chockomonkey
[H]F Junkie
- Joined
- Oct 11, 2003
- Messages
- 8,315
that doesn't seem big enough for 50k... IIRC i'm at about 20k and have several towns and a couple cities
The only thing I hate about this game is the instsance on being so contemporary. My cities feel kinda homogenous. No eras. Sim City 4 had eras and building would style change over time. Plus larger methods of transit become unlocked in time. Even though it lacked 3D and curved roads, the cities felt more alive in SC4....
Gah.
I like to look at my low dense areas with dirty industry, the first era. Then after everyone in town is educated, everything else is high dense and no dirty industry, the next era.
I know, not the same, but still, when was the last time you played SC4? I know when I did, the day before Cities came out. Every time I think of playing it again, I open Cities. I think we actually did get the true successor to SC4 right here. Ironic, isn't it?
that doesn't seem big enough for 50k... IIRC i'm at about 20k and have several towns and a couple cities
No mods. Also the colossal order logo shows just solid cyan when I start the game. I even reinstalled the thing and wiped old setting files.Wow thats Crazy. I have not seen that before. My only issue is a goofy memory leak at times causing 16gb of ram to not be enough after 30 to 60 minutes. I had some weird issues with some buildings I downloaded in one of the recent updates. Seemed to get fixed within a day or two.
Do you have any downloaded tree's or anything that may have replaced original assets? Looks more like a potential GPU driver issue though right now.
Plus I want to try my Steam Controller with the game.
I suck so hard at city building. Darn it I'm going to sit down tonight and figure it out once and for all. Plus I want to try my Steam Controller with the game.
That may wind up being a nightmare...
The only challenging part to this game is the first 100k people. Once you get past that, it is a breeze.
Now.....given..... I use a lot of pre-fab layouts that have roads and walk paths etc built into them. So I can just plop down massive areas with ease. As soon as you start cranking out massive subway lines, and highways that encompass all zoned pre-fab areas, it is pretty smooth sailing.
You can use the asset editor to create your or there are lots of options that people have already created in the Steam Workshop. I have found a few intersections/interchanges in there that I use quite often. I haven't tried any of the pre-fab sections myself but I have seen them when searching the workshop.What is your workflow for this? are you using the asset editor?
I have been out of loop for a bit and just getting back into it. I played vanilla when I started and am looking to expand my horizons now with more content/mods.
TIA
You can use the asset editor to create your or there are lots of options that people have already created in the Steam Workshop. I have found a few intersections/interchanges in there that I use quite often. I haven't tried any of the pre-fab sections myself but I have seen them when searching the workshop.
The hardest part of this game for me is transportation. I tried to supplement roads with public transport systems but i never really felt i knew what i was doing. I've watched some tutorials and it's pretty heavy stuff...
Totally. Its hard to predict what the affects of any given expansion will be on your current infrastructure. I'll tell ya one thing--I definitely give my city's planners a little more credit than I previously did before playing this game lolAgreed. The learning curve is two fold; figuring out how to be a traffic engineer and also figuring out how the transportation modes are most efficient. I had some decently set up bus lines, then I added onto my city and wrecked it. Gives it a great level of immersion though.