Shalafi
Fully [H]
- Joined
- Nov 6, 2009
- Messages
- 22,956
Why do people buy games like Diablo 3, or Modern Warfare 2/Black Ops which have essential features STRIPPED from them compared to previous installments in their respective series?
Why are people all too willing to not only pay for a stripped down experience, but also buy the map packs, DLC, and all that, THAT WAS NOT part of the previous gaming experience? Worse yet, why do people try to rationalize their actions in doing so on these boards?
Do you not realize that you're making gaming WORSE instead of better by voting with your wallets to support these actions?
Let's see, in the last 2-3 years, very quickly we've seen the following:
1. Always on DRM
2. Unneccessary addons like GFWL (looking at you Bioshock 2) when you already have Steam as your DRM
3. Limited installs/activations of a game YOU BOUGHT AND PAID FOR
4. Removal of key features like offline single player modes, dedicated servers, removal of content in order to peddle it as Day 1 DLC
5. The constant dumbing down and consolization of games to the extent to where the game is only challenging to the lowest common denominator and the average player has absolutely no problem beating the game. Are games even challenging anymore?
6. DLC. If i'm being absolutely honest, I can see how a few DLC's are good, because instead of the expansion packs of the past, you can buy a selected add on here and there that can lengthen your gaming experience, but for the most part, they haven't done a good job of selling us DLC that offers any kind of value except for a few select games (Fallout, Borderlands, etc). Most of them are games that deliberately cut out content in order to sell you new skins, races, a level here, or there, or something!
7. Removal of dedicated servers, I know i've mentioned this already, but the reason for it goes hand in hand with why they aren't putting mod tools in games these days, because they want to sell you DLC, and with you being able to control your own dedicated server, YOU can control what content gets put out there. By locking the platform to a proprietary network, they can ensure that if you don't pay for maps, you can't play them. No modding tools, then you can't make map packs or modify the game for the enjoyment of the community as a whole.
8. Removal of single player. I've never understood why people support removing single player as an option for games that are clearly meant to be played single player if the player wishes, like Diablo 3 or Starcraft 2. Instead those games have to connect to Battle.net so you can't even play them if you don't have an internet connection.
I think that gamers of this new generation simply don't have any standards, and it's allowing the rest of us to get fucked by the actions of others.
It's seriously gotten to the point to where gaming has stagnated and the only thing that really matters, i mean, REALLY matters isn't how much fun you're having or how much fun you aren't having, but how many dollars a game generates.
Companies don't give a shit if you have fun or not, or what YOU want. They simply want to be able to bank on the average gamer being unwilling to resist the new shiny and shell out the bucks for not just the game, but all the other DLC and microtransactions associated with it.
To a great extent, it's about control, and it used to be in YOUR hands. YOU used to decide how you wanted your game to be played, who could join, who couldn't join, whether you were offline or online, what map you wanted to play on, what games you wanted to join from a server browser list, you used to have a dedicated server you could depend on being available for you to join and play with a community you were familiar with. P2P gaming on a platform like IWnet has destroyed that. Always on DRM ensures that you will not be able to play Diablo 3 offline. Always on DRM ensures that you cannot play Starcraft 2 offline AND save your campaign and achievements. Always on DRM ensures that if you buy Assassin's Creed Brotherhood, that you cannot play it unless you are online. Being able to pull the plug on the servers that have Madden 2011 on them ensures that you must buy Madden 2012 if you want to play online.
Want to play Battlefield 3? Then you have to be willing to install Origin.
There's a huge reason a lot of people play games like Counterstrike Source and Call of Duty 4, Starcraft, and yes, even Diablo, YEARS after they came out.
Look at the above and you'll see why.
I find it a sad commentary on the state of PC gaming when on October 4th, Dark Souls launches and I will be receiving my pre-order from Amazon.com and it will offer a stiffer challenge than any PC game released this year, or probably the last few years. It should not be this way, PC gaming should offer not just the best experience, but the most flexible, modifiable, challenging, and be the DEFINITE experience. Lately, in spite of excellent games like Deus Ex: Human Revolution, I think the gap between consoles and PC's is narrowing.
Don't believe me? Just look at the selection of PC titles we have now, there's very few DEFINITE PC experiences out there, instead, it's all multiplatform and the consoles have their share of our best stuff.
Why are people all too willing to not only pay for a stripped down experience, but also buy the map packs, DLC, and all that, THAT WAS NOT part of the previous gaming experience? Worse yet, why do people try to rationalize their actions in doing so on these boards?
Do you not realize that you're making gaming WORSE instead of better by voting with your wallets to support these actions?
Let's see, in the last 2-3 years, very quickly we've seen the following:
1. Always on DRM
2. Unneccessary addons like GFWL (looking at you Bioshock 2) when you already have Steam as your DRM
3. Limited installs/activations of a game YOU BOUGHT AND PAID FOR
4. Removal of key features like offline single player modes, dedicated servers, removal of content in order to peddle it as Day 1 DLC
5. The constant dumbing down and consolization of games to the extent to where the game is only challenging to the lowest common denominator and the average player has absolutely no problem beating the game. Are games even challenging anymore?
6. DLC. If i'm being absolutely honest, I can see how a few DLC's are good, because instead of the expansion packs of the past, you can buy a selected add on here and there that can lengthen your gaming experience, but for the most part, they haven't done a good job of selling us DLC that offers any kind of value except for a few select games (Fallout, Borderlands, etc). Most of them are games that deliberately cut out content in order to sell you new skins, races, a level here, or there, or something!
7. Removal of dedicated servers, I know i've mentioned this already, but the reason for it goes hand in hand with why they aren't putting mod tools in games these days, because they want to sell you DLC, and with you being able to control your own dedicated server, YOU can control what content gets put out there. By locking the platform to a proprietary network, they can ensure that if you don't pay for maps, you can't play them. No modding tools, then you can't make map packs or modify the game for the enjoyment of the community as a whole.
8. Removal of single player. I've never understood why people support removing single player as an option for games that are clearly meant to be played single player if the player wishes, like Diablo 3 or Starcraft 2. Instead those games have to connect to Battle.net so you can't even play them if you don't have an internet connection.
I think that gamers of this new generation simply don't have any standards, and it's allowing the rest of us to get fucked by the actions of others.
It's seriously gotten to the point to where gaming has stagnated and the only thing that really matters, i mean, REALLY matters isn't how much fun you're having or how much fun you aren't having, but how many dollars a game generates.
Companies don't give a shit if you have fun or not, or what YOU want. They simply want to be able to bank on the average gamer being unwilling to resist the new shiny and shell out the bucks for not just the game, but all the other DLC and microtransactions associated with it.
To a great extent, it's about control, and it used to be in YOUR hands. YOU used to decide how you wanted your game to be played, who could join, who couldn't join, whether you were offline or online, what map you wanted to play on, what games you wanted to join from a server browser list, you used to have a dedicated server you could depend on being available for you to join and play with a community you were familiar with. P2P gaming on a platform like IWnet has destroyed that. Always on DRM ensures that you will not be able to play Diablo 3 offline. Always on DRM ensures that you cannot play Starcraft 2 offline AND save your campaign and achievements. Always on DRM ensures that if you buy Assassin's Creed Brotherhood, that you cannot play it unless you are online. Being able to pull the plug on the servers that have Madden 2011 on them ensures that you must buy Madden 2012 if you want to play online.
Want to play Battlefield 3? Then you have to be willing to install Origin.
There's a huge reason a lot of people play games like Counterstrike Source and Call of Duty 4, Starcraft, and yes, even Diablo, YEARS after they came out.
Look at the above and you'll see why.
I find it a sad commentary on the state of PC gaming when on October 4th, Dark Souls launches and I will be receiving my pre-order from Amazon.com and it will offer a stiffer challenge than any PC game released this year, or probably the last few years. It should not be this way, PC gaming should offer not just the best experience, but the most flexible, modifiable, challenging, and be the DEFINITE experience. Lately, in spite of excellent games like Deus Ex: Human Revolution, I think the gap between consoles and PC's is narrowing.
Don't believe me? Just look at the selection of PC titles we have now, there's very few DEFINITE PC experiences out there, instead, it's all multiplatform and the consoles have their share of our best stuff.
Last edited: