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I've been following the dev team on twitter and they've actually responded by saying the game informer neither confirms nor denies the commander role in bf3. I seriously hope it does make a return though.
Here's an easy way to follow them without using twitter:
http://bf3.immersedcode.org/
^ saw your title, unaware of an organization named 'NAMBLA', googled it here at work, awaiting my IT guy to come into my office with questions.
note to self - pay for GenMay subscription and see what you monkeys are up to in there.
^ saw your title, unaware of an organization named 'NAMBLA', googled it here at work, awaiting my IT guy to come into my office with questions.
note to self - pay for GenMay subscription and see what you monkeys are up to in there.
Ok, I tried reinstalling and going back to BF2 over BC2....
Egad, I had forgotten how "foggy" everything looked!
El Alamein!!! I loooved the Desert Combat version of that map. So awesome in the Apache or MLRS.
Wow...Desert Combat Nostalgia. The days of aiming the MLRS cross hair at a specific point on a static cloud to be sure it hits the target you wanted. I loved that mod!
-dont make it so easy for armored vehicles to dominate infantry
@fausto412 @l_twin @gustavhalling I firmly believe when you play #bf3 you'll wonder how commander ever fit into team play to begin with.
They dont now, if they do for you, then you need another team.
im talking more of bf2 which is the true predecessor for bf3They dont now, if they do for you, then you need another team.
I tried the same last week. Re-installed BF2 & SF only to almost vomit when I finally launched.
It's funny how when you look back in nostalgia things always seem better than what they actually were.
Roll on BF3.
Only to those that think pretty graphics are more important than gameplay.
It's not just graphics. It's also the advancements made to their engine as time passes. The frostbite engine compared to the few few BF games version is night and day better. I loved Bf2/2142 but come on...running feels like running in quick sand and it's overall feel is clunky as hell. Let's not even talk about the ballistics and the overall feel of all the weapons. They have made steady progress with each title as the years have passed and I for one welcome BF3's graphics and engine capabilities. No intention of looking back. No matter what my fond thoughts of the earlier games were. I'm ready for advancement.
I agree with most of what you said, but I much prefer the feel of the weapons in BF2 over BC2. BF2 was one of the last games to handle recoil (and all of the other related aspects of shooting) the way that I liked. I find BC2 guns to be far too accurate when spray or bursting too quickly. It takes a lot of the reward away from being accurate with your initial mouse movement, which is much more challenging to get right than the secondary adjustments you make. That's just my preference.
I used to feel the same way honestly. I mean as in the crowd that says it's not l33t and your not skilled if you can't/don't kick ass with guns that have recoil like CS. I used to think that when I shot an M4 or an ak47 it should(even in small controlled bursts) be up in the sky. Then I started to realize that real guns don't react that way at all. if they did our SF and soldiers wouldn't be able to hit shit. Instead I don't have a problem with guns reacting close to how their real life counterparts do. It's no more or less l33t to kill someone with a gun that reacts properly or one that intentionally makes it fucktarded to soot at anything without having your ssights in the sky. I actually like the way the guns react in BC2/vietnam. I'm also someone that like (gasp) MOH and how the guns handle there. I know I'm gonna get shit for liking MOH on this forum as usual but whatever heh.
Yes because it's so realistic for SMG's to snipe people across the map. As long as they're bursting of course..... Sorry but BC2 is nowhere near how real guns fire. If you hold down an automatic weapon, you are going to shoot all over the place. If you burst fire quickly, you will still lose some accuracy. If you take your time and line up each burst shot it should be very accurate. But the bullet should only go a certain range, based on the power of the round.
In BC2, as long as you just burst, your first shot will always be dead on. Even if the recoil shows your sights have moved off the target. Spray at point blank seems to just always miss. If you are standing in front of me, and I hold down the fire on an HMG, you are going to be in little bits. Yet BC2 seems to have such a large penalty for full auto, regardless of range, that 99% of those shots will miss. Also, bullets travel as far as the map goes, and have very little drop. When SMG's shoot as far/accurate as sniper rifles, something is obviously broken. I hope you don't really think BC2 accurately resembles how real guns fire.......
Someone in a tank SHOULD be more of a threat than other infantry, and they should be able to rack up kills if the extra effort isn't put in to kill them. I'm no tank whore and I much prefer playing as infantry, but whenever I get into a tank, I can feel almost all attention being turned to me. I rarely last long.
I'm sure what really annoys most people is when their infantry are struggling to deal with the other teams infantry, and they also have a tank to deal with. In situations like that, tanks can really dominate. Just remember that giving a tank on your side some good support can easily make the other team just as miserable.
I never said BC2 represents how real guns fire exactly. What I do know is that a game like CS is NOT at all how real guns react. I'm sure we will get someone in this thread soon enough to correct me. Dan or someone into to guns big time will chime in. Bc2 might not be accurate either but I find it tolerable. I'm not a fan of the SMG shooting across the map in any game to be honest.
For example, destructible environments. I know a lot of people like them, I personally think it's over-rated and a bad idea for a game that has tanks and air crafts that drop bombs and shoot missiles. If it's in there, I hope its on a limited scale. Either way, looking forward to the release.
it's not for everyone, but i assume you've played BC2? when the game was announced i thought the destructible environment would be 'gimmicky', but when i played the beta i quickly became a fan. it's very fun to blow the wall out of a building and surprise an unsuspecting enemy. i'm looking forward to this feature in BF3.
It's not just graphics. It's also the advancements made to their engine as time passes. The frostbite engine compared to the few few BF games version is night and day better. I loved Bf2/2142 but come on...running feels like running in quick sand and it's overall feel is clunky as hell. Let's not even talk about the ballistics and the overall feel of all the weapons. They have made steady progress with each title as the years have passed and I for one welcome BF3's graphics and engine capabilities. No intention of looking back. No matter what my fond thoughts of the earlier games were. I'm ready for advancement.