jonneymendoza
Supreme [H]ardness
- Joined
- Sep 11, 2004
- Messages
- 6,415
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you’re not going to be bringing buildings down in Battlefield 3 like you did in Bad Company 2 outside of scripted moments in singleplayer and possible hard-coded objectives in multiplayer.
why do I have a feeling this simply means that gigantic 5 story tall buildings and other key structures that are crucial to actually keeping the layout of the map intact are not entirely collapsible.
in some cases, in BC2, it was possible to force the other team to run through like a 200 yard open expanse of fucking death because anything that could have been used for cover is gone. this is dumb. turning the map into a complete and utter flat, open, devoid of cover wasteland is dumb.
consoles probably couldn't handle the must larger complex maps which the destruction on so they nerfed it.
much as I have loved the BF series since 1942 and played the hell out of them, I just know....BF3 is going to be junk.
Meh, I think this is crap, the videos of destruction were too good to be true. If they wanted to keep balance they should have made it a server option to have destruction or no destruction, not completely remove it. In BFBC2 I rarely ever had issues with too much of the map being destroyed. It happened occasionally, but usually it was due to an already one sided battle and it was outweighed by the joy of seeing the odd building collapse.
Its not like the building vanishes when it is destroyed, its still usable as cover for infantry, and if they're big buildings it'd add a whole extra dynamic level if the chunks of rubble are large enough to still hide behind easily as where at one stage you could hide in the building but later you're having to hide behind a chunk of a half destroyed column or something.
I was really looking forward to some good destruction. The more I hear about BF3 recently the more I feel its not gonna kill me just to skip it and play some of the other games in my backlog instead.
why do I have a feeling this simply means that gigantic 5 story tall buildings and other key structures that are crucial to actually keeping the layout of the map intact are not entirely collapsible.
in some cases, in BC2, it was possible to force the other team to run through like a 200 yard open expanse of fucking death because anything that could have been used for cover is gone. this is dumb. turning the map into a complete and utter flat, open, devoid of cover wasteland is dumb.
You read the article right? Not just the title...
You can still blow up parts of buildings, basically its gonna be just a few steel/concrete poles/pillars and blown out walls. Better than a totally destroyed building.
Seems like a step backwards to me...bringing down buildings in BC2 was one of it's greatest and most unique elements compared to a lot of other games, and now they are taking it out...
If true, just another step in the direction of BF2, which is completely welcomed.
Ok so this game has been in development for years now.......................
They are just now realizing for the first time they can't have the level of destruction in the MP portion of the game they wanted because of balance reasons?? Que? I smell bullshit. Get them boots on people. If this is true they are fucking inepth. I'm sorry but if your just now seeing for balance reasons or performaance reasons that you can't have the level of destructibility that we had in a game from a year and a half ago then you fucking fail. Maybe I'm reading a little too much into this but this really makes me lose some confidence in Dice. I hope they don' let us down with this game. Fuck. /facepalm
They are destructible, but not like in BFBC2 where they come crashing down. You can punch holes in them though. I don't get why everyone is getting so riled up about this, they tested it out in BFBC2 and noticed that it hurts balance for a lot of people so they are getting rid of it to make it more balanced.
Its like a cake that has icing on the icing, who wants that extra layer of icing?
Ok so this game has been in development for years now.......................
They are just now realizing for the first time they can't have the level of destruction in the MP portion of the game they wanted because of balance reasons?? Que? I smell bullshit. Get them boots on people. If this is true they are fucking inepth. I'm sorry but if your just now seeing for balance reasons or performaance reasons that you can't have the level of destructibility that we had in a game from a year and a half ago then you fucking fail. Maybe I'm reading a little too much into this but this really makes me lose some confidence in Dice. I hope they don' let us down with this game. Fuck. /facepalm
Seriously? I'm pretty sure balance issues are the very last thing you can work out, as you need a fully playable game to see how everything interacts together with real people playing the game. I doubt when they're coding the engine that was top of their mind.
Jesus, everyone just calm down.
"EA DICE developers claim that the destruction elements of Battlefield 3 will only be nerfed to provide better gameplay experience".
.....Yeah for Consoles.
LOL.
Dude the game at this point should be basically done. Fine tuning and polishing is what's done in the last few months before launch. You can't tell me this is the first time this has occured to them in the last ...what 3 years + of dev time? I'm sorry but I like Dice as much as anyone but I can't suck down this cool aid without sensing bullshit here somewhere. You wanna drink it down? Fine, but I don't have too.
This is 100% not true.
It has already been confirmed by Demize on Twitter that this article is 100% false. I don't know where they got that information from.
Chill the fuck out, people.