Plague_Injected
Supreme [H]ardness
- Joined
- Oct 6, 2008
- Messages
- 6,621
Gotta wonder how much that fake religious protest stunt to promote Dante's Inferno cost them, for no effect...
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
DRM on C&C3? WTF are you talking about!? C&C3 doesn't have that DRM.
I think C&C3 has SecuROM with the CD check but there are no install limits or anything like that.
so C&C3 doesnt have any type of bullshit at all on it? I'm not willing to do anything further than entering a cd key for OFFLINE authentication.
MEPC was the first EA game to use online activation and I believe every game they released until Spore had it. Spore was the last one. They were watching the outcry and I'm sure they were looking at the effect that outcry had versus the benefits of stopping zero day piracy versus the fact that SecuROM 7 cracks happen day zero or day one at the latest.
I like how one huge contingent of gamers whines like little girls that companies don't market their games, and others apparently are now whining that they do. Good thing gamers on message boards don't run these companies or we'd have fuckall to play.
EA has a ton of awesome games coming out as well as some very good franchises. However where EA goes wrong, especially with their marketing, is how they milk the franchises. From the plethora of Sim's spinoffs, the college and professional game spinoffs, to the absolutely horrible movie knockoff games, to the butchering of the NFS series, and others as well as their handling of the DRM fiasco's just so completely overshadows their good franchises and series.
Upcoming new IP's like Dante's Inferno and dragon's age look spectacular and other sequels from IP's like crysis, battlefield, assassins creed, command and conquer, army of two, and others have me looking forward to this next year. They've done pretty good allowing bioware and valve have free reign over their IP's they just get so overshadowed by the stupid amount of bad moves EA makes.
EA is a business and they are just trying to make as much money and protect their investments as best they can. They just don't ever really seem to learn from their mistakes as they should.
http://games.gamepressure.com/news.asp?ID=107846
/shakes head.
You just cannot take these publishers seriously anymore, they complain about how expensive it is to make current-gen games and how piracy impacts on their bottom line, but yet they spend MILLIONS of dollars on bullshit marketing. Maybe they should invest all that time and money into developing better games and providing proper post-release support.
aamm wrong. lets see the sims keeps EA afloat and along with madden pays for all the others games. the last need for speed may have sucked but it sold very very well.
I never said either of those two series sucked nor did I say they were unprofitable, I said they were being milked which is true. They keep repackaging the same game over and over and slapping a new date or number on it and calling it good. Previous companies that have done this has shown that it will only last them for so long before other companies will improve upon them and swipe the carpet out from under them.
EA has some awesome IP's and they are finally starting to branch out into other avenues which is what is going to save them in the long run, not the sims or madden. What is the old adage about putting all your eggs into one basket...
I think C&C3 has SecuROM with the CD check but there are no install limits or anything like that.
That would have kept me from buying it but I was reading down the list of securom games, and I hadn't had any until I got to THQ, damn you company of heroes! Well since my computer already is infected I guess its no problem. I did get some laughs at how many games have securom that nobody would ever want to play nevermind pirate.
good games don't need marketing..........word of mouth > all
good games don't need marketing..........word of mouth > all
Waste of money IMHO. Back in the day great games sold themselves. Redirect that budget back into better development and next gen gameplay on the PC.
The SecuROM disc check doesn't install anything on your computer. SecuROM has been around for something like a decade. It has been used in quite a large number of games. With SafeDisc dead and gone SecuROM is really the best option for disc checking now.
freespace 2, system shock 2, clive barker's the undying, sacrafice, disagree with you, the pc is littered with hall of fame games that bomb because no marketing,
Are you sure about that because I'm pretty sure I have seen a SecuROM folder on a system lately, not sure if it was mine but definitely saw one. And furthermore if it doesn't install anything then why is there a SecuROM removal tool?
Descent 1 2 and 3
Doom (all of them)
UT (except for 3)
Lego Series
Pop Cap games
I would say a lack of demos hurts more than anything else............
Lego whatever games sell many times better on consoles and are advertised. Pop Cap places adds around the internet. Doom and UT come from a day when the gaming community was pretty small so word of mouth worked. Now days it really doesn't.
Yeah, and it was much better back when every clown who could afford an emachines wasn't mucking up the pc gaming community as a whole.
http://games.gamepressure.com/news.asp?ID=107846
/shakes head.
You just cannot take these publishers seriously anymore, they complain about how expensive it is to make current-gen games and how piracy impacts on their bottom line, but yet they spend MILLIONS of dollars on bullshit marketing. Maybe they should invest all that time and money into developing better games and providing proper post-release support.
That's pretty disgusting about World of Goo. Goes to show it doesn't matter how much you charge for a quality game, if there is a free option available (although illegal) your destined to fail.Like World of Goo? I think one can make an argument for EA's position in desiring to market a game to an audience that would NOT have heard about it on gaming forums where rampant piracy might occur, but through mainstream channels (IE., TV or newspaper) that have viewers/readers not tech savvy enough to steal it.
Dead Space is a good example of piss poor post release support.
There were issues with controls and vsync, but not a single fucking patch.
Nice work EA, just waste your time, money and effort on the wrong things. Very typical but not suprising
That's pretty disgusting about World of Goo. Goes to show it doesn't matter how much you charge for a quality game, if there is a free option available (although illegal) your destined to fail.
Case in point are those recent "free breakfast promotions at Denny's" they had recently. Even though the meals range from $3-6, when they present the customer with a free option you have crowds/lines and people demanding they are entitled to the free breakfast.
Currently there is no penalty for pirating, only for paying consumers having to put up with this BS. On the console side pirating exists, but on the xbox 360 they have an option that's not available on the PC. That option is banning the console from live.
Case in point is I had 2 friends with cracked xboxes. Both had the funds to buy the console, but lacked the reasoning to buy games at $60 because that's way to expensive. However using that same thought they also felt entitled they should own/play every game under the sun. That lasted a few months and they tried to get my other friends onboard as it was "so" awesome. Nobody participated because of the threat of a console ban and we all enjoy playing online. Sure enough both people dropped offline on xbox live for 30+ days and last time I spoke to them they had to criticize microsoft and developers charging way to much money for games. I asked "So both of you had your console banned, right?" They answered "Yes, but that's not the point...". So this constant banning does give a consequence to Xbox users that does not exist on the PC. The same two indiduals returned to PC gaming, and now criticize the xbox 360.
Piracy does have double edge sword as people already mentioned. Outside of revenue, the other side is for games with poor sales (due to quality) they just blame piracy and not the quality of a game. If people not only voted by not buying the game, and also not pirate the game, maybe these developers that had poor product would get the picture.
Most people I know that believe $60 is too expensive, are the same people that need a game on release day and must own every one (example 3+ titles per month). These are the same people that migrate to pirating because they can't afford to keep up at this rate. Problem is then that becomes the standard and why ever return to buying one game and just playing that one, when you can get multiple for nothing.
I only buy 1 game every 2-3 months, and for me it's a good investment. I'm very selective and look for reviews and feedback on the forums before putting down my cash. I'm very glad I did as it minimizes my investment on junk software.
I own both a Xbox 360 and a PC, but I'm buying Xbox 360 releases more often due to post support concerns. I have noticed a shift in support, or lack there of, in the past few years from PC to console. I recall the day when you get a patch on release day and for several months post release on the PC. Now your lucky to get day one, and that's not to say they are better quality, it's they stopped supporting the game once they printed the CD!
I thought supplement companies like Muscle Tech were the only ones that did this.
Yea, they are not the sharpest tools in the shed. However, doing the same idiotic behaviors (ie downloading leaked/cracked games) on the PC has no visual reprocussions to them.While you have a lot of good points I just have one thing to say: Only idiots get banned from Live. If your friends weren't idiots they wouldn't have been banned.
Yea, they are not the sharpest tools in the shed. However, doing the same idiotic behaviors (ie downloading leaked/cracked games) on the PC has no visual reprocussions to them.
Hate to say it, but unless people start seeing RIAA type threats from developers, the cycle will continue.
That's pretty disgusting about World of Goo. Goes to show it doesn't matter how much you charge for a quality game, if there is a free option available (although illegal) your destined to fail.
No, but World Of Goo sure as hell had a lot of people pirating the game. Sure, not all of them were going to buy the game, but there were absolutely lost sales among the people that pirated it.