shadyqwerty
Gawd
- Joined
- Feb 16, 2012
- Messages
- 798
USE A CONFIG FILE TO LIMIT YOUR FPS!!!
1. Make a notepad file in C:\Program Files (x86)\Origin Games\Battlefield 4
2. Add the line, GameTime.MaxVariableFps 119.94
3. Save it as user.cfg
This made a HUGE difference for me. I would dip into the 80's pretty often in Shanghai before this and now I dip to 110. Sure if a tank blows up in my face, it'll tank lower, but that doesn't matter. I'm talking about when the building is down and you're in a tank, crossing the bridge. That used to drive me nuts, but now it's great! As an added bonus, power consumption is down.
If you're @ 60hz, try 59.94. Not sure why you have to use 4 numbers, but eh.
Also, if you wanna get rid of suppressive fire motion blur wo/ changing some settings to low, just add these lines to the config.
WorldRender.TransparencyShadowmapsEnable 0
WorldRender.MotionBlurEnable 0
WorldRender.MotionBlurQuality 0
WorldRender.MotionBlurMaxSampleCount 0
WorldRender.SpotLightShadowmapEnable 0
WorldRender.LightTileCsPathEnable 0
PostProcess.DynamicAOEnable 0
WorldRender.PlanarReflectionEnable 0
Also, I added a bunch of you!
1. Make a notepad file in C:\Program Files (x86)\Origin Games\Battlefield 4
2. Add the line, GameTime.MaxVariableFps 119.94
3. Save it as user.cfg
This made a HUGE difference for me. I would dip into the 80's pretty often in Shanghai before this and now I dip to 110. Sure if a tank blows up in my face, it'll tank lower, but that doesn't matter. I'm talking about when the building is down and you're in a tank, crossing the bridge. That used to drive me nuts, but now it's great! As an added bonus, power consumption is down.
If you're @ 60hz, try 59.94. Not sure why you have to use 4 numbers, but eh.
Also, if you wanna get rid of suppressive fire motion blur wo/ changing some settings to low, just add these lines to the config.
WorldRender.TransparencyShadowmapsEnable 0
WorldRender.MotionBlurEnable 0
WorldRender.MotionBlurQuality 0
WorldRender.MotionBlurMaxSampleCount 0
WorldRender.SpotLightShadowmapEnable 0
WorldRender.LightTileCsPathEnable 0
PostProcess.DynamicAOEnable 0
WorldRender.PlanarReflectionEnable 0
Also, I added a bunch of you!
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