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Not even close. It will have left beta about six months after the PVP patch when the bugs and imbalances it will inevitably introduce are fixed. It'll be at least a year before D3 exits beta, and probably 6-9 months after the first expansion pack will it feel like a polished Blizzard title that we've all come to expect.I heard Diablo 3 is leaving beta at the end of August.![]()
And thats precisely my point. WoW for example has been changed many times over the years, and at the same time its what keeps drawing people in. Its a crazy and stupidly successful business model that im tired of.
wrt: RMAH/AH economics
The biggest issue is that there really isn't any data. Unlike in other games with in-game economies in D3 there is no record of what items have sold for and how many items have sold. This is were EVE Online for example really shines.
Are there bots for searching/posting/bidding etc on the AH?
Makes sense to me that if you had a bot running all day you could have it play the AH within certain thresholds. Also, you could have it collect this data you are talking about.
Just throwin out a line, but has anyone really sat down and studied the economics of the AH and RMAH?
I've just started in my endeavor and want to see if there's anyone out there who has found similar results. So far, I've noticed that there's a big discrepancy between the RMAH and AH in terms of value based on what the RMAH values gold to be worth. The only downside to this, and whats keeping me from making $7 per gem resale is that I can't sell gold on the RMAH, I've been trying for a while now and nothing has been selling. I attribute this to an influx of people selling gold (presumably due to botting) and a lack of people purchasing gold.
The only way that i've seen currently to make a decent amount is to buy items in the AH, and sell them at a loss (in terms what the gold is worth at a $ value based on what you'd get for selling) on the RMAH. This would constitute putting in time farming gold + items with high MF and gold find values, which is actually something I find enjoyable playing with friends.
I'd love to start a sub topic of AH/RMAH economics if people are interested, but i figured I'd post here as this is the only D3 thread i could find thats relevant.
It could be interesting but I know that it's not worth my time as there just isn't enough real money to be made. What keeps other game economies going is consistency. The D3 economy is more like playing roulette. The items can overnight be nerfed and you can lose all your accumulated value in an instant. This is really not the case in many, if not most, other games where you can convert in-game currency or items to real world currency.Its pretty open right now and with the thought of PVP in the future and the economy slow right now, I feel like its a perfect time to gear up and get a feel for the market before shit hits the fan once they release news of a PVP date.
I just don't see the general D3 population paying 100M for a single item. Getting to 60 and completing Inferno Act 1 is trivial. Completing Act 2 is a lot harder and Act 3 is basically not doable for the majority of the players.Blizzard will likely try and fix this in future un doing the drop quality nerf, but that won't really help the auction house as Botters with unlimited gold will keep the price of good items in the 100,000,000's range
D3 isn't even a beta, it's an unfinished game that doesn't have any viable way to keep players interested in playing long term.
I just don't see the general D3 population paying 100M for a single item. Getting to 60 and completing Inferno Act 1 is trivial. Completing Act 2 is a lot harder and Act 3 is basically not doable for the majority of the players.
I think that the gold spam keeps the price of 1M visible. You see that 1M costs $1 right now. So then when you see that 100M item you inevitably think "Is this really worth $100 to me?" and at the inevitable end of that line of thought you decide to quit D3 and just enjoy life instead.
It is beyond retarded that I should have to spend hundreds of millions of gold to complete Act 3/4. Yes, some dudes do it with 500k in all blue gear and they die like a few thousand times but they complete the game, also not my idea of entertainment.
D3 isn't even a beta, it's an unfinished game that doesn't have any viable way to keep players interested in playing long term. Having said that, I still do want to finish it just because I am like that, but there are plenty of other better games out there to spend time on rather than farm hundreds of hours to buy that 100M piece of gear.
I just don't see the general D3 population paying 100M for a single item. Getting to 60 and completing Inferno Act 1 is trivial. Completing Act 2 is a lot harder and Act 3 is basically not doable for the majority of the players.
I think that the gold spam keeps the price of 1M visible. You see that 1M costs $1 right now. So then when you see that 100M item you inevitably think "Is this really worth $100 to me?" and at the inevitable end of that line of thought you decide to quit D3 and just enjoy life instead.
It is beyond retarded that I should have to spend hundreds of millions of gold to complete Act 3/4. Yes, some dudes do it with 500k in all blue gear and they die like a few thousand times but they complete the game, also not my idea of entertainment.
D3 isn't even a beta, it's an unfinished game that doesn't have any viable way to keep players interested in playing long term. Having said that, I still do want to finish it just because I am like that, but there are plenty of other better games out there to spend time on rather than farm hundreds of hours to buy that 100M piece of gear.
No, Diablo 3 is just not the game that you wanted it to be.
It's not beta? Does it crash for you all the time? Hah, come on. Same story again and again. Move on. Blizzard let the D2 audience down but calling D3 unfinished is just bullshit.
Yep, definitely not the game I want it to be, but also unfinished. Yes, it's not beta because it doesn't crash, it's just not "feature complete".No, Diablo 3 is just not the game that you wanted it to be.[...] calling D3 unfinished is just bullshit.
Yep, definitely not the game I want it to be, but also unfinished. Yes, it's not beta because it doesn't crash, it's just not "feature complete".
Ultimately, for the adult audience, it comes down to how entertaining the gameplay is in comparison to other games or other RL activities which compete for what little leisure time adults have. The RMAH is a clear indicator that the game was made, and Blizzard ultimately can profit, from people who can afford to pay-to-play.
I am not opposed to that concept at all, in fact I do welcome it very much because I would rather pay $10 for something than spend 10 hours of my time on some repetitive, menial, and not entertaining task for the sake of obtaining something which I could just buy for $10.
Right now that balance is out of whack not that it really ever existed. Blizzard's long term revenue depends on me buying the expansion pack and on me using the RMAH. If the game is not entertaining to me then I will just walk away.
I want to play D3, and Blizzard wants me to play it. In order for the both of us to get what we want the itemization has to be completely redone. This random stats bullshit was a college freshman's approach to itemization coding and it is simply not viable to keep players like me interested in the game. The algorithm has to be redone in such a way that the overall quality of the loot is improved.
A drop rate increase of crap loot will statistically result in some better loot but in practical terms the entertainment value people receive from getting crap loot is zero. While they are at it they can just remove unids from the game and be done with it since it adds nothing of value to the game.
I'm amazed nobody's posted about the 1.0.4 Legendary Item video
http://www.youtube.com/watch?feature=player_embedded&v=3SquWnPo9GI
And the blog post itself:
http://us.battle.net/d3/en/blog/6923457/
Ahah wow I don't think anyone will be complaining about Legendary items anymore. That Skorn, 1500 DPS and 95% chance for an additional 6-9k damage, jesus.
And 192% crit damage. And a socket. And 300 stat. They've swung this thing too far the other way IMO.
I'm sure that is more an extreme case than the norm. Seriously though, holy shit that is nuts!
New Legendaries will get people to log back in. This is exactly what many of us having been saying for months. Itemization was fucked from the start, now it is slowly coming back to a level fitting of a released game.
True, the changes do sound nice and I have been playing from release and don't plan on stopping anytime soon, I just can't help but think that these kind of things should've been figured out looong time ago. They really needed to make their closed beta a non disclosure and let the testers reach max level or something. Because this game just wasnt tested properly imo. But I like the direction that its heading.
Absolutely on the closed full beta. This stuff needs to be tested! End game can't be metagaming the auction house.
I still think level cap should be 99 with better bosses and ability to grind out extra perks for skills (at least rune improvements), but...
New Legendaries will get people to log back in. This is exactly what many of us having been saying for months. Itemization was fucked from the start, now it is slowly coming back to a level fitting of a released game.
Too little too late. No amount of tweaking will get me back to play this game.
I wasted 100 bucks on a Beta. Shame on me. But shame on Blizzard for deceiving us.
Absolutely on the closed full beta. This stuff needs to be tested! End game can't be metagaming the auction house.
I still think level cap should be 99 with better bosses and ability to grind out extra perks for skills (at least rune improvements), but...
agreed, you should be able to use more passives and more skills too. Also some of the skills are completely useless garbage bullshit and including some of the passives. So many crap noone can use or will use cuz its worthless does shit damage etc.
Too little too late. No amount of tweaking will get me back to play this game.
I wasted 100 bucks on a Beta. Shame on me. But shame on Blizzard for deceiving us.
Yes, quite a few will not be logging back in. They should have made a better effort to release the game feature complete.
I'll probably mess around a little with the new legendaries to see the unique properties in action, but there isn't much to do at this point.
The problem is that changes won't be retroactive so you'll have to go out there with hopes of getting a legendary drop... and we all know how often that happens =P
The problem is that changes won't be retroactive so you'll have to go out there with hopes of getting a legendary drop... and we all know how often that happens =P