LeninGHOLA
Vladimir Hayt
- Joined
- Aug 26, 2009
- Messages
- 18,416
Exactly. Loot is instanced to each player. It seems you may get a little more, or more chance at rare+, but I'm not sure.
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Yeah, 4x the loot drops when you have 4x the players, but you still only see the exact same amount since it is distributed.
Me and 3 friends killed the skeleton king when we were levels 10,9,2,1. The level 1 guy got 2 rares that dropped and I (the level 9 guy) just got 2 blue items
But, in Guild Wars, the gear doesn't make the build. Right? It was skill IIRC. That's a different gameplay mechanic entirely.
As for the WoW comparison, it may be apt, but WoW isn't a game I enjoy.
I guess my point is that so many people on the internet said they loved D2, but now it seems like they actually hated a lot about it.
Was it your first time killing him?
Yes
Doesn't really matter, but as the only guy in my group with no rares... haha
Yes
Doesn't really matter, but as the only guy in my group with no rares... haha
Hmm, it won't drop the oodles of rares on subsequent kills. I've never had a bigger boss not drop rares on first kill though.
My buddies and I usually pick up all the rares that drop, then we re-drop them on the ground so everyone can get what they need. ...does no one else do that?
To answer the other guy your loot does not change due to your party size. However magic find is averaged between the group. so if you have 90% MF and the rest of your team has 0% thats 90/4 22.5% magic find for everybody.
Seems like you level really fast in this game. Two days in and people are ~level 50?
Played through normal last night like a freak, played for 10 hours yesterday. Beat the game, mostly solo in 15 hours. Today before work I started act 1 nightmare. We killed the skeleton king, he dropped two blues
Overall I like the game but Diablo 2 was better for it's time. This seems a lot more story driven, but that makes the maps more linear. I don't see this having the staying power of diablo 2.
Most aRPG's are this way. Even with PoE it took me maybe 6 hours to get to level 37.
Diablo 2 was not that fast at all from my experience. That is, unless you were doing power leveling tricks, but I'm talking core solo gameplay.
I'm trying to build a computer out of scraps that will run D3 for a buddy.
Does anyone know if this game uses multiple threads for processing? Both the minimum and recommended have 2-core processors listed, but i thought that consoles had single-core processors?
I'm trying to build a computer out of scraps that will run D3 for a buddy.
Does anyone know if this game uses multiple threads for processing? Both the minimum and recommended have 2-core processors listed, but i thought that consoles had single-core processors?
pretty sure the ps3 has an eight core processor and the game will be made entirely for the console they said it wont be ported.
yup its 8. 2 are dedicated to something other than games though. so really six.
Anyone get it running properly on amd mobility gpus? 2000 series to 4000?
Was trying the guest pass on my laptops 3450 and i get giant white triangles everywhere(other than that works well).
Older driver didn't work and 12.4a hotfix isn't available for mobility.
what a headache....
works on my 4770 fyi
I dont know but just from experience, even on my i5-2500k and AMD 5770, while I maintain a pretty constant 100-200+ fps, there are times when the frames drop greatly in big 4 person mob stomps. I know they listed basically any video card capabile of playing, anything else than maybe a GT 430 or 6670 is going to get stressed playing this game at some time or another.
I thought I'd give D3 another chance tonight. Nope, still have 350-400ms ping.... soooo fucking pissed at Blizzard!
..............
try to keep stuff like this in spoilers its possible people havent gotten to this act yet.
Just finished Diablo 3 with my bro, online from start to finish. Our concensus was that it was a good game, met all expectations that we had. I played as Barbarian and he was Witch Doctor, and after first act (which was ridiculously easy) there were several truly challenging parts (bosses and few tough encounters and swarms) aswell as few lowbrows, bosses that could be beaten eyes closed. But overall experience was positive. Looking forward to the nighmare mode and truly getting our asses handed to us.
Before starting this game I JUST finished Diablo 2 again to refresh my memories so there wouldnt be any nostalgia talk, and Diablo 3 didnt really feel a huge downgrade over that. Except for the design of big D himself (whos bright idea was that fuggly design! He is supposed to look like a brute, mountain of horns and muscle FFS!)
Anyway in gameplay only real downside that I found was a lack of skills quickswitching. Quickswitch between skillsets would have been awesome! Through the game my character kinda developed two skillsets that were useful for two different situations. One for swarm fights and one for small bigguy encounters/boss fights. Constantly switching between those two was pain in the ass, especially if things started to heat up and you werent anticipating the change! Go to menu, select your skill/skills, runes, close, wait for timer, back to battle and get killed...
God damnit, why I cant just push a button/buttons, wait for the timer while avoiding enemies and then back to action? Like I could in D2 (minus timer)?
Done, but there wasn't a whole lot to spoil.