SuperGee said:I'am talkin about what CPU do for
Crysis
PPU
and what CPU can mean for PhysX.
And the latest and grates Gaming CPU platform Conroe.
Games are CPU/GPU dependant. How much depends on wich game.
PPU has made a triangle so they called it.
I think CPU GPU is a Chian of setup the next Frame. FPS as frames Per second.
PPU triangle is more a looped chain. Or a chain with a loop
CPU PPU CPU GPU.
CPU must set up a lot more PhysX for offload computation. And compute this massive result back in the game logic wich setups the render offload to the GPU. Plus a lot of other things in between AI sound server etc.
The Time per frame is now split in three. where CPU part is made of two sup parts.
So i wonder a PPU game could be More CPU intensive. and also stress the GPU more.
Each part has less time to do there thing.
So would the most game accelerating CPU could benefit PPU. Oh yes I think there is some latency time lost in transporting the load to and the result back. So the Computing time is smaller.
And a DC can make a PC run smoother. Lot's of system threads.
Did i say your name?