Game lagging despite low ping

You could try using a VPN, there are some specifically made for gaming
Oh yeah I forgot to add that. Using a vpn does make the stuttering go away but it adds a ton of extra lag some nights. I tried surfshark but somenights it just lags so hard. Maybe ill try a different provider.
 
Oh yeah I forgot to add that. Using a vpn does make the stuttering go away but it adds a ton of extra lag some nights. I tried surfshark but somenights it just lags so hard. Maybe ill try a different provider.
As I said originally, packet loss from routing issues in your area... Going through the VPN is just sending your data a different route.
 
I've since gotten a second ISP that I only use for my PC. For the first 2 nights the game felt unbelievably perfect. I couldnt believe the difference. Enemy players were moving around so smoothly. Their hitboxes felt twice as big. However after 2 days the problem appeared again and happens the majority of nights I play. I tried a different vpn (express vpn) which helped for a week or 2, but now I experience the issue regardless of whether Im on a VPN or not. It's there no matter which ISP im on as well.

Edit: I hadnt realized Id updated this post since I got a second (xfinity) isp
 
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It would be very unlikely that two different isps using two different techs (cable and fibre) would have the exact same issue as most isps connect differently to their backbones.

So that again points to your system, which is dumbfounding because you've done a lot to try to weed that out.
 
It would be very unlikely that two different isps using two different techs (cable and fibre) would have the exact same issue as most isps connect differently to their backbones.

So that again points to your system, which is dumbfounding because you've done a lot to try to weed that out.
Ive tried multiple pcs too. I have an old one with a gtx 970 (i think) and after 2-3 games it began doing the same thing.
 
Can you do some Trace routes to various sites and see if you have any high latency during the time when your having issues. Could be a bad/congested part of ISP backbone and or peering route....
 
Can you do some Trace routes to various sites and see if you have any high latency during the time when your having issues. Could be a bad/congested part of ISP backbone and or peering route....
Can you tell me exactly what to put in command prompt? I wont be home for 9 hours then I'll be able to do it.
 
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I ran tracert google.com, tracert instagram.com, tracert pandora.com, tracert pornhub.com

The first 3 hops always timeout no matter what website it is

None of the hops have high ping I guess. Pandora had the highest with most hops showing around 80 ms

This is on xfinity. I can update with verizon's times I guess

Also idk what exactly this all means.
 
Ive tried multiple pcs too. I have an old one with a gtx 970 (i think) and after 2-3 games it began doing the same thing.
Something fishy is going on, but I don't know what it is. I still suspect systems.
 
Have you tried disabling checksum offload on your nic driver settings? I used to have desync issues in large scale mmo pvp combat in the past unless I did that. I only mention it because you've tried practically everything, as a shot in the dark.
 
Have you tried disabling checksum offload on your nic driver settings? I used to have desync issues in large scale mmo pvp combat in the past unless I did that. I only mention it because you've tried practically everything, as a shot in the dark.
I tried that at one point but ive used 3 different motherboards and a total of 4 nics so ill try it again
 
I havent had a chance or felt like messing with this until tonight. I hopped on and first played a little bit single player campaign just to see how the game felt. It felt perfect. There was not a single stutter, microstutter or hiccup, but I've also never had issues with single player campaign so I was mostly just playing it for fun and curiosity. The hit registration against enemy AI felt perfect. After 20 mins of that I hopped into an online match at roughly 24ms ping and the moment I spawned in my game stuttered when I tried looking around. Also, it seems like when I turn to face an enemy that causes the game to stutter. For example I spawned and immediately ran away from every player in the lobby towards the far back corner of the map and the moment I turned 90 degrees to face the inside of the map, where every player was, the game stuttered aggressively. In addition to the stuttering it felt extremely laggy, like I was playing at 200+ms ping, which isnt normally a problem I have. Normally when my game is acting weird it just does the weird stuttering/jitter/physics/animation-type problems.

Tracert results for Xfinity:


cnsrd xfinity high ping tracert.png



And for Verizon:

cnsrdfios tracert high ping.png


I'm a little confused because the few times I ran tracert on Xfinity over the past week, most of the hops timed out, and they would take a long time to complete (an entire minute easily). Today tracert ran pretty fast but the ping times for Xfinity are crazy high. The hops that say Comcast/xfinity are local to me, I'm not sure why the ping would be so high on my local comcast/xfinity servers, which is what I assume is what they are. I have ran tracert a couple times this week and never once got ping times anywhere near that high. Also, I ran these tracerts immediately after I tried playing that online match that was really bad, so maybe this is what it looks like when my game acts up as opposed to when it isnt...

Sorry for everything being censored in the pictures, I wasnt sure I wanted to include all that info for privacy, even though it probably doesnt matter.

Also, lately when I switch ISPs I have to restart my computer it sometimes says I dont have internet... I believe what it says is "detecting internet" or something like that which it gets stuck on. Also tonight when I switched from single player to multiplayer, my internet disconnected for a minute which it's never done before.

None of this was done on a VPN also.

Edited
 
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Update: Sorry. I think the high ping times were due to running a speed test in the background during the tracert
 
FYI - u dont need to block out most of tthose hops, past the first 2, it is all public information.
 
Based on those hops and high latency could explain your issues. Congestion at a data center or peering location. Good luck getting them to fix it :)
 
Based on those hops and high latency could explain your issues. Congestion at a data center or peering location. Good luck getting them to fix it :)
I think the high ping times was due to running a speed test at the same time as the tracert... I cant get it to replicate when there isnt a speedtest running
 
have you forwarded the ports needed for this game? dont forget to make windows firewall rules too.

Halo: The Master Chief Collection - PC​

  • TCP: 3074
  • UDP: 88, 500, 3074, 3544, 4500
 
have you forwarded the ports needed for this game? dont forget to make windows firewall rules too.

Halo: The Master Chief Collection - PC​

  • TCP: 3074
  • UDP: 88, 500, 3074, 3544, 4500
Pardon me if Im wrong but dont ports only need to be opened on games that are peer to peer? When MCC released in 2015 it was in fact all peer to peer, but since then they switched over to dedicated servers.

Nonetheless I will still try it
 
Hello, so I found this posting through searching google for an issue I personally have been experiencing myself for YEARS now. Completely at witts end. Wondering if we deal with the same issue as it sounds similar. Does your game only feel laggy on Halo? Or does it happen accross any games you play online?

My issue I have had is I experience a heavy delay feeling. It’s hard to explain, it’s like my ping is 200+ but in reality it’s not. It happens on any game and it’s a constant thing. But then randomly decides to go away but sadly it only feels good/normal a couple hours out of any day IF THAT. I can immedietly feel the change in my connection as it feels like a weight is lifted. Shots register as they should on FPS. Everytime the weight is lifted it reminds me that literally I am gaming on a disadvantaged connection! It’s beyond frusterating because I have no solid evidence to prove the issue and people must just think I suck at games.

I have tried EVERYTHING over the past couple years as you have tried. I have fiber optic through At&T 1gb up/down. I get 17-20ms ping to Chicago servers. Which should be amazing!! But it feels like 200!! But that doesn’t reflect in ANYTHING. In pingplotter the only thing I ever noticed is if I set interval to .5 or 1 second it starts having packet loss on my modem. But only at low/fast intervals.

I have DNS through cloudflare. The delay feel happens on console or PC. I have all high end everything.

I have gotten to the point, I just believe gaming in my state is not ideal. But then I have found out there is a pro APEX legends player from my city. So he must be getting clean routing. He uses Spectrum Broadband. I live in Green Bay, WI btw.

Anyways, sorry to hijack your post. But, wondering if we have similar issue and desperate for help myself. I just want my connection to feel normal.

I am wondering if maybe it’s because I live in apartment building, maybe network congestion? But, I have more then enough bandwidth for my OWN network. I am wondering would a business line change anything?

Things I have tried looked into;
Bufferbloat not it
QoS not it
Firmware not it
Direct connect to modem not it
AT&T says connection is fine good signal
I have CAT 8 ethernets all nicely connected, hard wired optimized network
ANY pc or console it happens on so not my hardware
VPN’s don’t help (expressvpn)
I purposely connect to west servers 70ms ping and SOMETIMES it does feel better but usually not
I have tried EXITLAG/WTFAST
I have a netgear XR500 router btw with QoS / bufferbloat capabilities built in

It has to be some sort of routing or throttling or congestion on ISP’s end?
 
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Hello, so I found this posting through searching google for an issue I personally have been experiencing myself for YEARS now. Completely at witts end. Wondering if we deal with the same issue as it sounds similar. Does your game only feel laggy on Halo? Or does it happen accross any games you play online?

My issue I have had is I experience a heavy delay feeling. It’s hard to explain, it’s like my ping is 200+ but in reality it’s not. It happens on any game and it’s a constant thing. But then randomly decides to go away but sadly it only feels good/normal a couple hours out of any day IF THAT. I can immedietly feel the change in my connection as it feels like a weight is lifted. Shots register as they should on FPS. Everytime the weight is lifted it reminds me that literally I am gaming on a disadvantaged connection! It’s beyond frusterating because I have no solid evidence to prove the issue and people must just think I suck at games.

I have tried EVERYTHING over the past couple years as you have tried. I have fiber optic through At&T 1gb up/down. I get 17-20ms ping to Chicago servers. Which should be amazing!! But it feels like 200!! But that doesn’t reflect in ANYTHING. In pingplotter the only thing I ever noticed is if I set interval to .5 or 1 second it starts having packet loss on my modem. But only at low/fast intervals.

I have DNS through cloudflare. The delay feel happens on console or PC. I have all high end everything.

I have gotten to the point, I just believe gaming in my state is not ideal. But then I have found out there is a pro APEX legends player from my city. So he must be getting clean routing. He uses Spectrum Broadband. I live in Green Bay, WI btw.

Anyways, sorry to hijack your post. But, wondering if we have similar issue and desperate for help myself. I just want my connection to feel normal.

I am wondering if maybe it’s because I live in apartment building, maybe network congestion? But, I have more then enough bandwidth for my OWN network. I am wondering would a business line change anything?

Things I have tried looked into;
Bufferbloat not it
QoS not it
Firmware not it
Direct connect to modem not it
AT&T says connection is fine good signal
I have CAT 8 ethernets all nicely connected, hard wired optimized network
ANY pc or console it happens on so not my hardware
VPN’s don’t help (expressvpn)
I purposely connect to west servers 70ms ping and SOMETIMES it does feel better but usually not
I have tried EXITLAG/WTFAST
I have a netgear XR500 router btw with QoS / bufferbloat capabilities built in

It has to be some sort of routing or throttling or congestion on ISP’s end?
Only other game ive played online is Splitgate and it does something similar where I have very poor hitreg, microstutters when an enemy appears on my screen or shoots at me, and enemies' movement is very skippy/jittery rather. While enemies are skipping like this shots dont register well at all. And it's intermittent too like Halo. Some days that game would feel really good but when it started doing this it was borderline unplayable due to the fast TTK.

Only other things Ive noticed is tonight I installed RTSS/afterburner again to monitor my system and I am getting frametime spikes that correlate with my game microstuttering. That was just me walking around in a private lobby not in matchmaking so I dont know if it correlates to the main issue of enemy players skipping and instability, Ill have to mess with it some more and see. This stuttering happens mainly in specific situations:
- at the beginning of the match
- when I pick up a weapon
- when I certain jumps or move to certain parts of a map
- during extreme movement for example when I go up a gravity lift

I will have to see if this happens when im DC'd from my internet completely. I just havent even wanted to mess with it lately.

I believe Ive said it in this thread before but I can tell when Im going to have issues stability because at the beginning of the game my whole game microstutters briefly as I begin to move. When my game feels fluid (in relation to enemy players' movement, their animations, hit reg, explosions, bullet projectiles etc) the game doesnt microstutter at all.

Normally the first 2 matches feel decent then after that it starts stuttering and the problems occur, but often times I turn on my pc and it does it immediately on the first game.

Next time I have a chance Ill hop into a private lobby disconnected and see if the stuttering is present.

Other things i tried tonight was allowing easy anticheat through windows firewall and disabling msi mode for my gpu
 
Oh yeah and im getting an event in EV that my pc cant sync with a timeserver, it sounded like a DNS problem. So im gonna change my dns server again and see if that makes it go away. Probably gonna reset my CMOS but I need to get the little topper thing offline because just pulling the battery didnt do it
 
that sounds like your ntp server is not responding or unreachable. Could be a dns issue or improper configuration, or the server could be down.

The ntp server gives your system the correct time, so your system clock stays in sync with other systems. This is important for some network services to function correctly, so double check it's working.
 
I built a second PC with all my old parts. It's in a cute little thermaltake 100 case and set up in a different room. I wanted to test Splitgate on it and it has the same exact issues as my main pc. (Every time I see an enemy the game microstutters.) I could easily record it with a camera or possibly use OBS. it's blatant. Halo does a similar thing except not every time I see an enemy, and I know those stutters are frametime spikes. For context when Halo's running fine I don't get any stutters. The game used to run perfectly on Wndows with no optimizations, no xmp. Just default everything except for game bar background dvr recording disabled. And it used to feel like butter.

Due to these issues happening on multiple computers at my house and across multiple games, on different ISPs, and from other posts I've read online from people experiencing very similar issues in other games I am starting to think there is some sort electrical situation at my house causing these problems, at least that's what people online say. Their theory is that these performance problems are the result of all the error-correcting modern computers have. They claim emi, rfi, and efi, can trigger a lot of error-correcting which leads to in-game problems. Smart meters for example can be a huge source of rfi. In the past computers without error-correction would just blatantly malfunction whereas now they have error-correction. Please don't take this as my own personal opinion; I'm simply reading what I've heard, but I decided to ask chat GPT about it.

My prompt:
Can performance problems with pcs, specifically lag and stuttering in video games, be the result of error-correcting due to electrical problems such as emi, rfi, or efi?

GPT4 response:
Yes, performance problems with a PC, specifically lag and stuttering in video games, can potentially be a result of error-correcting due to electrical problems such as electromagnetic interference (EMI), radio frequency interference (RFI), or electrical fast transients (EFT). Here's how these phenomena might lead to such issues:
  1. Electromagnetic Interference (EMI): EMI can interfere with the proper functioning of electrical circuits. It can cause temporary malfunctions or even permanent damage to components, leading to delays in processing, data corruption, or erratic behavior. For example, EMI can interfere with the signals traveling between the graphics card and the monitor, or between the CPU and RAM, which can lead to lag or stuttering in video games.
  2. Radio Frequency Interference (RFI): Similar to EMI, RFI can affect the electrical circuits in a computer. RFI typically involves interference from devices emitting radio waves, such as Wi-Fi routers, mobile phones, or other electronic devices. If these waves interfere with the computer's circuits, it might cause delays or errors in processing, leading to performance problems in video games.
  3. Electrical Fast Transients (EFT): EFT refers to quick changes in voltage that can occur due to various reasons, such as switching loads on the power grid, turning appliances on and off, or faulty wiring. These fast transients can disrupt the normal operation of electronic components, causing them to behave unpredictably. Such transient voltage changes can impact the performance of a computer's power supply, CPU, GPU, and other essential components, potentially leading to stuttering or lag in video games.
To mitigate these issues, using proper shielding, grounding, and surge protection can help. Additionally, using certified and quality components that comply with relevant standards will minimize susceptibility to these kinds of electrical disturbances.
However, it's worth noting that while these electrical problems can cause performance issues, they are relatively rare compared to other more common causes of lag and stuttering, such as insufficient hardware (CPU, GPU, RAM), outdated drivers, background processes consuming resources, or problems with the game's software itself. If you're experiencing performance issues with a PC, it would be wise to check these common factors first before diving into more specialized electrical considerations.



There's a video of someone with similar issues to me who recorded his gameplay with a camera and his problems look very similar visually to mine. He's a csgo player. Another guy plays Valorant and has similar problems. I only found these videos from searching dirty electricity/emi/efi video games on youtube.

I bought an UPS that didn't help. Apparently for dirty electricity you need a double conversion UPS. whatever.

Anyway that is my update. I'm sick of messing with it yet I still am trying to fix it.
I'll probably bring my PC over a relative's house sometime. Let it run overnight and do some benchmarks and then try playing it there for a while and seeing if it feels better.

Not sure what else to try. Maybe just buy a prebuilt from best buy and try that one at a relative's house too.

Edit: oh yeah, the time service errors went away a little over a month ago. I think pulling out my cmos battery fixed it but Im not sure. I tend to have weird issues for a month or two that go away.
 
Also I have very high DPC latency. It happens even after installing windows from scratch and only having chipset and gpu drivers installed. Both of my pcs have this issue and both are from totally different drivers. (my main pc has a lot of dpc issues with nvidia's drivers, but my other computer is amd and still has issues with other drivers.)

I just reinstalled all my drivers (ddu in safe mode etc), and also disabled my bluetooth, wifi card, lan card, and sound card in bios. (I'm using an external ethernet card and sound card). After doing all of that I booted up Halo mcc and this was the result in Latencymon.
after reinstalling all drivers and launching MCC.PNG


Also note the fact that it was only running for 3 minutes and it reported 55,000 page faults!!
 
That´s the 3070ti?
For 3000 series ampere they said they fixed this dpc issue since version xxxxx.66
So i´m kinda baffled.

To be fair you made the screenshot after 3 minutes so it looks worse.
A screenshot in idle is better to present issues.

Otherwise you can make it look as bad as you like:
Capture69765967.JPG

Mine went to sleep during testing ;-)

Things to check:
Is "msi mode" active?
1692004700915.png


Google:
NVcustomer - settings for low dpc latency
(no magic - simply more more power/higher clocks for the gpu ram in idle for more responsiveness)

Testing should only be made under the "maximum performance" mode to avoid other potential issues.

Good luck!
 
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That´s the 3070ti?
For 3000 series ampere they said they fixed this dpc issue since version xxxxx.66
So i´m kinda baffled.

To be fair you made the screenshot after 3 minutes so it looks worse.
A screenshot in idle is better to present issues.

Otherwise you can make it look as bad as you like:
View attachment 590179

Things to check:
Is "msi mode" active?
View attachment 590180

Google:
NVcustomer - settings for low dpc latency
(no magic - simply more more power/higher clocks for the gpu ram in idle for more responsiveness)

Testing should only be made under the "maximum performance" mode to avoid other potential issues.

Good luck!
My dpc latency seems to be triggered by certain actions. For example if I press the win key and then type, most times nvlddmkm spikes to 1800us. But my idle latency times aren't normally high outside of these random spikes. Another action I can do is unplug my ethernet cord to which I'll get a spike for ndis.sys. Is that normal? I'm not sure I only know what latencymon says at the moment.

I'll look into what you recommended. At one point I had msi mode on, but I've probably reinstalled windows since then.
 
msi mode.PNG


Msi mode is enabled. I'm currently using an external soundcard so I have nvidia hd audio uninstalled in device manager so that's why it doesnt show up.
 
Hello all, still dealing with this. Does anyone have these errors/warnings in event viewer by chance?

Event Viewer -> Applications and Services Logs -> Microsoft -> Windows -> Storport
Microsoft-Windows-Storage-Storport/Health has a bunch of event 548 warnings that say "The miniport logged a health event" and,
Microsoft-Windows-Storage-Storport/Operational has a bunch of errors.

I get them all the time on both PC's so I'm just curious if anyone else gets them too.

stor1.PNG
stor2.PNG
stor3.PNG
 
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