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Dragon Age III: Inquisition announced!!!!

Hmmm I think that promo is over. I linked my account now and only got a 6 free game welcome pack deal.

Edit: It looks as if you also get a 23% off code, but they didn't send it yet. Hmm, that might not be good enough to buy this game (I am a cheap bastard when buying any game ;)).
 
Got my Dragon age code from GMG today, it was 2 codes, 1 for the game, and 1 for the flaming weapons set.
 
Got my Dragon age code from GMG today, it was 2 codes, 1 for the game, and 1 for the flaming weapons set.

Same here! Starting the pre-load now. Too bad the semester isn't over yet, because I won't have much time to play this thing.
 
Same here! Starting the pre-load now. Too bad the semester isn't over yet, because I won't have much time to play this thing.

have not decided if i am going to use any of the flaming weapons, i think i want to experience the game without possible OP weapons i have not done much research on them to know if they are OP

i know the dragon pre order armor from origins felt OP.
 
Did that work for you? Origin says my key is invalid... I was assuming only a direct origin purchase allows a pre-load.

It worked for me, it's fully preloaded and sitting on my hard drive.
 
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my key worked fine from GMG both the game key and flame weapon key
 
Got a 25% off coupon for playing Pixel Junk Eden with playfire linked to my steam account. Preordered and now preloading. :D

LurkerLito:
crosses his fingers and thinks please don't screw this one up like DA2 or I am done with bioware. :p
Doesn't look like GMG is selling the digital deluxe version.
Yeah I didn't see it on the site, but I looked it up on origin and it only really only matters if you want the soundtrack IMHO. I don't think the other stuff matters too much unless you really want that extra armor and weapons.
 
Got a 25% off coupon for playing Pixel Junk Eden with playfire linked to my steam account. Preordered and now preloading. :D

LurkerLito:
crosses his fingers and thinks please don't screw this one up like DA2 or I am done with bioware. :p

Yeah I didn't see it on the site, but I looked it up on origin and it only really only matters if you want the soundtrack IMHO. I don't think the other stuff matters too much unless you really want that extra armor and weapons.

Honestly I loved DA:O so much, would have paid tons of money for more expansions/DLC, and thinking this might be similar. Feel like a crackhead and am spending basically $30 extra dollars for the ambiguous "And more to come...!". I know it doesn't make sense, I know they're taking advantage of me. But I can't help it and hope I get more content from it at some point. :p
 
Yeah they are suppose to still send anyone who linked their profile today a 23% coupon but I never got it. I did get the free games code for the welcome pack.

If you have your steam profile set to public and have the pixel junk eden game, then you can get a 25% coupon by just playing it a little bit. Other than that you might want to write support and ask when they are going to send you the 23% coupon. FYI if you have access to the VIP section you can't use the coupon code with the VIP price, I tried (was hoping to get 25% off $51.99 ;) ) and it wouldn't add the voucher.
 
Did that work for you? Origin says my key is invalid... I was assuming only a direct origin purchase allows a pre-load.

It worked for me, it's fully preloaded and sitting on my hard drive.

I can also confirm that my GMG key also works for pre-load.


DAI_Origin.PNG


I'm in queue for live chat with EA :/
 
No issues for me and I am currently preloading using my key from GMG. I had an issue like that with steam keys and it usually is my fault or the copy and paste fault. Did you check the beginning and end of the code for extra spaces or other invisible characters like tab and newlines. Best way is to put the cursor in the box press home and remember the first character press delete. If it doesn't keep pressing delete till you erase the first character then type it back in. Then press end, remember the last character in the code, then press backspace till you erase it and type it back in.
 
It's been resolved :)

What I thought was one long key was actually TWO separate keys: a 20 digit key and a 16 digit key. They actually copy and pasted as one long key. Yay for keyed DLC :/
 
It's been resolved :)

What I thought was one long key was actually TWO separate keys: a 20 digit key and a 16 digit key. They actually copy and pasted as one long key. Yay for keyed DLC :/

i was just about to type that was your issue, because the blurred out key was hella long lol
 
well this is great,
http://forum.bioware.com/topic/519257-denuvo-drm-used-by-dai/

PC version is using Denuvo DRM protection (From the great people that brought Securom, the most annoying shitty DRM that affected legit customers way more then anyone).

The most recent game that used it on pc was Lords of the Fallen.

I HATE these kinds of DRM, especially since Securom gave me sooooo many problems back int he day with games that had it, not to mentio the performance issues it would cause.

I do not know how this stacks up vs that but since it's fromt he sma epeople I have 0 trust in it.

Why can't more publishers be like Cd Projekt? HAve they not leanred anything? DRm doesn't stop a game from being cracked, eventually it'll happen and the only people it will hurt are the legit paying customers who have hoops to jump through and performance issues.

From what I read this DRM is on the exe and it works on encrypting data to stop reverse engineering, now you know that will absolutely HAVE to eat some CPU cycles, there is just no way it won't. That's performance that will be lost because of this crap.
 
It's been resolved :)

What I thought was one long key was actually TWO separate keys: a 20 digit key and a 16 digit key. They actually copy and pasted as one long key. Yay for keyed DLC :/

i was just about to type that was your issue, because the blurred out key was hella long lol


Funny story... I actually typed in a fake key and then blurred the false key because it is possible to de-mosaic text and I didn't want people to think I wasn't putting anything at all in by whiting it out :)
 
well this is great,
http://forum.bioware.com/topic/519257-denuvo-drm-used-by-dai/

PC version is using Denuvo DRM protection (From the great people that brought Securom, the most annoying shitty DRM that affected legit customers way more then anyone).

The most recent game that used it on pc was Lords of the Fallen.

I HATE these kinds of DRM, especially since Securom gave me sooooo many problems back int he day with games that had it, not to mentio the performance issues it would cause.

I do not know how this stacks up vs that but since it's fromt he sma epeople I have 0 trust in it.

Why can't more publishers be like Cd Projekt? HAve they not leanred anything? DRm doesn't stop a game from being cracked, eventually it'll happen and the only people it will hurt are the legit paying customers who have hoops to jump through and performance issues.

From what I read this DRM is on the exe and it works on encrypting data to stop reverse engineering, now you know that will absolutely HAVE to eat some CPU cycles, there is just no way it won't. That's performance that will be lost because of this crap.

i have heard some where around 5% performance loss with it.

i guess that is one nice thing about it supporting mantle should take some strain off the cpu.
 
i have heard some where around 5% performance loss with it.

i guess that is one nice thing about it supporting mantle should take some strain off the cpu.

The Lords of the Fallen devs said something like between 1-5%, which is a pretty significant range and makes me question the numbers a little. Outside of that single mention during a Twitch stream though no one has really found any hard evidence of it being that much of a performance killer. With only two games using it (FIFA and LoF) it's hard to gauge the full impact of it and since it isn't cracked yet no one has been able to provide benchmarks of the game running without it.
 
well this is great,
http://forum.bioware.com/topic/519257-denuvo-drm-used-by-dai/

PC version is using Denuvo DRM protection (From the great people that brought Securom, the most annoying shitty DRM that affected legit customers way more then anyone).

The most recent game that used it on pc was Lords of the Fallen.

I HATE these kinds of DRM, especially since Securom gave me sooooo many problems back int he day with games that had it, not to mentio the performance issues it would cause.

I just don't get this. If you're already putting a game out over a service like Origin or Steam...there's your DRM. Why bother with this nonsense?
 
I just don't get this. If you're already putting a game out over a service like Origin or Steam...there's your DRM. Why bother with this nonsense?

Denuvo has remained uncracked longer than any other type of DRM (almost two months since the release of FIFA 15 and closing in on a month since the release of Lords of the Fallen), that's probably a really good argument for EA using it. I'd rather they not but as long as it's pretty harmless (doesn't tank game performance, doesn't fuck up my PC, stays out of the way) I'm not too annoyed by it.
 
What is tolerable DRM.

DRM that doesnt need the internet.
DRM that doesnt affect performance or stability.

e.g. what if I want to play a game in 20 years time but cannot because activation wont work?

I feel companies really shoot themselves in the foot, the best approach is simply to accept piracy and do absolutely nothing about it, and given many games dont have a playable demo, at least pirated copies allow someone to try the game who may later buy the product.

I dont play any pirated games now but I used to in the past, and I have purchased games I had previously played pirated copies off, so I am living proof of my statement.

In the event a publisher will not accept no DRM, I think at the very least they should remove DRM with a patch a year or so after release ensuring the game can be installed and played many years later.
 
Doh...I am still constantly crashing in LotF. I play a little while but it crashes randomly. I really hope it's not the DRM that is the cause, because it's annoying as hell in LotF and I'd hate for it to also happen in DA:I. I know it's not a stability issue on my PC because Assassin's Creed Unity and pretty much everything else runs fine with the exception of the unstable LotF even with the latest patch. I was playing it approx 4 hours, and crashed 4 times about once every hour.
 
I think the answer to piracy is make the games a little cheaper. Far less will would bother with the virus risk, patch update errors, comcast warnings, etc if the game is $40 instead of $60. The bottom line will probably be the same for EA, but you will have pissed off far less people going forward with no DRM. I could be wrong. I bought Divinity on Steam for $40, would not have paid $60.
 
well this is great,
http://forum.bioware.com/topic/519257-denuvo-drm-used-by-dai/

PC version is using Denuvo DRM protection (From the great people that brought Securom, the most annoying shitty DRM that affected legit customers way more then anyone).

There's no proof other than someone posting on a forum about someone that posted something on another forum about a rumor they heard on a russian forum. If we remember, the rumor about GTA5 using Denuvo went into full internet circlejerk mode with every game blog copy/pasting it as fact, only for it to turn out to be bullshit.

Even if DA:I does end up with Denuvo, tough shit. FIFA 15 still uncracked for 60 days and counting and performance is fine. LotF still uncracked and after a few patches now works great with the correct video settings. I'm just not going to lose a lot of sleep over pirates potentially not getting their greasy paws on DA:I for a few weeks, months or longer. Fuckem.

But I do love all this flailing. BTW, Denuvo is not Securom. Some of the people that originally worked on Securom came over to the new company in a management buyout, the technology is not the same. There's no scummy running process that sits there on your system. Denuvo is code obfuscation, its built into the exe so there's no residue or extra software installed like the shitty DRM schemes of the past. And there's been no empirical proof that it significantly hinders performance or makes games crash. CI Games "estimating 1-5% performance hit" is just guessing. Even so, I take a tiny performance hit with pleasure if it means the game is unplayable by snot nosed thieves, and it'll still kick the shit out of the console version.

"But it'll be cracked eventually because everything always gets cracked eventually".. Right, we'll see. Meantime I buy a game and click Play and it works fine and the DRM is transparent, so I really don't care. IF however DA:I performance is not fine, I go bananas and delete this entire message and replace it with kitten.jpg
 
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Doh...I am still constantly crashing in LotF. I play a little while but it crashes randomly. I really hope it's not the DRM that is the cause, because it's annoying as hell in LotF and I'd hate for it to also happen in DA:I. I know it's not a stability issue on my PC because Assassin's Creed Unity and pretty much everything else runs fine with the exception of the unstable LotF even with the latest patch. I was playing it approx 4 hours, and crashed 4 times about once every hour.

Considering FIFA 15 is perfectly fine the crashing bugs are likely entirely on the head of the developers. Performance is the only thing up in the air since the LoF devs say Denuvo has an effect on performance but once again FIFA is perfectly fine according to users. We'll need to see more games released with it to find out the answer to that. The only DRM I can think of recently that caused games to be unstable was StarForce. Though there may be more I just can't think of any other widespread stability issues from DRM off the top of my head.
 
There's no proof other than someone posting on a forum about someone that posted something on another forum about a rumor they heard on a russian forum. If we remember, the rumor about GTA5 using Denuvo went into full internet circlejerk mode with every game blog copy/pasting it as fact, only for it to turn out to be bullshit.

Even if DA:I does end up with Denuvo, tough shit. FIFA 15 still uncracked for 60 days and counting and performance is fine. LotF still uncracked and after a few patches now works great with the correct video settings. I'm just not going to lose a lot of sleep over pirates potentially not getting their greasy paws on DA:I for a few weeks, months or longer. Fuckem.

But I do love all this flailing. BTW, Denuvo is not Securom. Some of the people that originally worked on Securom came over to the new company in a management buyout, the technology is not the same. There's no scummy running process that sits there on your system. Denuvo is code obfuscation, its built into the exe so there's no residue or extra software installed like the shitty DRM schemes of the past. And there's been no empirical proof that it significantly hinders performance or makes games crash. CI Games "estimating 1-5% performance hit" is just guessing. Even so, I take a tiny performance hit with pleasure if it means the game is unplayable by snot nosed thieves, and it'll still kick the shit out of the console version.

"But it'll be cracked eventually because everything always gets cracked eventually".. Right, we'll see. Meantime I buy a game and click Play and it works fine and the DRM is transparent, so I really don't care. IF however DA:I performance is not fine, I go bananas and delete this entire message and replace it with kitten.jpg

Cept a dev posted in that thread..multiple times:
http://forum.bioware.com/topic/519257-denuvo-drm-used-by-dai/?bioware=1

"Yeah, the only way you could scientifically show that any CPU usage was due to anti-tamper would be to benchmark with and without. Just looking at a CPU graph, you can't just point and say "There! That wasn't supposed to be there!"

Most of us have been running the same executable as our customers for a while now."
 
I think the answer to piracy is make the games a little cheaper. Far less will would bother with the virus risk, patch update errors, comcast warnings, etc if the game is $40 instead of $60. The bottom line will probably be the same for EA, but you will have pissed off far less people going forward with no DRM. I could be wrong. I bought Divinity on Steam for $40, would not have paid $60.

There is no real answer to piracy. People create their own bullshit excuses for doing. If games were cheaper people would say "I don't want to support this company" or "I'm trying a demo" even though most of them won't buy the game even if they like it creating other bullshit excuse like "well it was too short". It's all a way to justify piracy so those people don't have to worry about inconvenient things like feeling bad.

Cept a dev posted in that thread..multiple times:
http://forum.bioware.com/topic/519257-denuvo-drm-used-by-dai/?bioware=1

"Yeah, the only way you could scientifically show that any CPU usage was due to anti-tamper would be to benchmark with and without. Just looking at a CPU graph, you can't just point and say "There! That wasn't supposed to be there!"

Most of us have been running the same executable as our customers for a while now."

Hmm. If it's been there for a while I wonder how long that "while" is.
 
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