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He is wearing a gold Rolex Presidential, Day-Date with a fluted bezel.Or is it just a good copy.:D
 

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It looks good, but the people still have a bit of a plastic look like GTA5. Something about it (and GTA5) looks off despite both games looking good. RDR2 looks a bit more realistic/natural.

I assume the PC version will have some type of HD texture pack or something. Too bad that would be out in 2028 or something.
 
To me, GTA games have never looked great in stills or for pure fidelity, but their animation is the cream of the crop. As long as they stick with that, I'm fine with it.
 
delay the game for ~1 year and then release a new trailer to calm the fury...good marketing strategy by Rockstar

2nd trailer was much better than the first one...had that Miami Vice meets Heat vibe...Rockstar trailers are always very cinematic...a more grounded version of Kojima's trailers
 
Ok, hot take: I think the new trailer looks boring AF, not a single thing in it has been edgy or surprising or exciting. Like they focus grouped and sensibility read the shit out of that mofo. One stream just polled its viewers and 13% fount the trailer exciting, that's not good.

Hot take 2: I felt that the hype was just not there for GTA6, it wasn't talked about much, no speculation about the lore, it fell off the radar after the last trailer. And I think rockstar saw this and this was the real reason for delaying it, not them trying to avoid the crunch, that's just a convenient excuse mainstream media types are poised to lap up. There is no big project without a crunch, no matter how much you delay it. No, they panicked.
 
Oh, and I forgot hot take 3: Double dipping is not gonna fly anymore, PC owners will just wait for the real release when the PC version comes. Sure it will sell a lot of copies, but I think it will miss investor expectations unless its released day and date for PC. If the 2 billion production cost rumor is true, it will struggle to even break even without PC.
 
Oh, and I forgot hot take 3: Double dipping is not gonna fly anymore, PC owners will just wait for the real release when the PC version comes. Sure it will sell a lot of copies, but I think it will miss investor expectations unless its released day and date for PC. If the 2 billion production cost rumor is true, it will struggle to even break even without PC.

Lol absolutely the fuck not

Struggle to break even he says, good joke
 
Oh, and I forgot hot take 3: Double dipping is not gonna fly anymore, PC owners will just wait for the real release when the PC version comes. Sure it will sell a lot of copies, but I think it will miss investor expectations unless its released day and date for PC. If the 2 billion production cost rumor is true, it will struggle to even break even without PC.
Lol absolutely the fuck not

Struggle to break even he says, good joke
To add to that, Rockstar could charge $99.99 for this minimum and it will sell like hotcakes. It doesn't need PC players to make it a success. Let that sink in.

This will be gobbled up by the masses no matter what social media or Reddit tards try to make it out to be.
 
Oh, and I forgot hot take 3: Double dipping is not gonna fly anymore, PC owners will just wait for the real release when the PC version comes. Sure it will sell a lot of copies, but I think it will miss investor expectations unless its released day and date for PC. If the 2 billion production cost rumor is true, it will struggle to even break even without PC.
I am sorry, but they make way more money selling the game on consoles than on PC. Then later on make some new fancy version for PC then release it and make it some special enhanced edition on console to make even more money on consoles.
 
I really can't stand these games with zero Moral. Gun dealers on TV sex in the city type of deal.
Largely why I didn't buy or play GTA5 I have the free version on Epic. Plus they didn't show any gameplay. Who is the game aimed for? Losers?

I don't mind San Andreas that gameplay is where it should of cemented the series
I'm not sure if you're serious when the franchise is called "Grand Theft Auto" and this instalment is set in a place literally called Vice City.

Besides, the series has long been a commentary on American culture: the obsession with guns, the unchecked consumerism, and of course selfish hedonism. You're playing in the muck but definitely not meant to approve of it.
 
To add to that, Rockstar could charge $99.99 for this minimum and it will sell like hotcakes. It doesn't need PC players to make it a success. Let that sink in.

This will be gobbled up by the masses no matter what social media or Reddit tards try to make it out to be.

anyone who say that the game will "struggle to break even" has no clue what they're talking about and knows nothing about gaming or how popular GTA is...they will probably charge $80- $90 for the console version and it will still be the most popular game of the year in terms of sales
 
GTA5 is still one of the most played games right this second (12 years after release) and there are even multiple versions on the charts. Everything they've touched in the last 15-20 years has been a hit or has at least been well received, too. Their games can't really go under the radar anymore. For GTA6 to fail, they would have to screw the pooch in an unprecedented way. Nothing is impossible, but it's a pretty extreme hot take.
 
Lol absolutely the fuck not

Struggle to break even he says, good joke
I didn't mean it will never break even, I meant it won't break even during the launch period. It will in the long run, no doubt about that.

It rumored to cost 2 billion before the delay, which means it needs to sell what fifty million copies to start earning money, you know after we remove sales taxes and costs. That's literally almost the entire install base of the PS5. GTAV only reached this number after the PC release, and we know a lot of people double dipped then. But with SONY bringing exclusives to PC, I think the era of double dipping is over.
To add to that, Rockstar could charge $99.99 for this minimum and it will sell like hotcakes. It doesn't need PC players to make it a success. Let that sink in.

This will be gobbled up by the masses no matter what social media or Reddit tards try to make it out to be.
Let the numbers I mentioned above sink in.

Yep. I predicted years ago GTA6 would be the first $100 base game coming from a AAA studio. Time will tell.
It was floated by a retarded financial analyst as sg. that was needed to "save" the gaming industry. It was never even a rumor, so let's not get carried away and treat it as fact. It doesn't change much anyway as any extra profit from a $100 price point would be likely offset by the loss of sales due to people outright refusing to buy at that price.

And as oblivion remastered and expedition 33 has shown what's needed to save the industry is not price hikes but games that were designed for the gamers, not for focus groups or investors.
 
I didn't mean it will never break even, I meant it won't break even during the launch period. It will in the long run, no doubt about that

stop it...just admit you were wrong instead of trying to backtrack and changing your story...you never admit to being wrong about a single thing...in all my years here at [H]...instead of just saying "my bad...I was wrong", you say "oh no no no, that's not what I meant...here's what I really meant to say"...stop it...you literally said "it will struggle to even break even without PC"...meaning you took into account the entire console release up until the PC release

you would get more respect in life by just admitting to being wrong...how many AAA games break even during it's 'launch window"?...it's obvious you didn't know what you were talking about and are now trying to word salad your way out of it

stop being a contrarian about everything...that's your entire schtick at [H]...a really popular game you will always say it's overrated or you hate it...games that get low review scores you'll take the opposite stance...that's all you do...of course you're going to hate on GTA6...that's what you do
 
Yep. I predicted years ago GTA6 would be the first $100 base game coming from a AAA studio. Time will tell.

Probably, I think it will be $80. Maybe $90. People just don't have as much spending money currently and that won't improve by next year. They also plan to make most of their money off of online. Of course GTA5's high price tag was not an issue, and I doubt it will be for GTA6, but multiplayer games are often sold for less to get quick market share because they make the money on in game transactions, the initial selling price is a small part of it. That makes me assume they won't price it too high, as they're looking to get as many people invested up front before the real cash starts rolling in.

I didn't mean it will never break even, I meant it won't break even during the launch period. It will in the long run, no doubt about that.

It rumored to cost 2 billion before the delay, which means it needs to sell what fifty million copies to start earning money, you know after we remove sales taxes and costs. That's literally almost the entire install base of the PS5. GTAV only reached this number after the PC release, and we know a lot of people double dipped then. But with SONY bringing exclusives to PC, I think the era of double dipping is over.

Also worth mentioning the PC is now the 2nd largest AAA gaming platform. I suppose the Switch/Switch 2 might be bigger, for a more demanding game like GTA I assume Switch 2 sales would probably be lower. It isn't quite like a decade ago where Xbox had larger market share. Cutting out PC gamers is cutting out a larger chunk of potential customers than in the past. Again not saying they won't make that money back on PS5/Xbox sales, but I would assume they're more likely to get GTA6 out on PC sooner than in the past. Still assume it will be a year though.
 
I could see them selling the standard edition for $60 to get the good PR as being the common people's game or whatever.

It's risky for them to price it too high and potentially derail the hype train. They'll likely make more on microtransactions than actual sales in the long run.

Supposedly about half the money they made on GTA V was from microtransactions.
 
stop it...just admit you were wrong instead of trying to backtrack and changing your story...you never admit to being wrong about a single thing...in all my years here at [H]...instead of just saying "my bad...I was wrong", you say "oh no no no, that's not what I meant...here's what I really meant to say"...stop it...you literally said "it will struggle to even break even without PC"...meaning you took into account the entire console release up until the PC release
Stop grasping at straws. I know you desperately want to gotcha me, but not today. I literally said it will struggle to break even without PC, not that it won't break even. Do you know what struggle means? It means it will be hard, not that it definitely won't happen.

I can't help fanboys misinterpreting my words as "it won't break even".

If the game releases and it costs $100 and it easily sells 20 million copies on consoles alone, or it costs $70 and sells 30 million copies before PC release, then I'll admit my predictions were wrong. But I'll definitely won't let people misinterpret my words and twist them into things I never said. Just because they are upset that I'm not super optimistic about GTA6 sales. You are literally doing the "leave the multi-billion dollar company alone" meme.
you would get more respect in life by just admitting to being wrong...how many AAA games break even during it's 'launch window"?...it's obvious you didn't know what you were talking about and are now trying to word salad your way out of it
You talk about respect while you claim to know better what I meant than me? LOL. I always admit when I'm wrong, most recently I was wrong when I said Bethesda won't release Oblivion Remaster without announcing it first, yet they did. Confirmation bias is a bitch, stop feeding yours.

As to your question, all the successful ones. Popular AAA games typically make most of their money during the launch period, lifetime sales are diminishing, and make less / units sold due to the price being reduced over time. I know exactly what I'm talking about.
stop being a contrarian about everything...that's your entire schtick at [H]...a really popular game you will always say it's overrated or you hate it...games that get low review scores you'll take the opposite stance...that's all you do...of course you're going to hate on GTA6...that's what you do
Who said I hate GTA6? I only said the new trailer looked uninspired and safe, it could still be a fun game and I'll most likely buy it once it releases on PC. Just because I predict it will be hard to break even on a 2 billion budget on console sales alone doesn't mean I hate the game or want it to fail.

Your problem is that I have my own take on things and don't let myself be influenced by the hype. I was playing Expedition 33 before it was trending, and said it was good. If anything you claim was true I should've waited until the consensus was out and then decided to hate it.
 
Oh, and I forgot hot take 3: Double dipping is not gonna fly anymore, PC owners will just wait for the real release when the PC version comes. Sure it will sell a lot of copies, but I think it will miss investor expectations unless its released day and date for PC. If the 2 billion production cost rumor is true, it will struggle to even break even without PC.
We have people in this thread saying they're going to buy a PS5 Pro for this game, so no.
 
There's a chance I'll sell my PS5 and get a Pro if there's a big difference in this game. Something like 120 vs. 60 fps and such. Well, that and if there's no PC announcement on the horizon. I'm not gonna wait several years for a port of a title I'm super hyped about. I figure there should be plenty of used Pros on Craigslist by then.
 
So there is this supposed anonymous developer or insider (grain of salt) post circulating saying that the game has been completely playable for roughly two years and the reason for the delay is they want go hard online monetization and dial that all in. Long/short.

I can't say that would surprise me if it's true. Take it for whatever it's worth. No way to prove it up or down.

No double dip for me this time. PC all the way. Had this released late this year the PC version was supposedly going to follow in 1st or 2nd quarter of 2026 if I gathered that correctly. Good enough for me. We will see what happens when this unicorn finally does show up.
 
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Something like 120 vs. 60 fps and such.
Looking at the graphic, maybe 60 vs 30/40... at least at launch. With that cpu and that open world type of game, maybe not on the pro either (that cpu is pretty much the same) and could be more 40fps pushing res to 1440p or something like that.
 
Looking at the graphic, maybe 60 vs 30/40... at least at launch. With that cpu and that open world type of game, maybe not on the pro either (that cpu is pretty much the same) and could be more 40fps pushing res to 1440p or something like that.

I highly doubt that. With how good the graphics look my guess is it's going to be 30 FPS on consoles. Probably struggling for 30 on the base consoles.
The trailer was 30 FPS and it was custscenes designed for optimal detail, it likely won't look or perform as well in the actual gameplay.

Edit: DF video just dropped

View: https://www.youtube.com/watch?v=9zVIy_La7nk
 
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