DooKey
[H]F Junkie
- Joined
- Apr 25, 2001
- Messages
- 13,587
Over at IGN, Kosta Anreadis tells us you shouldn't be ashamed of lowering the difficulty on your games. He tries to make the argument that playing on easy is actually better for some games. I don't know about the rest of you [H]ard gamers, but it makes no sense to me to play on easy because it's just going through the motions in the game. If you don't want a challenge then just read a book. Tell me [H]ard brothers, is he right? Are we ready to go the easy route? Did we give up when the Germans bombed Pearl Harbor?
The truth of the matter is that sometimes, “Easy” is hands-down the best way to experience a game. It can help keep the pacing brisk by removing artificial impediments and it can help you get more out of a game’s story or art direction.
The truth of the matter is that sometimes, “Easy” is hands-down the best way to experience a game. It can help keep the pacing brisk by removing artificial impediments and it can help you get more out of a game’s story or art direction.
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