spacing guild
[H]ard|Gawd
- Joined
- Dec 9, 2010
- Messages
- 1,356
In BF2 there is strategic destructibility, like blowing up bridges.
The thing that should be upsetting is that they lauded the destructibility of the game, which got everyone excited. Now they are backing-off that statement for multiplayer.
Kinda like a bait and switch. If they had just been honest from the beginning, everyone who plays or has played BF2 would have understood that this is a necessary limitation and there would have been little complaints about it. Of course, they always knew what they were going to do with the dynamics of the game.
Now, this opens up the door for other similar discrepancies of what we believe the game will be and how it will actually be.
If the this info is correct, as a long time BF2 player and fan of the series, I am fine with this aspect of multiplayer being "revised".
But if Dice "nerfed" the flying aspect of the game in terms of difficulty, variety and accessibility of online players to use jets and attack choppers, I will be fucking furious.
The thing that should be upsetting is that they lauded the destructibility of the game, which got everyone excited. Now they are backing-off that statement for multiplayer.
Kinda like a bait and switch. If they had just been honest from the beginning, everyone who plays or has played BF2 would have understood that this is a necessary limitation and there would have been little complaints about it. Of course, they always knew what they were going to do with the dynamics of the game.
Now, this opens up the door for other similar discrepancies of what we believe the game will be and how it will actually be.
If the this info is correct, as a long time BF2 player and fan of the series, I am fine with this aspect of multiplayer being "revised".
But if Dice "nerfed" the flying aspect of the game in terms of difficulty, variety and accessibility of online players to use jets and attack choppers, I will be fucking furious.