Battlefield 3 General Discussion Thread

AHAHA! I defended the use of battlelog and my opponents are starting to turn....I WIN I WIN!!! lol, j/k.

In all honesty I would still rather have a Battlelog/browser built into the game and maybe have the website version of Battlelog, just to check stats and loadouts, as an option instead of a requirement. :eek:
 
In all honesty I would still rather have a Battlelog/browser built into the game and maybe have the website version of Battlelog, just to check stats and loadouts, as an option instead of a requirement. :eek:

Ditto, still not a fan of battlelog.
 
Battlelog is actually functional, it's so far down the list of things I bitch about

Hit detection(sometimes it works great, other times its like im on 56k)

Terrible spawn system

Unable to revive people

My top three things I hate about the game. I actually like Battlelog.
 
Hit detection(sometimes it works great, other times its like im on 56k)

Terrible spawn system

Unable to revive people

My top three things I hate about the game. I actually like Battlelog.

Ya know...you should subscribe to a month of dialup just to see if you remember how "well" it works, lol.

Actually, [H]ardOCP and Kyle should do an article centered around 56k gaming in the modern day....call it, time traveling with my gaming rig, lol.
 
Battlelog is pretty cool I think - it's not revolutionary, but it's functional.

With some of the issues that still plague the game, it's one saving grace at least in terms of finding the server you want quickly and easily.

Every now and then I get a failure to join, or a crash on startup, just imagine how much rage there would be if you had to start the game EVERY time just to look for servers. I like knowing I can have everything in it's own protected memory space in Chrome. Game crashes on loading? no big deal, the server is already selected and ready for a re-try with a single click.

Fix the netcode is my biggest complaint.
 
In all honesty I would still rather have a Battlelog/browser built into the game and maybe have the website version of Battlelog, just to check stats and loadouts, as an option instead of a requirement. :eek:

what do you really think that would get you? BF3 takes seconds to go from checking with origin to loading the game

are you just stuck in an old school mindset of 'thats how it should work'?
 
Is this actually true? Most of the time when i get knifed I just go "ok i deserved it, I wasn't paying attention", i've never actually noticed I never herad'em comin.

Yep. The only sound you hear is from when people jump. It has basically frustrated me into not playing the small squad maps my friends and I prefer. I posted about this before but to me the game is seriously broken in this regard. Going back to CS 1.6 or CSS from BF3 is like watching that video where the girl gets her cochlear ear implant turned on.
 
The game just behaves poorly once you get a certain amount of people and vehicles going. On a map with jets, you can't hear infantry for shit. So without a squad on voice, it is best to just be in a vehicle yourself bc you are going to get raped. I rely so much on my ears as infantry that it is kind of like changing the furniture on a blind person. I get all out of sorts.
 
The game just behaves poorly once you get a certain amount of people and vehicles going. On a map with jets, you can't hear infantry for shit. So without a squad on voice, it is best to just be in a vehicle yourself bc you are going to get raped. I rely so much on my ears as infantry that it is kind of like changing the furniture on a blind person. I get all out of sorts.

Yeah, that's why I don't play much anymore. My audio cuts out randomly and only re-appears with an application restart. Makes the game unplayable.
 
Yep. The only sound you hear is from when people jump. It has basically frustrated me into not playing the small squad maps my friends and I prefer. I posted about this before but to me the game is seriously broken in this regard. Going back to CS 1.6 or CSS from BF3 is like watching that video where the girl gets her cochlear ear implant turned on.

I wholeheartedly agree.
 
I still can't believe people don't notice the lack of footstep sounds in bf3.
I don't know what you guys are doing wrong but I hear footsteps and movement fine. Unless there is a Jey/Copter battle right above me, I have no problem hearing people if I remember to pay attention to that kinda stuff.

Unable to revive people
I don't know what you are doing wrong but I revive people fine and my clan mates don't have any problems either.

what do you really think that would get you? BF3 takes seconds to go from checking with origin to loading the game

are you just stuck in an old school mindset of 'thats how it should work'?

I'm thinking that's the underlying issue for a lot of people. Though one simple fix I can't believe they havent done yet is to make the History tab on the server broswer show time/date stamps of when you played and also the ability to clear your history.
 
Maybe it's just a bug for people who is usnig "War Files" or whatever that audio mode is called?
 
I don't know what you guys are doing wrong but I hear footsteps and movement fine. Unless there is a Jey/Copter battle right above me, I have no problem hearing people if I remember to pay attention to that kinda stuff.

No way in hell you can when it gets crazy. Which is actually pretty realistic.

I used to work on the flight line and a jet is LOUD! You could be fucking a melon behind me while singing Warpigs and I wouldn't know.

Still, the main issue is the audio will start just cutting out and/or lagging. This is with as good as you can get for pc audio system with my settings tweaked right.
 
Is the premium pack worth buying, alot of people have bought it but i dont like any of them except close quarters.. hmm
 
Is the premium pack worth buying, alot of people have bought it but i dont like any of them except close quarters.. hmm

Hard to say if you don't like them because they haven't been released yet or even had the contents decided! :p

But, if you aren't going to like the other packs, getting a single would be cheaper. So it's a gamble. :D
 
I don't know what you are doing wrong but I revive people fine and my clan mates don't have any problems either.

Med kits/ammo kits on body(shoot the kit...noob why you be killing my ammo!)

Bad angles(try try again)

Bushes(roll the dice, might work but will die trying)

I was not saying I could not revive at all lol. Have almost 8000. PTFO ftw.
 
what do you really think that would get you? BF3 takes seconds to go from checking with origin to loading the game

are you just stuck in an old school mindset of 'thats how it should work'?

Not this chest nut again. Last time I timed it, loading BF3 via battlelog was no faster than booting up BC2 and joining a game via the server list....except that it actually took longer to reload assets each time you changed servers. And if you havent got Origin loaded, it does not take mere seconds for it to boot and authenticate.

But that's besides the point, what people were asking for was the option of having an in-game browser, not for it to be adopted in substitution of a web based battlelog. There is no reason why DICE couldn't have implemented both, except for the fact that they were rushing the game out to market because of a misguided goal of wanting to release before MW3 :rolleyes:
 
what do you really think that would get you? BF3 takes seconds to go from checking with origin to loading the game

are you just stuck in an old school mindset of 'thats how it should work'?

Possibly a more streamlined experience. Why change what's not broke?
 
Not this chest nut again. Last time I timed it, loading BF3 via battlelog was no faster than booting up BC2 and joining a game via the server list....except that it actually took longer to reload assets each time you changed servers. And if you havent got Origin loaded, it does not take mere seconds for it to boot and authenticate.

But that's besides the point, what people were asking for was the option of having an in-game browser, not for it to be adopted in substitution of a web based battlelog. There is no reason why DICE couldn't have implemented both, except for the fact that they were rushing the game out to market because of a misguided goal of wanting to release before MW3 :rolleyes:

thats retarded. why would do the same thing twice? thats pretty much always a bad idea......talk about a waste of resources, unless you want an identical browser both places, its still stupid because they are different environments and stiull require double the errorchecking

as for origin loading, you are simply moving that time not eliminating it, because thats going to happen no matter what.


Possibly a more streamlined experience. Why change what's not broke?

maybe its because I do other things besides playing bf3, but I find it much easier to hop into a game when I have a free half hour or whatever

not to mention that I havent used an in game browser that came very close to being as user friendly as BL
 
Possibly a more streamlined experience. Why change what's not broke?

i dunno, battlelog is pretty streamlined more so that most ingame server lists you dont have to load the game up to find a server or join off a friend just open the web browser and click play to get in the server you want.
 
thats retarded. why would do the same thing twice? thats pretty much always a bad idea......talk about a waste of resources, unless you want an identical browser both places, its still stupid because they are different environments and stiull require double the errorchecking

Yes, Valve is so retarded for incorporating a server browser in-game and one in steam for all their games.....what would they know, multibillion dollar idiots :rolleyes:
 
Why does battlelog take years to load now? WTF???? Thats if it loads......times out most times now - have to reload multiple times. Fuckin eA.....
 
I really wish this game had mod support. Throw in some free aim, remove bunny hopping, and make the weapons do some damage and it would be so much better.
 
Why does battlelog take years to load now? WTF???? Thats if it loads......times out most times now - have to reload multiple times. Fuckin eA.....

Gee, you too ? Same here... Fukin EA...
I either get Origin that crashes when I try to load a game, "joining soldier" or "joining game" that just hangs forever, or bf3 just flat out freezes while playing...I have to ctrl/alt/del and force closed bf3, origin, and aurora....I hate EA!!!!!
 
Yes, Valve is so retarded for incorporating a server browser in-game and one in steam for all their games.....what would they know, multibillion dollar idiots :rolleyes:


ah yes the company who has 1 real game, and the rest of constant remakes of the same content migrating to their updated engine

they also spend tons of time and money making hats for TF2, so lets not use them as a great example of time well spent :p


Gee, you too ? Same here... Fukin EA...
I either get Origin that crashes when I try to load a game, "joining soldier" or "joining game" that just hangs forever, or bf3 just flat out freezes while playing...I have to ctrl/alt/del and force closed bf3, origin, and aurora....I hate EA!!!!!


do you let your computer sleep/hibernate? if mine goes to sleep origin sometimes has to be closed/reopened to get it working again
 
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ah yes the company who has 1 real game, and the rest of constant remakes of the same content migrating to their updated engine

they also spend tons of time and money making hats for TF2, so lets not use them as a great example of time well spent :p

You should probably lay off the kool aid, because there are legions of people who would disagree with your characterisation of Valve's portfolio of games. And that is irrespective of the fact that making both an internal and external web browser is obviously not as retarded and farfetched as you would like to believe.

Lets not also forget that many non-Valve games which are integrated with steam works also take advantage of steam's integrated server browser......e.g. AvP, America's Army 3, Killing Floor, all the Serious Sam games, various mods, etc.
 
ah yes the company who has 1 real game, and the rest of constant remakes of the same content migrating to their updated engine

they also spend tons of time and money making hats for TF2, so lets not use them as a great example of time well spent :p

Hehe, some people worship the ground Valve walks on. Granted, they brought us a spectacular franchise with Half-life but as you said, they haven't done a whole lot. I would consider Rock Star to be a more successful game dev. company than Valve but Valve has probably done more for PC gaming than any other game dev or publisher has. I still have game's available to me through Steam that I would have long trashed or lost if I had a physical disk...its a dream come true for the closet nerd :D

Back to BF3 though, why would you spend twice the resources to duplicate something inside and out of the game, it doesn't make logical sense. Especially since they would both most likely require different coding, creating two seperate teams of workers, inconsistant patching methods, potential issues of patching a problem with one that causes a problem between the both working properly, and let's not forget that the out of game browser would require some sort of interoperability with the ingame browser for the connection handoff once the game was created. Just WAY too much more to deal with and ultimately, we as gamers, would suffer and people that complain about wanting an ingame and out of game browser would be the one's bitching about having just a single browser.

In the end, its about progress. Look at the MMO genre, most of them are evolving into a F2P (most, not all...yet) to keep up with the ever changing dynamic of their niche. Gaming is the same way across the board, just in different ways. Imagine with we still had game interfaces like Doom or Duke Nukem 3D...imagine if no one had tried new things with that. We'd still have a bar taking up a bottom tenth or so of the screen with all weapons and their ammo amounts listed, a giant health indicator, or was it a facial indicator of the character's health...can't remember.

Regardless, gaming like most things, is going to change and I think Battlelog is actually a pretty good change overall. Was it perfect immediately through the gate, no. Is it perfect now, no. But it can be changed and altered in any way DICE likes any number of times it wants to without us as consumers having to do anything except hit the F5 key (unless of course they change the plugin). Give them enough time and CONSTRUCTIVE feedback and hopefully, if they're listening, we'll get something we can all enjoy more then the limited ingame browsers of ye olde times.
 
They still need to allow at least a limited amount of modding to fix the fucking hit reg, being able to spectate and other various changes so that at least for competition the game is viable. So saddened by the demise of competition in this genre.
 
do you let your computer sleep/hibernate? if mine goes to sleep origin sometimes has to be closed/reopened to get it working again

Nope...I have all power settings to performance. No sleep, no hibernate, etc...
It freezes and/or crashes while I'm doing stuff and/or gaming.
 
You should probably lay off the kool aid, because there are legions of people who would disagree with your characterisation of Valve's portfolio of games. And that is irrespective of the fact that making both an internal and external web browser is obviously not as retarded and farfetched as you would like to believe.

Lets not also forget that many non-Valve games which are integrated with steam works also take advantage of steam's integrated server browser......e.g. AvP, America's Army 3, Killing Floor, all the Serious Sam games, various mods, etc.

(illing floor is a source mod isnt it?), Ive never played any of those others so I wouldnt know, but you are correct, a small # out of thousands mean its not far fetched

who is drinking what kool-aid? not replicating work is generally considered a best practice?

Hehe, some people worship the ground Valve walks on. Granted, they brought us a spectacular franchise with Half-life but as you said, they haven't done a whole lot. I would consider Rock Star to be a more successful game dev. company than Valve but Valve has probably done more for PC gaming than any other game dev or publisher has. I still have game's available to me through Steam that I would have long trashed or lost if I had a physical disk...its a dream come true for the closet nerd :D

Back to BF3 though, why would you spend twice the resources to duplicate something inside and out of the game, it doesn't make logical sense. Especially since they would both most likely require different coding, creating two seperate teams of workers, inconsistant patching methods, potential issues of patching a problem with one that causes a problem between the both working properly, and let's not forget that the out of game browser would require some sort of interoperability with the ingame browser for the connection handoff once the game was created. Just WAY too much more to deal with and ultimately, we as gamers, would suffer and people that complain about wanting an ingame and out of game browser would be the one's bitching about having just a single browser.
In the end, its about progress. Look at the MMO genre, most of them are evolving into a F2P (most, not all...yet) to keep up with the ever changing dynamic of their niche. Gaming is the same way across the board, just in different ways. Imagine with we still had game interfaces like Doom or Duke Nukem 3D...imagine if no one had tried new things with that. We'd still have a bar taking up a bottom tenth or so of the screen with all weapons and their ammo amounts listed, a giant health indicator, or was it a facial indicator of the character's health...can't remember.

Regardless, gaming like most things, is going to change and I think Battlelog is actually a pretty good change overall. Was it perfect immediately through the gate, no. Is it perfect now, no. But it can be changed and altered in any way DICE likes any number of times it wants to without us as consumers having to do anything except hit the F5 key (unless of course they change the plugin). Give them enough time and CONSTRUCTIVE feedback and hopefully, if they're listening, we'll get something we can all enjoy more then the limited ingame browsers of ye olde times.

this
 
(illing floor is a source mod isnt it?), Ive never played any of those others so I wouldnt know, but you are correct, a small # out of thousands mean its not far fetched

who is drinking what kool-aid? not replicating work is generally considered a best practice?



this

Having an ingame browser and non-ingame browser is not that hard. Most coding bases have a browser base built-in that ties directly into the OS browser (IE in this case) for its browsing. Just like you can easily drop a browser window into an Android app or a windows script. It's already there.

It's actually more resource intensive to code for an out of game browser-based system because you to test against so many versions/programs (Chrome, FireFox, IE, etc.) and setups. Every one may display differently, something that an ingame browser does not deal with because it only needs to be coded for that one particular program.
 
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Having an ingame browser and non-ingame browser is not that hard. Most coding bases have a browser base built-in that ties directly into the OS browser (IE in this case) for its browsing. Just like you can easily drop a browser window into an Android app or a windows script. It's already there.

It's actually more resource intensive to code for an out of game browser-based system because you to test against so many versions/programs (Chrome, FireFox, IE, etc.) and setups. Every one may display differently, something that an ingame browser does not deal with because it only needs to be coded for that one particular program.

Not to mention that a browser has already been coded for the console versions.
 
(illing floor is a source mod isnt it?), Ive never played any of those others so I wouldnt know, but you are correct, a small # out of thousands mean its not far fetched

Killing floor was a UT mod, and is UE 2.5 (I think, maybe 2.0). But it uses steam for something...
 
Not this chest nut again. Last time I timed it, loading BF3 via battlelog was no faster than booting up BC2 and joining a game via the server list....except that it actually took longer to reload assets each time you changed servers. And if you havent got Origin loaded, it does not take mere seconds for it to boot and authenticate.

But that's besides the point, what people were asking for was the option of having an in-game browser, not for it to be adopted in substitution of a web based battlelog. There is no reason why DICE couldn't have implemented both, except for the fact that they were rushing the game out to market because of a misguided goal of wanting to release before MW3 :rolleyes:

I don't get it.

I have a browser open about 99.91587% of the time my computer is running. All I had to do was click a new tab, open Battlelog, and click a server. Then I'd just go look at another tab and it'd be in game when I checked back. It was seamless as fuck, that's the killer feature.

An in game browser wouldn't have improved shit, it was already far and away the best browser they've ever had in a BF game. There were hitches sometimes, but when it worked it worked pretty fucking nicely.
 
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