Blade-Runner
Supreme [H]ardness
- Joined
- Feb 25, 2013
- Messages
- 4,366
Just cancelled my origin access sub, game didnt do anything for me. I may take a look again in 6 months or so.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Just cancelled my origin access sub, game didnt do anything for me. I may take a look again in 6 months or so.
I'm finally Lvl 30...will hopefully get some good Legendary/Masterworks rolls...
Good luck with that. It's a pain in the ass just to get Legendary and MW items to drop in the first place, and most of them will be terrible rolls.
Like I said before you get a weapon you like use it then when you do the required achievement (killing elite or legendary stuff) you can craft it.
I crafted an Avenging Herald with 30 luck 150 weapon damage . So it is not an endless loot grind. However you do need masterwork embers that is a whole different subject (check youtube).
There is an exploit you can use the epic version and hit once swap to ANY masterwork gun hit once mob dies you get a credit.but you need to have the weapon already in your inventory...you can't craft a blueprint for a weapon that's not already in your inventory...you do those challenges to get the crafting blueprint only to get a better roll (for better inscriptions)...so it doesn't change the grind at all
In a group you hardly see anything alive longer then a second on GM1 , if you do tyrant mines it is going so fast that people just grab those orbs and when you are finished the mobs just vanish nothing to kill....I did a few of those Legendary Contracts solo in Grandmaster 1...crazy difficult...they should give you some bonus or guaranteed Legendary drop for completing them solo
The mobs that spawn during the platform sequence in Tyrant's Mine don't have a chance to drop anything, just FYI.In a group you hardly see anything alive longer then a second on GM1 , if you do tyrant mines it is going so fast that people just grab those orbs and when you are finished the mobs just vanish nothing to kill....
after you finish the orbs (2nd encounter) you get to fly to the poison ally (the one with the eggs before the door) you can try and kill mobs on a separate segment east of that door , few scar and one with a shield those do drop thingsThe mobs that spawn during the platform sequence in Tyrant's Mine don't have a chance to drop anything, just FYI.
they really need to improve the drop rates on Legendary items...I'm all for end-game grind but this is crazy...I've done a ton of Strongholds, Quickplay, Freeplay at various Grandmaster levels and have only received 2 Legendary drops (I did receive the Divine Vengeance assault rifle which is pretty cool)...I keep getting the exact same Masterwork drops over and over
also where is the March content drops?...way too many new Freeplay events listed on the March roadmap...they really needed to add at least 1 new Stronghold in March (a new one is scheduled for April)
Nothing is coming....
if you don't like the game that is fine...but your posts have become so negative and silly...it's like you have some personal issue with EA/Bioware...you keep saying that they are not going to support the game anymore, no patches or new content etc...that's crazy...they've been releasing patches on a consistent basis since launch and have been fixing issues as they arise...they're doing an excellent job supporting the game
You're free to just stop following the game if you think the devs are going to just drop support.Dude take a step back and give it a real look. The game is not going to last, its just not. They can't even patch the game with out breaking it over and over again.
You're free to just stop following the game if you think the devs are going to just drop support.
they really need to improve the drop rates on Legendary items...I'm all for end-game grind but this is crazy...I've done a ton of Strongholds, Quickplay, Freeplay at various Grandmaster levels and have only received 2 Legendary drops (I did receive the Divine Vengeance assault rifle which is pretty cool)...I keep getting the exact same Masterwork drops over and over
also where is the March content drops?...way too many new Freeplay events listed on the March roadmap...they really needed to add at least 1 new Stronghold in March (a new one is scheduled for April)
Stream set for Wednesday from Bioware. On the Anthem website you can now click the updates from March and April. Those for March will be announced is my guess in the afore mentioned stream.
Actually they don't need to improve the drop rate for legendary items. They need to make game play more interesting. In the end when you have all the legendary items the game will still be interesting to play. And if the only focus is drop rate the game will become really bland.
Guess which people already quit , the ones having an abundance of legendary items .
Today I was playing on the interceptor and doing a hard difficulty dungeon run (tyrant mines) and 2 n00bs join one with 122 item level and other with 220 item level .... They died a lot of times. I setup the interceptor for doing harvest runs for quick completion of world challenge daily's. Getting a good amount of materials for each node I harvest (save defender weapons for this)
LOL yup totally a troll,didn't drop a fair amount on this game at all. You guys are fooling yourselfs at this point.
Anthem is just broken is so many critical ways. The worst just being all the load screens. Couple that with no PVP, etc and I just don't see why people continue investing time in this game.
I've seen (and heard) a lot about load screen issues, but I didn't really have any issues with them. They're a bit long for PC gaming, but they're no worse than most console games.
On the other hand, I think the way the various game screens and modes are arranged is pretty horrendous. Having to go to 3 totally different UI screens (that are independent of one another) is ridiculous. Even if this game has been in the works for like 6 years, that seems like something the UI/UX team should have flagged a long time ago.
load times are not an issue at all on my SSD...I think that might be a bigger issue on consoles...once you get used to the quirks such as not being able to change your loadout mid-mission it feels fine...you get used to it...as far as pvp, I'm not sure it would work in in a game like this...plus who's to say that they can't add it in later...they do seem to be addressing issues rather quickly so like I've been saying from the beginning- the game we see today will most likely evolve into something greater 6 months from now