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Fallout 4

I don't know what it is but I just couldn't get into Witcher 3 as much as other games. I played for about a week about a solid 10-15 hours into it. I love the game, the graphics are great but everything else feels unintuitive. From a distance Witcher 3 looks amazing but the closer you get the messier it becomes. Oblivion was my life for 2 months. Fallout 3 had me hooked from day 1 and I couldn't stop until I beat the story. Skyrim took away 400+ hours of my soul. Bethesda games just know how to make me open the game. With most games after I stop chain playing I just lose interest in launching it. With Bethesda the first thing I think about when I get home from work is launching up Fallout or Elder Scrolls.

That's damned right.

What you've discovered is that The Witcher 3 is soulless. As you said, Fallout 3 just sinks its hooks into you from day one, and doesn't let go.

Fallout 4 is going to demolish The Witcher 3. Bethesda is going to school CDPR.
 
Agree, those that went nutty over witcher 3 are insane. It's a poorly done port, the horse is a joke trying to ride, it gets stuck on everything, handles super poorly too.

Combat put me to sleep, nothing involved other than hit and retreat hit and retreat. I mean Dark Souls had some of the same thing but at least it was tight and movement was on par. I find that Geralt is either facing the wrong way or attack slowly or spinning instead of attacking, etc etc.

The story line is OK I guess. Didn't hook me, Geralt is a 'bad ass try hard'. I didn't and don't care for how disinterested and unimpressed he is the entire game. 0 emotion from him other than 'tough'.

Game was a crap-shoot and the peasants went nuts for it. By and large I need to ignore 'paid to score high' review sites and metrics. For instance.. a 6 average rating for batman on metacritic... and the fans gave it a 1.4.

Little inflation there?

So because you don't agree the reviewers must be paid off? That's some grade A stellar fucking logic there.
 
So because you don't agree the reviewers must be paid off? That's some grade A stellar fucking logic there.

There is no logic anymore, where have you been? Also be careful if you actually like a game and want to be vocal about it, you'll be logic'ed to death on why your views are wrong.
 
There is no logic anymore, where have you been? Also be careful if you actually like a game and want to be vocal about it, you'll be logic'ed to death on why your views are wrong.

Which is what forums are for???
 
Which is what forums are for???

Thread crapping isn't exactly what a forum is for??? I could be wrong though, I'm sure it is now, no one really seems to give a shit other than me I guess.
 
How do we favourite posts in here?

I was beginning to think that I was literally the only single soul in the entire universe that was feeling this way. Sometimes I look out into the world and I wonder...am I very smart and objective (and no one else is).. or am I actually mentally disabled and nobody has the stones to tell me so.

EDIT: I'm pretty sure someone told me I'm mentally disabled in an earlier post ;)
 
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So because you don't agree the reviewers must be paid off? That's some grade A stellar fucking logic there.

It's not that i disagree with reviewers.. it's that by and large their reviews have become more and more inflated. It's not that batman received a 6 and that I do not agree with it... it's that batman was utterly broken and unplayable and it received a 6.

If a 10 is a 10, go for it... but by my logic an 80%+ broken game is broken, and deserves a 1 no matter how enjoyable that working 20% may be.

Broken / horrible games receiving a meta of 6 is just uncalled for and largely deceitful to the general public.

It points in the direction that reviewers reflect game-hype-journalists more so than they reflect an informed or 'I care about the quality per dollar' of my gaming experience public.
 
Which is what forums are for???

I wanted to like the Witcher 3, and my close to 40 hours of game play illustrate that. Getting hit with a bunch of arrows through an enormous 40' circumference tree just pushed me over the edge. I shook my head, added that issue to the pile of other issues I was having / had with it, and it finally tipped the scales.
 
Does anyone know if Fallout 4 will be 64 bit? I've searched widely and all I find are speculations.
 
Does anyone know if Fallout 4 will be 64 bit? I've searched widely and all I find are speculations.

true 64bit with the whole double precision and all that jazz or just a 64bit executable for more access to memory?
 
true 64bit with the whole double precision and all that jazz or just a 64bit executable for more access to memory?

Probably the RAM thing. The creation engine is notorious for locking RAM down to 4GB cap. Made some of the hardcore Skyrim mods impossible until someone released a modified .exe. There's no way they will overlook that issue.
 
Do we have to talk about The Witcher in the Witcher thread and in the Fallout 4 thread?
 
Probably the RAM thing. The creation engine is notorious for locking RAM down to 4GB cap. Made some of the hardcore Skyrim mods impossible until someone released a modified .exe. There's no way they will overlook that issue.

It also caused lots of crash to desktop situations.
 
It also caused lots of crash to desktop situations.

When the memory block patch was created it was like holy water splashed onto my Skyrim and I was able to load hundreds of mods no problem. Still crashed due to mod conflicts but no more out of memory or NPC limits!
 
Do we have to talk about The Witcher in the Witcher thread and in the Fallout 4 thread?

Yes, I think we do. We might want to get started over in the Dirt Rally thread, and maybe the Wolfenstein thread too. People seem to be a little TOO satisfied with that game. :D (myself included)
 
That's damned right.

What you've discovered is that The Witcher 3 is soulless. As you said, Fallout 3 just sinks its hooks into you from day one, and doesn't let go.

Fallout 4 is going to demolish The Witcher 3. Bethesda is going to school CDPR.

Couldn't tell if this was a sarcastic joke post or not...

Fallout 3, totally not soulless:
https://youtu.be/0hswqQN6fp4?t=30m23s

Witcher 3:
https://youtu.be/3GicjLGtKjI?t=6m59s

Yep totally "soulless."

Witcher 3 characters/dialogue was faaaaar more emotional and had a range not only to the voicework, but the animation/movement of the characters during conversations.

Unlike Fallout 3, where the npc's stood center frame and talked without almost 0 animation to them, even when they got emotional. They looked like robots most of the time.

Hopefully fallout 4 is a lot better in this department, but from the trailers the animation still seems extremely subpar compared to other AAA games, and I can't for the life of me figure out why after all of these years Bethseda refuses to use mocap or hire new GOOD animators for their games.
 
Im very excited for this game. BUT... Im still going to do my policy of NO preorder and NO first day buy.. Im not going to wait for a year like I did for Skyrim (even though I was glad I did wait) but Im going to wait a month or 3 to see just how it goes.

With so many horror stories with new games.. dont care if it is Beth doing it.. Im going to wait
 
Im very excited for this game. BUT... Im still going to do my policy of NO preorder and NO first day buy.. Im not going to wait for a year like I did for Skyrim (even though I was glad I did wait) but Im going to wait a month or 3 to see just how it goes.

With so many horror stories with new games.. dont care if it is Beth doing it.. Im going to wait

Well, there are plenty of us here who were willing to roll the dice on a preorder so you will get lots of feedback on the game to judge if it is a typical Bethesda game (buggy but fun) or something else and whether it is sufficiently patched for general enjoyment ... I only preordered two games this year (HoMM VII and FO4) ... we'll see how badly I pay for my lack of patience (both were preordered for their preorder bonuses though) :cool:
 
call me cynical but I'm still expecting a delay...with all the buggy releases and AAA delays this year it's almost wishful thinking for a developer to release a title on time anymore
 
call me cynical but I'm still expecting a delay...with all the buggy releases and AAA delays this year it's almost wishful thinking for a developer to release a title on time anymore

I suspect it is ready and that is why they waited so long to announce it ... most of the AAA games are announced a year in advance and not a few months ... since they waited until the last minute and went to the trouble of picking a release date that matches the vault in the game (Vault 111 release the game on November 10 ... 11-10) I think they will stick with it ... also, although a big game like FO4 isn't totally tied to a Christmas release that can certainly help sales and the Zenimax Fiscal year ends in December ... short of some apocalyptic problem I think we will see this on time
 
Couldn't tell if this was a sarcastic joke post or not...

[snip] .

You do realize you wrote up that reply to a tinystepper that was banned (again) for trolling.

There's no question in my mind that Witcher 3 is RPG of the year, though Fallout 4 will give it a run for its money. What I'm looking forward to most in F4 is the reworked FPS/gun mechanics that were co-developed with assistance from id and Bungie or at least former Bungie employee(s). Having the 3P wasteland wandering in concert with kickass 1P gunplay is going to destroy my free time. Because let's face it gunplay was pretty hokey in F3, though in some respects I guess that was part of the charm.

Fallout4_E3_Behemoth_1434323954.jpg
 
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i prefer VAT over actual fps combat in fallout, i like the slow mo and terget area aspect of it.
 
Gunplay was improved in NV, and it seems to be once again improved in F4. That's good as long as it does not become too "action-y", with less emphasis on stats. Like Skyrim did when they dropped stats entirely.
 
i prefer VAT over actual fps combat in fallout, i like the slow mo and terget area aspect of it.

I like both actually, and VATS looks like it got a nice upgrade in F4 based on the preview footage; i.e. the boxes keep moving with the enemy in very slow bullet time, rather than how F3/NV did it with the enemy just being frozen and static like you hit the pause button. Much more fluid. It definitely comes in handy when you're outgunned or outnumbered and have to make every shot count.

Gunplay was improved in NV, and it seems to be once again improved in F4. That's good as long as it does not become too "action-y", with less emphasis on stats. Like Skyrim did when they dropped stats entirely.

Wasn't it more or less just iron sights (ADS) that NV added over F3? Anyway it seems like we'll be able to choose our preferred playstyle in F4 regardless.
 
i prefer VAT over actual fps combat in fallout, i like the slow mo and terget area aspect of it.

VATS gets a bad rap...I loved it in Fallout 3/New Vegas and almost never used traditional combat...was a bit too easy so it could definitely use some tweaking but overall it was great
 
VATS gets a bad rap...I loved it in Fallout 3/New Vegas and almost never used traditional combat...was a bit too easy so it could definitely use some tweaking but overall it was great

Especially absurd considering you never have to use VATS if you don't feel like it. It's completely optional.
 
Exactly. I stopped using V.A.T.S., bullet time and fast travel. I felt those elements took away from the overall immersion of the game.

Especially absurd considering you never have to use VATS if you don't feel like it. It's completely optional.
 
Wasn't it more or less just iron sights (ADS) that NV added over F3? Anyway it seems like we'll be able to choose our preferred playstyle in F4 regardless.

Not just. Controls were tweaked to handle better as well.
 
Exactly. I stopped using V.A.T.S., bullet time and fast travel. I felt those elements took away from the overall immersion of the game.

but vats was supposed to be the rts element translated into first person...

I used the shit out of v.a.t.s. Anyone who doesn't is just trying to make things too hard...

And omfg imagine having to walk from point to point on a fetch quest just shoot me now...

Give me fast travel and vats anyday...
 
if done right fast travel should not really be needed.

i usually disable it.
 
When I first played Fallout 3 I didn't know about VATS and Fast Travel. The game was boring and frustrating. Then I watched a video and saw the fast travel and that made a huge difference in the game. Then I played the game as a shooter because I paid no attention to the tutorial about VATS. I thought it was a passive thing that was part of how it calculates damage. I didn't realize what VATS was like I was at the end of the main story line. I felt like a noob, but I use the shit out of VATS now. The only time I don't use it is with the rocket launcher and gatling guns.
 
if done right fast travel should not really be needed.

i usually disable it.

Playing through New Vegas, I actually find the fast travel to be pretty annoying...landmarks seem too few and far between, and you have to be at one in order to fast travel. Much prefer something like Skyrim where you can go from anywhere to a landmark, or at least Witcher 3 where you have a horse.
 
Playing through New Vegas, I actually find the fast travel to be pretty annoying...landmarks seem too few and far between, and you have to be at one in order to fast travel. Much prefer something like Skyrim where you can go from anywhere to a landmark, or at least Witcher 3 where you have a horse.

Although it would drastically change the dynamic of the game, Fallout could also use vehicles like Far Cry or Rage ... I don't see them going there though
 
I don't know why they can't give us a motorcycle or car.

Fallout 2 had a vehicle...
 
Playing through New Vegas, I actually find the fast travel to be pretty annoying...landmarks seem too few and far between, and you have to be at one in order to fast travel. Much prefer something like Skyrim where you can go from anywhere to a landmark, or at least Witcher 3 where you have a horse.

Pretty sure your game is broken. You do not need to be at a landmark, or any special map location, to fast travel in NV.

That being said, you cannot fast travel from WITHIN certain places like vaults, but outside you can go to any previously found map point from anywhere else.
 
Pretty sure your game is broken. You do not need to be at a landmark, or any special map location, to fast travel in NV.

That being said, you cannot fast travel from WITHIN certain places like vaults, but outside you can go to any previously found map point from anywhere else.

Hmm...you might be right. Maybe I am thinking of Witcher 3, then? The signposts are very far apart even with a horse.
 
Hmm...you might be right. Maybe I am thinking of Witcher 3, then? The signposts are very far apart even with a horse.

The most confusing part about your post is Skyrim has horses as well, so pretty much everything about it was wrong, lol
 
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