvidia flamer must have been laughing his ass off the entire time.
... ATI doesn't have a chance in Doom 3.
Think about how many games use the Quake3 engine. Now, think about the future games that will use the Doom3 engine. Ok. lol...BlackDragon323 said:i just dont see the logic in buying a video card JUST for ONE game.
oozish said:I'd like some elaboration on John Carmacks Overclocking Warning.
SuperRob said:Uh, I think they pretty much stated in the article that ANY CARD will be more than playable, and give a satisfactory experience. Saying that it "doesn't have a chance" is very misleading. These were all benchmarks on extreme configurations, and while the nVidia cards are certainly performing better, it was stated quite clearly that the ATI cards were all still VERY playable.
xSyzygy666x said:im still waiting to choose on what card to buy....i want to see what ATIs rewritten opengl drivers do.............
oozish said:haha, have fun waiting for that one. In response to the above poster, of course people buy a card for a game, they get excited and want to play a game very much at the highest quality they can. This has always sold games. The 'game' to buy cards for before this announcement was Far Cry (or for those more hopeful, Half LIfe).
It isn't like this card WON'T PLAY OTHER GAMES, lol. IN the case of Nvidia, it plays other games very well, usually within a statistical dead heat with the XT. So when one card really trounces another card and feeds it baby milk like a momma....people take note.
This should do alot to help the GT's already great sales.
^eMpTy^ said:Not disputing your comments, but can you point me to your source for the release date of ATi's new OpenGL drivers, and the stats on how great the GT's sales are?
... this is about providing the "best" experience...and ATi has no chance of providing the "best" experience in Doom 3.
PucSpifo said:I take it you haven't played Splinter Cell: Pandora Tomorrow? Only 4 players in MP and it is one of the best MP experiences I could have imagined. I think DOOM 3 is really trying to play up the horror aspect of the game, and that is much easier to do with 4 people sneaking around as opposed to 16 people blowing each other up.
^eMpTy^ said:Not disputing your comments, but can you point me to your source for the release date of ATi's new OpenGL drivers, and the stats on how great the GT's sales are?
d34dly said:You don't have to have solid numbers... if you spend enough time on various forums you can tell. The great reviews and people searching high and low for a GT, it's pretty obvious they are doing well.
d34dly said:Ummm didn't Carmack say himself that the AI and Physics don't come into play as much in Time Demos?
^eMpTy^ said:This isn't misleading at all. This isn't about providing a "good" experience, this is about providing the "best" experience...and ATi has no chance of providing the "best" experience in Doom 3.