My rig:
8800GTX @ 612/945
Q6600 @ 2.8
24" dell monitor
Everything set to ultra high but with no AA (because I'll be damned I just don't notice any more) = runs like a dream at 1920*1200 and looks stunning.
P.S: I'd love to know exactly what it was that nVidia did to their drivers to make AA *almost* redundant?
When Bioshock first came out it suffered the worst aliasing I think I've ever seen in a video game.
Then nVidia worked some magic and when I went through Bioshock for a second time I though that maybe the 1.1 patch enabled some kind of default AA in the Unreal 3 engine - almost all aliasing was gone, and this is true of just about every other game I've played recently.
Is this a DX10 thing or has nVidia done something rather cool?
Uhhhh.... are you really sure that AA was disabled in both the game menu and Nvidia's control panel? For me, AA is absolutely necessary unless I must play that performance-hungry game at a 1920x1200 native resolution of my 24" LCD without having to wait for a next-gen GPU so that I can play it with 4x or 8x AA. That's why I still havent played Crysis yet, until there's the hardware for it.
Anyways, both you Brent and Kyle hit a homerun with this FarCry 2 performance review! It might not be a grand slam (because you guys left out the legendary 8800GTX and HD 3870 cards) but still a home run regardless.