Jesus those are horrible games. I have a quite few games in my rather large Steam library and I have made mistakes, but not those ones.
That is the point.
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Jesus those are horrible games. I have a quite few games in my rather large Steam library and I have made mistakes, but not those ones.
The game is certainly not a 2/10, but even the most notorious corporate mouthpieces don't dare give it more than 5s and 6s. Remember, for them a 7 is an average game.Its possibe basing your choices on graffiti may not be ideal.Its been shown the rating of people who have played the game, is far higher than the echo chamber that writes on your wall.
Its possibe basing your choices on graffiti may not be ideal.Its been shown the rating of people who have played the game, is far higher than the echo chamber that writes on your wall.
Don't support this garbage. People like you are the problem. You can control yourself and still reward companies for bullshit releases. Vote with your wallets if you want any chance to change the path the gaming industry is going down.
Best thing I've heard about 76 was someone saying that Bethesda should have just made it a FO game similar to borderlands where ytou could solo it or play through the story with friends in co-op.
You have played it? The people who are playing it largely love it and that's starting to show above the noise. How that makes you a fanboi escapes me.
Can we get the cliff notes on what is wrong with the game for those that haven't followed it closely?
You are telling me, an 72 year old man, I can't honestly say its good. Go fuck yourself.
As a fan of the Fallout series since the first, and someone with almost 600 hours in Fallout 4 alone, I don't understand the mixed or hateful reaction to 76. While I could do without pvp aspect, I rarely run across other players anyway, and I love this game. Sure it has some of the same glitches as Fallout 4 and Skyrim, and hopefully these will be addressed, but few would call either of those games 5/10 unplayable blah blah. It is engrossing fun for me.
As a fan of the Fallout series since the first, and someone with almost 600 hours in Fallout 4 alone, I don't understand the mixed or hateful reaction to 76. While I could do without pvp aspect, I rarely run across other players anyway, and I love this game. Sure it has some of the same glitches as Fallout 4 and Skyrim, and hopefully these will be addressed, but few would call either of those games 5/10 unplayable blah blah. It is engrossing fun for me.
Well, as the above example shows, age alone doesn't make you wise, just, well old.You are telling me, an 72 year old man, I can't honestly say its good. Go fuck yourself.
ME:A was OK as a concept, it had bugs at launch, and many of the faical animations were bad. However F76 seems to be flawed on a conceptual level. It would still just be F4 without a story if it had zero bugs and performance issues. I played F4 to explore interesting areas, and to meet interesting npcs, and to enjoy the story. F76, has nothing but pointless exploration to find loot, that you can't pick up because of the limited inventory. It is flawed on many levels, not just because of the bugs. I'd easily look past the bugs, if they weren't frequent and game breaking. F76 seems to be an attempt to use the fallout name and F4 assets to push out a multiplayer game with the least amount of effort. Despite their claims to the contrary, this can't be their biggest undertaking yet. It reeks of zero fucks given. It should've been pushed back a year at least, to iron out the issues, make the gunplay multiplayer friendly, and to populate the world with actual npcs.This feels a lot like Mass Effect Andromeda. Most of the people complaining and making fun of the game haven't played it and are just parroting what they're supposed to think.
You are telling me, an 72 year old man, I can't honestly say its good. Go fuck yourself.
I've experienced no bugs in FO76 myself. I have only about 5 hours though.
Appropriate analog; MEA a game a year and a half after launch is "selling" for $8.99 or lessThis feels a lot like Mass Effect Andromeda.
Oh how quickly one forgets.... https://hardforum.com/threads/mass-effect-andromeda.1865497/ , read through those posts. You can watch with eerie familiarity Fan enthusiasm drain into the black hole of despair as the painful realization overcomes denial and almost everyone realizes they are watching the slow gutt removing death of a franchise at the hands of inept developersMost of the people complaining and making fun of the game haven't played it and are just parroting what they're supposed to think.
Its possibe basing your choices on graffiti may not be ideal.Its been shown the rating of people who have played the game, is far higher than the echo chamber that writes on your wall.
...all things already mentioned and ; client side collision detection , and ,already, two patches weighing in at close to 100GBCan we get the cliff notes on what is wrong with the game for those that haven't followed it closely?
I think that hits it right on the head.ME:A was OK as a concept,... However F76 seems to be flawed on a conceptual level.
... F76, has nothing but pointless exploration to find loot, that you can't pick up because of the limited inventory. It is flawed on many levels, not just because of the bugs. I'd easily look past the bugs, if they weren't frequent and game breaking. F76 seems to be an attempt to use the fallout name and F4 assets to push out a multiplayer game with the least amount of effort. Despite their claims to the contrary, this can't be their biggest undertaking yet. It reeks of zero fucks given. It should've been pushed back a year at least, to iron out the issues, make the gunplay multiplayer friendly, and to populate the world with actual npcs.
The combat was the worst element of F4, that we tolerated to get the rest of it, now they release a game that is built around that single aspect of F4. Of course it will fail. I didn't expect it to fail this bad, but it's a good thing that it did. Because it tells devs, to don't release half assed garbage.
This is the Bethesda SOP. Make a game that is 60-70% complete and release it. Then release the mod tools for the fans to fix everything. Saves a lot of money and time in development.Honestly, I've never liked Bethesda's style. I haven't really enjoyed one of their games since Oblivion. However, unlike most people I only put the basic 40 hours into it to finish the main story and I was done with it. I used some mods but that didn't carry me too much beyond the original 40 hours. I think the Bethesda games are lacking in polish and technical execution. I always hated how you "interacted" with the environment with an invisible body. The menus have always been shit. Story telling isn't done in a particularly compelling way, etc.
I have played about 20 hours since launch on the xbone. It does have a handful of bugs that are annoying at times, nothing game breaking though, and I do wish there were at least some npcs/factions in the game instead of just terminals and corpses and factions that really don't mean anything without npcs.
If you can get it at a discount, I would still recommend it. It is not a bad game, and I have been having fun playing with my friends and family. Without them playing with me, it is a game that just needs a bit more fleshing out. I get the feeling that they expected the player base to fill the voids left by npcs. That is not happening since I, and it seems more than a few others, essentially ignore other people on the server unless they are wanted or know them. There is little possibility of creating our own factions with 20 player server limits.
While I like the game well enough despite it's flaws, I don't expect the game to last more than a year or two b4 they start talking about shutting down servers unless Bethesda does something pretty unlikely. Fix the bugs, and add some npcs/factions/more interesting enemies.
Edit: Having lived in the upper Apalachian mountain region, I am appalled at the overseers pronunciation of "Apalachia"....
Game breaking bugs, like dead NPC's that require interaction thus making it impossible to progress .Can we get the cliff notes on what is wrong with the game for those that haven't followed it closely?
...all things already mentioned and ; client side collision detection , and ,already, two patches weighing in at close to 100GB
I think that hits it right on the head.
Did they achieve what they conceived of?
Somewhere along the line someone's hubris and obvious echo chamber certainly seemed to think so , and to make matters worse; pat itself on the back for doing so . Seen from the same conceptual point of view that FORCED the 'creation club' onto the start screen of FO4 I'd say the actual intent of the entire '76 push was to get a FO platform for the purpose of slow rolling micro-transactions ( and eventually loot boxes ) into the FO fanbase mindset.
Creation Club failed ( to live up to Corporate expectations) so some "genius" thought let's set up a brand new platform using the FO4 assets, but players as the actual content. What could go wrong?
YEP.
So , what's next from bethesda? Will they tell us if you don't like it don't buy it? Or , even better: Since you players ARE THE CONTENT, YOU ARE , OBVIOUSLY, THE PROBLEM. So, go Fix yourselves , oh and pay us for the courtesy we have extended to you for the opportunity to go Fix yourself .
Mostly netcode related and poor QA/QC. You might go 20 hours without a bug or you might go 5 minutes. Server stability seems mostly related to what players are actually doing. Since gamers are great at breaking servers and this is Bethesdas first attempt at MP... well it gets broke often.Can we get the cliff notes on what is wrong with the game for those that haven't followed it closely?
Mostly netcode related and poor QA/QC.((sic) in a nutshell , very concise, but that reads like a chinese tech manual to baseline users) You might go 20 hours without a bug or you might go 5 minutes. Server stability seems mostly related to what players are actually doing. Since gamers are great at breaking servers and this is Bethesdas first attempt at MP... well it gets broke often.
Is the game really worth 2/10? Not really.. but its definitely not worth 70 bucks either and it definitely should not have been released as it stands.
I still stand by my first comment about FO76. It is a way for Bethesda to iron out co-op gameplay before beginning production of ES6. It doesn't matter if the game does well and it doesn't matter if the game was finished. This is the release spot needed to find out if it was in the realm of sanity or not. Everyone who plays this game can enjoy it or not but at the end of the day, you are just beta testers for CO-OP mode later on. No matter how this plays out they win. They use a throwaway title to fix code so their flagship remains "good" and they use the experience to integrate IDs team into their own. Any money they make is just gravy. They can deny any links to their main titles at will.
/snipsnip