Dead Space 2 - thoughts, opinions?

Does the game still have the ridiculous input lag (regardless of vsync...) and super zoomed in FOV like the first one?
 
Ah, so, if your pc is capable of running it at 100 fps, when you set vysnc on, it would cap it at 50 fps, then?
if your refresh rate is 100 then yes your framerate will be capped at 50 fps when using the in game vsync. if you want vsync then leave the in game vsync off and just use whatever app you normally use for those things.
 
Does the game still have the ridiculous input lag (regardless of vsync...) and super zoomed in FOV like the first one?

Yeah, the FOV is the same as the first one. Sad, but it's still playable. I haven't felt any input lag. I didn't have that experience with the first one either.
 
surely you did not miss my point. just because I bought it for 30 bucks doesn't change the fact that they are asking the same price as the console version and will have none of the achievements, free content or dlc.


and take a look at this...http://techspotlight.net/news/its-shit-like-this-ea

Screw this shit. I will not be supporting EA by buying this lame ass attempt of a game. I am disgusted.
 
Screw this shit. I will not be supporting EA by buying this lame ass attempt of a game. I am disgusted.

Are you serious or are you being sarcastic?

Or are you just trolling, hoping that a fool like myself is going to take the bait? (Okay guys, turn on your recording devices, because, fool that I am, I feel the need to respond to Captain Fancypants here).

Uh, lame ass attempt of a game?

What are you even talking about, Mr. Fancypants? The original Dead Space was a pretty damned good game, in case you happened to be visiting another planet at the time - indeed many believed it to be the sleeper hit of 2009. Dead Space is one of those titles that's even developed a following - guys who play it over and over again. It fell short of being a classic, but true classics (such as Civilization) only happen literally once every three or four years.

The general consensus is that Dead Space 2, surprisingly, is an improvement over the original in every area, including graphics, gameplay, and controls, and I'd pretty much have to concur. Myself, I was expecting a turkey, or something mediocre at best - not a better game.

Lame ass attempt of a game?

How about lame ass attempt at needlessly and unjustifiably bashing EA for having actually provided us with a good game? Everyone is entitled to their opinion... but seriously... just... wow.

Lame ass attempt at a game... pfffffft. Worst post of the year so far. We might have to give you an award for that.
 
Are you serious or are you being sarcastic?

Or are you just trolling, hoping that a fool like myself is going to take the bait? (Okay guys, turn on your recording devices, because, fool that I am, I feel the need to respond to Captain Fancypants here).

Uh, lame ass attempt of a game?

What are you even talking about, Mr. Fancypants? The original Dead Space was a pretty damned good game, in case you happened to be visiting another planet at the time - indeed many believed it to be the sleeper hit of 2009. Dead Space is one of those titles that's even developed a following - guys who play it over and over again. It fell short of being a classic, but true classics (such as Civilization) only happen literally once every three or four years.

The general consensus is that Dead Space 2, surprisingly, is an improvement over the original in every area, including graphics, gameplay, and controls, and I'd pretty much have to concur. Myself, I was expecting a turkey, or something mediocre at best - not a better game.

Lame ass attempt of a game?

How about lame ass attempt at needlessly and unjustifiably bashing EA for having actually provided us with a good game? Everyone is entitled to their opinion... but seriously... just... wow.

Lame ass attempt at a game... pfffffft. Worst post of the year so far. We might have to give you an award for that.

Umm, if you read my posts above, I said that I loved Dead Space 1. :p What I mean by lame ass attempt is EA's treatment of this game to pc gamers, specifically no dlc. That is unforgivable. Obviously, they don't care about the pc gamers, and that is what I am disgusted about.

Edit: Also, I will be playing Dead Space 2 on my ps3. I will not be supporting the pc version because I don't want to give EA the impression that it's ok to screw over the pc gamer base, so reluctantly, I will have to settle for the console sku instead.
 
Last edited:
Edit: Also, I will be playing Dead Space 2 on my ps3. I will not be supporting the pc version because I don't want to give EA the impression that it's ok to screw over the pc gamer base, so reluctantly, I will have to settle for the console sku instead.

It's an unwinnable position IMO. If you buy the PC version, you reward EA for it's anti-PC behaviour. If you buy the console version, you reinforce the trend of consoles being more profitable than the PC, and again reinforce the anti-PC behaviour. If you buy neither, EA can always blame piracy (for PC failures) or come out with "[Game] didn't meet our quality expectations" explanations (for console failures).

Anybody else noticed this? Whenever a game fails commercially on PC they blame piracy...but when a game fails commercially on console, the publisher either comes out with a statement as above (EA with Medal of Honor) or fires entire staff departments and closes down entire developers as punishment (Activison with Guitar Hero, DJ Hero, Prototype and Singularity).
 
It's an unwinnable position IMO. If you buy the PC version, you reward EA for it's anti-PC behaviour. If you buy the console version, you reinforce the trend of consoles being more profitable than the PC, and again reinforce the anti-PC behaviour. If you buy neither, EA can always blame piracy (for PC failures) or come out with "[Game] didn't meet our quality expectations" explanations (for console failures).

Anybody else noticed this? Whenever a game fails commercially on PC they blame piracy...but when a game fails commercially on console, the publisher either comes out with a statement as above (EA with Medal of Honor) or fires entire staff departments and closes down entire developers as punishment (Activison with Guitar Hero, DJ Hero, Prototype and Singularity).

Really?

EA has blamed the commercial failure of its titles on piracy?

Okay, if you say so. But I'm skeptical of that statement. Sorry, but it sounds like the type of thing an EA basher would just make up. How many titles that have failed has EA blamed on piracy. One? Two? Ten? Twenty? How often do they do this?

Link please.

I need to see your source for this? If you have no source then you're just making it up because you like the sound of it.

So, again, link please.
 
It's an unwinnable position IMO. If you buy the PC version, you reward EA for it's anti-PC behaviour. If you buy the console version, you reinforce the trend of consoles being more profitable than the PC, and again reinforce the anti-PC behaviour. If you buy neither, EA can always blame piracy (for PC failures) or come out with "[Game] didn't meet our quality expectations" explanations (for console failures).

Anybody else noticed this? Whenever a game fails commercially on PC they blame piracy...but when a game fails commercially on console, the publisher either comes out with a statement as above (EA with Medal of Honor) or fires entire staff departments and closes down entire developers as punishment (Activison with Guitar Hero, DJ Hero, Prototype and Singularity).

Yup, par the course with these assholes.
 
Really?

EA has blamed the commercial failure of its titles on piracy?

Okay, if you say so. But I'm skeptical of that statement. Sorry, but it sounds like the type of thing an EA basher would just make up. How many titles that have failed has EA blamed on piracy. One? Two? Ten? Twenty? How often do they do this?

Link please.

I need to see your source for this? If you have no source then you're just making it up because you like the sound of it.

So, again, link please.

I was speaking in broad terms about publishers being much more ready to blame bad PC sales on piracy than they are on quality control, not anything specific to EA...we've seen Epic and Crytek scream and bitch about it. I used EA in the example of what they blame poor sales on consoles on.

EA, incidentally, is too busy crying over poor sales being due to second-hand sales as opposed to quality control.

In regards to EA, if it did not blame piracy for poor sales, it would not focus so much on implementing draconian DRM but instead focus on delivering the same level of attention to the PC game as they do for the consoles. EA should be encouraging people to buy the game, not to go straight to BitTorrent.

Getting really tired of you starting arguments everywhere and the attention-seeking.
 
Last edited:
I was speaking in broad terms about publishers being much more ready to blame bad PC sales on piracy than they are on quality control, not anything specific to EA...we've seen Epic and Crytek scream and bitch about it. I used EA in the example of what they blame poor sales on consoles on. Try reading my posts properly.

EA, incidentally, is too busy crying over poor sales being due to second-hand sales as opposed to quality control.

In regards to EA, if it did not blame piracy for poor sales, it would not focus so much on implementing draconian DRM but instead focus on delivering the same level of attention to the PC game as they do for the consoles. EA should be encouraging people to buy the game, not to go straight to BitTorrent.

Getting really tired of you starting arguments everywhere and the attention-seeking.

Excuse me, but this is a forum.

I was attacking your posts, not you. That's what forums are about. You're supposed to advance ideas, and then defend them if and when they come under attack. And clearly in your post above you stated the following:

"If you buy neither, EA can always blame piracy (for PC failures)..."

Followed by:

"Anybody else noticed this? Whenever a game fails commercially on PC they blame piracy..."

All I'm doing is calling you out on your own statement - namely, that EA blames its PC failures on piracy. You asked if anybody else had noticed this. Nope. Haven't noticed it. So, again, link please. It's not difficult.

You're saying that EA blames all its commercial failures on piracy. So give us a link then.
 
Excuse me, but this is a forum.

I was attacking your posts, not you. That's what forums are about. You're supposed to advance ideas, and then defend them if and when they come under attack. And clearly in your post above you stated the following:

"If you buy neither, EA can always blame piracy (for PC failures)..."

Followed by:

"Anybody else noticed this? Whenever a game fails commercially on PC they blame piracy..."

All I'm doing is calling you out on your own statement - namely, that EA blames its PC failures on piracy. You asked if anybody else had noticed this. Nope. Haven't noticed it. So, again, link please. It's not difficult.

You're saying that EA blames all its commercial failures on piracy. So give us a link then.

That's not what I said at all, and have already stated I was talking in general terms. Next time I'll keep your level of brain activity into account and will make sure I'm painfully clear.

And funny about what you think a forum is for. Whever somebody takes issue with something you say, you respond with histrionics like deleting several posts or flaming everyone.
 
Super weak way to debate somebody. Usually happens during a debate when somebody has been backed into a corner and can't get out.

Which you know all about, don't you.

Your thread includes "thoughts and opinions". I and others have given them, and you've got stuck into the ones who disagree with you bordering on personal attack. If you wanted this thread to be the Dead Space 2, Visceral and EA Worship Centre, you should have put that in your title and not asked for people's opinions.
 
That's not what I said at all, and have already stated I was talking in general terms. Next time I'll keep your level of brain activity into account and will make sure I'm painfully clear.

And funny about what you think a forum is for. Whever somebody takes issue with something you say, you respond with histrionics like deleting several posts or flaming everyone.

Huh? You clearly posted that EA blames its commercial failures on piracy?

But nevertheless, if you want to re-work your own posts (even though the evidence is right there), and claim that you were speaking in 'general terms', then that should make it even easier for you to provide a link.

Just one link. That's all I'm asking for. I want to see where EA has had poor sales and blamed piracy for it. You clearly, clearly named EA in your post.

Just give me the link. No link, then you're just making shit up because you like the sound of it.
 
Huh? You clearly posted that EA blames its commercial failures on piracy?

But nevertheless, if you want to re-work your own posts (even though the evidence is right there), and claim that you were speaking in 'general terms', then that should make it even easier for you to provide a link.

Just one link. That's all I'm asking for. I want to see where EA has had poor sales and blamed piracy for it. You clearly, clearly named EA in your post.

Just give me the link. No link, then you're just making shit up because you like the sound of it.

I said they could blame it on piracy (instead of "we screwed up by offering a gimped version of a console game to the PC"), not that they do.

Jesus christ.

Here's your link...and another one. That's two significant heads under EA that blame piracy for low sales.
 
It's an unwinnable position IMO. If you buy the PC version, you reward EA for it's anti-PC behaviour. If you buy the console version, you reinforce the trend of consoles being more profitable than the PC, and again reinforce the anti-PC behaviour. If you buy neither, EA can always blame piracy (for PC failures) or come out with "[Game] didn't meet our quality expectations" explanations (for console failures).

Anybody else noticed this? Whenever a game fails commercially on PC they blame piracy...but when a game fails commercially on console, the publisher either comes out with a statement as above (EA with Medal of Honor) or fires entire staff departments and closes down entire developers as punishment (Activison with Guitar Hero, DJ Hero, Prototype and Singularity).

Yeah, it's a no win situation. But Dead Space is too good of a game, so I have to play it.
 
I said they could blame it on piracy (instead of "we screwed up by offering a gimped version of a console game to the PC"), not that they do.

Jesus christ.

Here's your link...and another one. That's two significant heads under EA that blame piracy for low sales.

ROTFWL!

Both of you guys were clearly googling in a desperate attempt to find links in which EA executives blamed the commercial 'failures' of PC games on piracy.

And what did you come up with: two links, one of which leads to a quotation from Cevat Yerli, whom you incorrectly identified as being 'a significant head under EA' (he's the president of Crytek, so you might want to get your facts straightened out here... http://en.wikipedia.org/wiki/Crytek), and one of which leads to Peter Moore from 2008 who pulled the plug on Madden for the PC, which is hardly tantamount to blaming the commercial failure of PC games due to piracy.

Seriously this is the best you can do? You actually believe you've proven your point, don't you - that you've provided major evidence of EA executives blaming piracy for the commercial failure of their titles.

Um, no you haven't. What you've demonstrated is that you can't find evidence for the ridiculous accusations which you make up and post on the Internet.

Anyhow, you're right about one thing, this silly debate is sidetracking this thread, so back to Dead Space 2, a title which you seem not to own, which makes me wonder why you're even posting in this thread? If you have comments about Dead Space 2 maybe you should post them. If you haven't even played the game then maybe you should stay away from this thread until you have.

How would you like it if you created a thread for a title, and some guy who hadn't even played the game, started posting semi-belligerent comments about the game's publisher, and contributed zero to the thread. Wild guess here. You'd call him a troll.
 
Purchased this last night. My hearing isn't the best, but this game seems to sound amazing. I got a fresh set of speakers yesterday to go with it. So far, I'm impressed.
 
Purchased this last night. My hearing isn't the best, but this game seems to sound amazing. I got a fresh set of speakers yesterday to go with it. So far, I'm impressed.

The sound and the lighting are both done extremely well - there's always something to see or hear, which is why it's best to take it slowly in this game.
 
This game is a big improvement in a lot of ways, the lighting/ sound are exceptional.
I didn't really get that scared in this first one, but they have improved from just the normal pop out scares in my opinion, I will definitely say that it isn't extremely difficult to kill groups of them but I'm gonna do zealot or hardcore after I finish the first play through.
 
This game is a big improvement in a lot of ways, the lighting/ sound are exceptional.
I didn't really get that scared in this first one, but they have improved from just the normal pop out scares in my opinion, I will definitely say that it isn't extremely difficult to kill groups of them but I'm gonna do zealot or hardcore after I finish the first play through.

The first game made me jump in places, but mostly I just felt very tense while playing - this feeling only lasted until about Chapter Five though, whereupon I grew desensitized to it, though I have no idea why.

I felt the same way while playing through Half Life and Half Life 2 - those titles, when I played them on day one, were nerve wracking experiences... the feeling of tension just never let up... but for some reason I lost that on my second playthrough.
 
I am going to break something if I die to the same thing over again. I just started the game and I am running down a hallway and something jumps out of a seat and tackles me, at which point I am supposed to spam some key. I am using mouse and keyboard and I have no idea what key it is. Sometimes it looks like F, sometimes it looks like E, sometimes it looks like C.... I am about to lose it here. lol

I have to quit the game until someone helps me out here for fear of punching my monitor.

Edit: I guess it was E, after dieing 10 times to figure it out, lol.
 
Last edited:
its always E in this game and I don't why you would have trouble seeing that unless your vision or monitor is screwed up.
 
I believe he's talking about the very first sequence of the game, when you leave your cell.

Almost immediately you get tackled by a necromorph. During this tutorial part of the game, the icon for the E-key starts flashing in typical fashion, but it's close to the ground, and is difficult to see. I played through all of Dead Space, and my first time playing Dead Space 2, I got tackled by this Necromorph and just sat there like an imbecile, and died. I hadn't seen the E-key icon flashing near the ground.

But, yes, Cannondale is correct - it's always the E-key.
 
I am playing through one right now, the first time I got tackled I seen something flashing but it wasn't even on the screen. All I could see was the top of the box.
 
I am playing through one right now, the first time I got tackled I seen something flashing but it wasn't even on the screen. All I could see was the top of the box.

It's an E. And yeah, it does sometimes go off the screen. I noticed that too.
 
ROTFWL!

Both of you guys were clearly googling in a desperate attempt to find links in which EA executives blamed the commercial 'failures' of PC games on piracy.

And what did you come up with: two links, one of which leads to a quotation from Cevat Yerli, whom you incorrectly identified as being 'a significant head under EA' (he's the president of Crytek, so you might want to get your facts straightened out here... http://en.wikipedia.org/wiki/Crytek), and one of which leads to Peter Moore from 2008 who pulled the plug on Madden for the PC, which is hardly tantamount to blaming the commercial failure of PC games due to piracy.

Seriously this is the best you can do? You actually believe you've proven your point, don't you - that you've provided major evidence of EA executives blaming piracy for the commercial failure of their titles.

Um, no you haven't. What you've demonstrated is that you can't find evidence for the ridiculous accusations which you make up and post on the Internet.

Anyhow, you're right about one thing, this silly debate is sidetracking this thread, so back to Dead Space 2, a title which you seem not to own, which makes me wonder why you're even posting in this thread? If you have comments about Dead Space 2 maybe you should post them. If you haven't even played the game then maybe you should stay away from this thread until you have.

How would you like it if you created a thread for a title, and some guy who hadn't even played the game, started posting semi-belligerent comments about the game's publisher, and contributed zero to the thread. Wild guess here. You'd call him a troll.

Yet again, you completely fail to comprehend basic English and are choosing to ignore my explanation of my post.

My comments are in context and are related to what other people have posted, so I have as much right to post here as I want.

Others have posted about the game like cannondale, and you accused him of having no taste because he dared to have a different opinion than you.

Your overzealous defence of every big budget title from EA is truly baffling and more than a little pathetic.
 
most of the the textures are way better looking but I get horrific color banding in some spots. I gave up on playing it on my lcd because of the backlight bleed ruining this game but most of the color banding is still there on the crt too.

You know, there is some ugly color banding. I haven't played much, but even in the opening sequence I can see color banding.
 
Back
Top