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Well once again I jumped on bandwagons and found that it just wasn't for me after all. Got hyped up with all the Dragon Age stuff and I decided I had to give it a shot. Played for several hours last night and a few this morning and I was pretty much done. Biowares has done an exceptional job with the voice acting, story telling, characters and atmosphere, I can't gripe about those, wonderfully done from what i've seen and played. I loved KOTOR and Mass Effect to death but this...this is to hardcore RPG for me.
Unfortuantly, i've been spoiled by Fallout 3, Oblivion and others that let me free roam and let me do whatever, whenver and however I feel like. I don't like being "trapped" in a RPG rail system, no matter how big its. It was so annoying to be in the forest and I wanted to go explore a ruin or an area only to find the "invisible wall of denied" to stop me. Lame lame lame is all I have to say to that. What the hell is the point of a huge world if your following a farking trail the entire time? Cmon....
The combat system is definently different then im used to. Never played Baldurs gate, but I assume this is how the hardcore RPG fanantics like to control their attacks, parties and what not. Thanks but no thanks, give me oblivions and fallout 3 control scheme any day of the week, including the ability to just simply click a hot key and fire the damn spell or arrow instead of this left click, right click back and forth crap
I can see why so many people were looking forward to this game, it definentely has its merits, but it aint for me. My 1 day old collectors edition will be up for sale today so someone else can enjoy it. http://www.hardforum.com/showthread.php?t=1466225
Have fun with Dragon Age you hardcore RPGer's, i'll go back to my more "modest" and "consoled" down RPG's that I prefer. Gonna go buy the expansion packs to Fallout 3 and have a blast *literally*
You do realize that Fallout 3 isn't truely open world like Oblivion right?
This is the first RPG I have enjoyed since the last Old Republic game, or freedom force, Fall Out 3 was just missing something I don't know what it was missing, but I got to Megaton and I was bored, I played every other RPG consistently every day, for maybe 6-8 hours straight on some occasions (mainly weekends, or holidays), through to the end, DAO is not going to be an exception to that, can't be that bad, the wife bought it so she can play on the laptop while I'm on the main system, and she is real picky about games.
Then I started to get tired of endlessly useless dialogue...I mean do I really need to hear a fifteen minute rambling diatribe from a blacksmith rambling on about all his problems? His wife left him, his dog is dead, he can't find his aunt, and everyone in the village hates him...and then walk away with a quest to find a guy, who may or may not be his sister's younger brother's nephew? I learned the escape key was my friend, and that was the end of paying attention to the story, which was a huge part of the intrigue the game started with. It all just got too long, too predictable, and generally monotone to care about.
Items...ahhh my favorite part of RPGs. Clear a zone, kill a boss, go to his corpse, here comes the good loot....WTF? I get a freaking standard shield? a set of plate with 5 armor less than what I'm already carrying and no stat bonus? Bogus. Oh, but if I find some dragon skin off some white mobs, and turn one in during a side quest, I get a piece of medium chain armor (on a warrior no less) that has better stats than anything I've seen from main quests....wonderful.
I'm still playing it, but if they had focused more on content (areas to explore, things to collect, places to go) than on dialogue, this game could have been much, much more.
exactly how i feel about it! my time is important to me...
The game is what it is, so why even continue playing it when you know there is going to be "endless" dialogue that will take up your time?
Oblivion was so boring beyond belief. And someone tell me that the city area of Fallout was 'open world'. It was the furthest thing from open world I've ever seen, with it's impassable buildings and their invisible walls and the subway system you could only go through in one way.
Well once again I jumped on bandwagons and found that it just wasn't for me after all. Got hyped up with all the Dragon Age stuff and I decided I had to give it a shot. Played for several hours last night and a few this morning and I was pretty much done. Biowares has done an exceptional job with the voice acting, story telling, characters and atmosphere, I can't gripe about those, wonderfully done from what i've seen and played. I loved KOTOR and Mass Effect to death but this...this is to hardcore RPG for me.
Unfortuantly, i've been spoiled by Fallout 3, Oblivion and others that let me free roam and let me do whatever, whenver and however I feel like. I don't like being "trapped" in a RPG rail system, no matter how big its. It was so annoying to be in the forest and I wanted to go explore a ruin or an area only to find the "invisible wall of denied" to stop me. Lame lame lame is all I have to say to that. What the hell is the point of a huge world if your following a farking trail the entire time? Cmon....
The combat system is definently different then im used to. Never played Baldurs gate, but I assume this is how the hardcore RPG fanantics like to control their attacks, parties and what not. Thanks but no thanks, give me oblivions and fallout 3 control scheme any day of the week, including the ability to just simply click a hot key and fire the damn spell or arrow instead of this left click, right click back and forth crap
I can see why so many people were looking forward to this game, it definentely has its merits, but it aint for me. My 1 day old collectors edition will be up for sale today so someone else can enjoy it. http://www.hardforum.com/showthread.php?t=1466225
Have fun with Dragon Age you hardcore RPGer's, i'll go back to my more "modest" and "consoled" down RPG's that I prefer. Gonna go buy the expansion packs to Fallout 3 and have a blast *literally*
I hate Oblivion with a passion, i bought the game, tried to like it more than 3 times and failed. The open world was stupid to me, i felt lost all the time, distracted.
Im wondering if i'll like this game more? Something im worried about in this game is how damage works. For example in NwN, something i hated was that it seemed you could never do more than 20 damage because of the stupid DnD rule set.
In trailers for this game i noticed people doing some low damage numbers? Do they ever go up maybe to even 1,000?
How difficult is it to manage the other party members in this game. For example i consider Dungeon Siege II one of the easier versions to control.
I can't keep up with you crazy kids and your hip, cool phrases.
Maybe I'm weird but I enjoy the anxiousness I get from reading a manual while installing a game, or discovering something after an hour or two that I never would've thought to try initially.