Counter Strike: Global Offensive

It's exactly what I would call a Valve game. Valve are amazing sponsors/backers of good games by good studios (Portal, Portal 2, L4D, L4D2, et al), but I have yet to come across a source-engined game that doesn't suffer some glaring issues. It's however many years on and TF2 still sucks dick if you do anything on your computer after trying to launch it, and takes a good 30s to tab back in on 8GB of RAM. And unfortunately half the time I tab out of GO it crashes, no differently from the rest.

Except that Hidden Path is the developer of this game and is the reason for its falling short on every level.
 
Doesn't Valve have complete and utter control of the reigns now? Pretty sure I saw an HPE employee post on twitter or the mailing list or something the other day saying they're not working on it any more and that it's all Valve.
 
Doesn't Valve have complete and utter control of the reigns now? Pretty sure I saw an HPE employee post on twitter or the mailing list or something the other day saying they're not working on it any more and that it's all Valve.

Ive seen no change from when the private beta launched till now. Valve just pushes the updates onto steam and plays PR. HPE is likely very much still involved just like with CSS.
 
There will be an update for this game in the next hour.

If you seriously think anything will be fixed then Im sorry for you.
 
Except that Hidden Path is the developer of this game and is the reason for its falling short on every level.

Funny how people will attribute shortcomings to any other developer involved but any good points about a game released by Valve are all attributable to Valve. Why are people like this.
 
Funny how people will attribute shortcomings to any other developer involved but any good points about a game released by Valve are all attributable to Valve. Why are people like this.

It doesnt help that the developer involved has ruined games already..... Valve is just as at fault as them at this point. Ive been on the mailing list since day 1. They pretty much ignore all feedback. With this game there really isnt ant good points. LOL
 
Here is a list of things that was posted on the mailing list for them to fix.

-make gamemodes.txt for default use only. Use of other configs makes it obsolete.(maplists, server.cfg, etc)
-allow server side FPS.
-server side fps drops over time on windows machines.
-Allow menus to be usable when dead.
-Server hibarnation cvars dont work
-taser in other modes cvar doesnt work
-the 25 or so other cvar/svar/commands that are still locked when there is no reason.
-Make steam accounts not required to update gameservers.

I could go on. These are crucial issues that have been brought up numerous times with some of them dating back to months ago. Its being blatently ignored.


Here is the todays "MANDATORY" update.

Release Notes for 10/30/2012

[ MINOR FIXES ]

- GOTV relays now support up to 255 spectators per relay.
- Fixed a crash when connecting to a GOTV relay.
- Fixed tv_relaypassword.
- Added GOTV viewer count to the scoreboard.
- Improved highlighting of selected player for spectator.
- Fixed call vote panel showing an uninitialized button in some cases.
 
I really wish there were more maps for Arms Race. I love the game mode (just like gun game in CS:S) but only having 4 or 5 maps is a bummer.
 
Ever since the update which introduced the revised matchmaking I have been experiencing vpak errors which kick me out of competitive games a lot. It doesn't happen as much as casual mode, but this crap is pissing me off. There have been others experiencing this issue as well and it Valve doesn't really give a shit about looking into it.
 
I waited probably an hour total today trying to find an ingame, matchmade game to no avail.

Finally gave up and reactivated my ESEA account. Had a full pug in just a few minutes, and bam, an actual close, good game. Got my second game just as quick. Fuck that shit.
 
Nope stick with the classic green. The dynamic is shit but gives you an good idea where your spreads are going/controlling your recoil to burst shots.
 
Do any of you guys use the new crosshair?

I do, it's superior IMO once you get used to it.

The dot is outlined and parts of the lines are black so it's always visible in light or dark unlike classic, and it gives both a rough estimate and the real accuracy at the same time. The only downside is that when you crouch and it converges, it's a little cluttered

I'd probably switch if it was possible to outline the classic crosshair.
 
Playing the game through the Free weekend. Not liking it. Seems like the pace is a bit quicker than Source (have not played in 4 or more years so I might be wrong). Weapons seem to kill a bit more easily. Not liking the new HUD features (player outlines, avatars, ect.) I also don't like the menu and the buy menu. Overall the game seems a bit stale and dull. Though being a remake of a 1999 game I guess that is to be expected. :p

Interesting how some maps (Inferno) look almost the same as Source graphics wise where as some maps are a night and day difference (Dust).

Though for the price it isn't bad.
 
Playing the game through the Free weekend. Not liking it. Seems like the pace is a bit quicker than Source (have not played in 4 or more years so I might be wrong). Weapons seem to kill a bit more easily. Not liking the new HUD features (player outlines, avatars, ect.) I also don't like the menu and the buy menu. Overall the game seems a bit stale and dull. Though being a remake of a 1999 game I guess that is to be expected. :p

Interesting how some maps (Inferno) look almost the same as Source graphics wise where as some maps are a night and day difference (Dust).

Though for the price it isn't bad.

Pistols are all buffed from their old equivalents. A couple other pistols that aren't the deagle can now 1 shot you through a helmet at very close range. A lot of other weapons are different (for the better) as well too.

Pace really doesn't seem very different, though people are hilariously rush happy in pubs so that's probably what you're seeing. It's funny because if your team plays cautious and intelligently, it'll be like slamming into a wall for them as they charge into certain, coordinated death every round. Menu doesn't really matter to me because I have the whole thing memorized at this point and it only takes me a couple seconds to buy out.
 
Pistols are all buffed from their old equivalents. A couple other pistols that aren't the deagle can now 1 shot you through a helmet at very close range. A lot of other weapons are different (for the better) as well too.

Pace really doesn't seem very different, though people are hilariously rush happy in pubs so that's probably what you're seeing. It's funny because if your team plays cautious and intelligently, it'll be like slamming into a wall for them as they charge into certain, coordinated death every round. Menu doesn't really matter to me because I have the whole thing memorized at this point and it only takes me a couple seconds to buy out.

I'll give it some other tries. I think I just don't like this gameplay style anymore.

I'll try Office next.
 
I have been playing source lately after a 2 year haitus. I have to say as bad as that game is messed up it feels precise compared to GO. GO feels bulky and sloppy.
 
Finally got to play Office in mm... My team sucked balls... bad. I was the only person on my team with a positive kd or had a clue of the tactics on that map. :(
 
I have been playing source lately after a 2 year haitus. I have to say as bad as that game is messed up it feels precise compared to GO. GO feels bulky and sloppy.

I agree here. I don't like the movement, it certainly feels different.
 
Anyone else get palpitations and feelings of mild euphoria when you finally get your hands on an AWP?
 
Anyone else get palpitations and feelings of mild euphoria when you finally get your hands on an AWP?

I try to avoid using the AWP. I get bored a lot when playing with it. I will say I enjoy playing corners with the nova a lot.
 
I tried GO for the first time tonight. I haven't really played 1.6 since Source came out, and I haven't played Source in 4-5 years.

It's amazing how quickly the "one more round" feeling comes back. I've only played for a day, so it's hard to judge, but office is already 100 times better than in Source trying to navigate all of those clunky physics objects. Grenade throws are also much better. I guess my feelings can be summed up pretty briefly: I want to keep playing (and I've been burnt out on CS for a while).
 
Anyone else get palpitations and feelings of mild euphoria when you finally get your hands on an AWP?

No, I get boredom. It's such a tedious gun to use. Rather use a UMP or MAG7 or something that requires you to challenge yourself. There's never been anything rewarding to me in getting a good score by sitting in a choke point with a highly accurate 1HK gun.
 
i have a lot of lockup and crashes with it, sometimes in the first few minutes and sometimes it takes 30-45 minutes, sometimes i can recover by dropping to desktop and clicking the icon, but sometimes its a hard lockup with sound looping and i have to hit the reset button.

ive tried a bunch of different drivers, including audio but nothing works so far, this and sniper elite v2 are the only games crashing consistantly on me, once in awhile a different game may get a slow down, but these two games are gonna crash no matter what I do,

think im gonna try a pci-e sound card and see if that helps, thats the only room for a open slot i have.
 
Game wouldn't load properly for me last night. seems to be fine now but I noticed an update this morning.

The update will be applied automatically when your Steam client is restarted
Valve issued yesterday a new patch for Counter-Strike: Global Offensive (CS: GO) repacking content to reduce CS:GO disk usage from 6GB to 4.8GB. The patch also implements separate sound for distant grenade explosions to make the distance easier to gauge. Sound crossfades near and distance sound between 800 and 2800 units.
 
Its insane to me that CS1.6 is still on steams top 5 games played daily. I loved 1.6 but I could never go back to playing it
 
Yo so I have been playing this a ton, this shit rules. Anyone into doing comp matches? I'm not the best but I really like it.
 
Half the time the guy was shooting at the feet. Looks sloppy. Is that what passes for professional these days?
 
Half the time the guy was shooting at the feet. Looks sloppy. Is that what passes for professional these days?

The shooting looks a bit off (like there's no kick) because it's recorded from a demo, but yes, recoil will send your shots off your crosshair in CS, which is why he's pulling down against it to compensate...

not sure what is so surprising.
 
The shooting looks a bit off (like there's no kick) because it's recorded from a demo, but yes, recoil will send your shots off your crosshair in CS, which is why he's pulling down against it to compensate...

not sure what is so surprising.

I know how recoil works just didn't see the gun walk up in the video and in one frame the guy shot his little toe and it killed him.
 
no, I mean more than the recoil dragging up, it will also literally pull your shots above your crosshair, that's why he's aiming low.
 
Back
Top