The game is running great for me but be careful bumping up the difficulty... I was getting my ass handed to me so I stepped it down a notch.
Yeah you are made of absolute fucking paper on ultra violence.
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The game is running great for me but be careful bumping up the difficulty... I was getting my ass handed to me so I stepped it down a notch.
True and your melee attack does zero damage plus your ammo runs out in seconds!Yeah you are made of absolute fucking paper on ultra violence.
Yes, but there are no proper calibration screens so you have to do a "best guess" when adjusting the HDR. By default everything was too damn bright on my PG27UQ. I'm still tweaking it because I haven't found a satisfying setup yet.Probably won't get much time to play it today (I really AM working at home), but I noticed that the game has some nice built-in HDR options. Too many games require the Windows 10 toggle, but a few (like the ones from Capcom), don't. Those also tend to be the games with lots of additional tweaks and options.
It's stupid that I even care, but I hate how blurry the Bethesda Launcher is. It's fixable if you change the DPI settings, but that also affects all of the games you launch from it. I don't know why they don't bother to fix that.
They did this to implement the Blood Punch, apparently.One of the strangest mechanics I've seen is that your punch literally does 0 damage to enemies.
You're telling me that I can punch a zombie 10 times to no avail but it can chin check me to 20 health in like 3 hits?? Retarded.
Glory kill everything and you'll never die.Yeah you are made of absolute fucking paper on ultra violence.
I actually like it. Forces you to strategize and use your other abilities a lot more.True and your melee attack does zero damage plus your ammo runs out in seconds!
Enjoy the game, but after installing the game plus new Nvidia drivers my monitor goes black for a second or so and then back again. This only happens in other games and not Doom. Only happens at loading screens in the other games or when exiting a game. Using the PC in my sig. Any ideas?
So those that can run HDR, how does it look? Performance Hit? Vram hit?
Gotta say this game feels kinda bogged down in shit compared to the first.
I guess I drive a Castle space ship now for some reason. Hey Vega's back and is now Jarvis. Oh there's the 4th cutscene of monsters showing up for whatever reason instead of it just happening while I'm playing. Jesus fuck the 4th tutorial on how to press a single button that literally teleports me to another room.
Compared to the first game where you just wake, beat a few things to death with your sequoia sized dick and you're on your merry way.
2016 was a masterpiece in every regard, and would be difficult to top. I may not have played enough yet to be credible (beat the first mission, ~1 hour of play). ....but... the game plays very differently than 2016 and not in good ways in my opinion. The storytelling isn't there (yet?), combat is clunky/slow/difficult, the UI is awful. The environment visuals and music are top notch, but everything else feels like several steps backwards to me. The transitions and 'flow' that made 2016 great are completely absent. There's some mechanics that can be nitpicked but I expect the game will handle these better as players progress e.g. melee doing no damage, not enough ammo starting out, baddies hitting like trucks.What's the verdict?? Worth it? Boring? Fun? I've got upteen zillion games in back log. Shit, still haven't finished Doom 2016, RD2, Fallen Order, COD SP, Mechwarrior 5, Metro Exodus DLC, AC origins,.....And those are just the newest games i've purchased in the last 3-4 months =\
So far, it feels like a 90's (mechanically) horror survival game with Doom 2016 visuals and music.
The developers made that assertion. I never would have given how unlikely it is, and it does seem that the developers stretched a bit.In case any of you still had it in your head that you needed a 9900k to get the most out of this game on Ultra Nightmare. Using Idtech 7! Using Vulkan!
Results using a 5.0 Ghz 8700k.
I'm enjoying it. I really like the updated gameplay systems and flow of combat, and the game is an actual challenge this time around. But the visual style is a huge turn off. I'm using the UAC UI preset and turned a lot of the HUD off, but all the brightly colored items and rainbow puke that spews out when you chainsaw an enemy (which you have to do a lot this time around due to limited ammo) is sometimes enough to make me quit. The visual style in 2016 was perfect. I have no idea why they felt the need all of the sudden to make this change.Uhhh...So I guess that's a "NO"?
Is it more akin to Doom 3? I actually preferred that to Doom 2016.
The first mission is difficult on ultra-violence, and I'm tempted to bump it down a notch. Eagerly awaiting more weapons! I don't care for parkour games but so far that's not really detracted from the game.
Visuals are excellent. Environments are gorgeous. Mick Gordon did another banging job on the soundtrack.
The only major complaint I have is that the melee attack does no damage. I get you're not going to KO a Baron of Hell, but you should be able to punchout zombies and imps. I hope they fix this.
That game just flowed, on all difficulties, this game feels stilted, gated and bogged down with too many mechanics...
WTH?...a small patch came through and now I get this message that pop ups when I launch the game...
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You guys try MP