Looks like it's official: http://www.joystiq.com/2014/10/13/assassins-creed-rogue-sets-sail-on-pc-in-2015/
Good stuff!
nice!...so we'll be getting 2 new AC games in 2015...Rogue and whatever they call the new AC 2015 game
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Looks like it's official: http://www.joystiq.com/2014/10/13/assassins-creed-rogue-sets-sail-on-pc-in-2015/
Good stuff!
So who prefers the cinematic experience of 30 fps for their PC games?
http://www.dsogaming.com/news/report-microsoft-sony-pressuring-ubisoft-for-30fps-on-pc/
Might be FUD, but this is Ubi we are talking about it so it wouldn't surprise me if it were true.
It can happen with proper motion blur, which is really what people should be mentioning each time they bring up frame-rate.Immersion does not happen at 30 fps.
It "works" in The Evil Within, but that doesn't mean this is what we should expect and be satified with. Even though it "works," I would still prefer it be able to run uncapped without issues.It can happen with proper motion blur, which is really what people should be mentioning each time they bring up frame-rate.
Why put a cap on ideal framerate? My mantra has always been that higher is better so long as the game engine can keep up.30 fps is playable...60 is ideal...that's always been my gaming mantra
Why put a cap on ideal framerate? My mantra has always been that higher is better so long as the game engine can keep up
So who prefers the cinematic experience of 30 fps for their PC games?
http://www.dsogaming.com/news/report-microsoft-sony-pressuring-ubisoft-for-30fps-on-pc/
Might be FUD, but this is Ubi we are talking about it so it wouldn't surprise me if it were true.
It can happen with proper motion blur, which is really what people should be mentioning each time they bring up frame-rate.
once you get past 60 the differences are not that noticeable unless you're constantly looking at FRAPS or some other tool that measures your fps
For me going from 60 to 120 provides a noticeably smoother experience, especially in FPS games like BF4.
Movie FPS and game FPS are completely different things, it doesn't work the same.
Required
64-bit operating system
Supported OS
Windows 7 SP1, Windows 8/8.1 (64bit versions only)
Minimum CPU
Intel Core i5-2500K @ 3.3 GHz or AMD FX-8350 @ 4.0 GHz or AMD Phenom II x4 940 @ 3.0 GHz
Recommended CPU
Intel Core i7-3770 @ 3.4 GHz or AMD FX-8350 @ 4.0 GHz or better
Minimum RAM
6 GB
Recommended RAM
8GB
Minimum Video Card
NVIDIA GeForce GTX 680 or AMD Radeon HD 7970 (2 GB VRAM)]
Recommended Video Card
NVIDIA GeForce GTX 780 or AMD Radeon R9 290X (3 GB VRAM)
Supported Video Cards at Time of Release
NVIDIA GeForce GTX 680 or better, GeForce GTX 700 series; AMD Radeon HD7970 or better, Radeon R9 200 series
Note: Laptop versions of these cards may work but are NOT officially supported.
Who think unity will be as good as Mordor when it come to combat and even more greater in Mordor, stealth?
Its going to be the same as previous AC games. Are you really expecting change?
And the prize for most ridiculous smooth cinematic 30fps port of 2014 goes to....
Assassin's Creed: Unity
hopefully 6GB or 8GB cards will be out by then
PC requirements have been a joke since forever.. Anyone who believes them still is really naive.
PC reqs are indicative rather than prescriptive, everyone knows that....but the fact that the minimum requirement is a GTX 680 screams unoptimised console port, which really isn't all that surprising coming from Ubi (the studio that now believes that 30 FPS provides a more cinematic experience).
They rebuilt combat, no counters and more focus on stealth.
seems like the 'big' change in combat in Unity is that you can now scale 'down' the side of buildings and not just 'up'...if that's the best they can do then I'm not sure how much of a leap forward in quality this is going to be
PC reqs are indicative rather than prescriptive, everyone knows that....but the fact that the minimum requirement is a GTX 680 screams unoptimised console port, which really isn't all that surprising coming from Ubi (the studio that now believes that 30 FPS provides a more cinematic experience).
And the prize for most ridiculous smooth cinematic 30fps port of 2014 goes to....
Assassin's Creed: Unity
Not once have I though Ubisoft's big triple A PC games were console ports.
The only one I had a slight issue was with Watch Dogs. But was all fixed with a Launch option which took a whole 30seconds to fix.
Considering your propensity to regularly white knight for Ubi, and the overwhelming amount of epic bitching that pervaded the internet in relation to how buggy Watch_Dawgs was, you will excuse me if I don't accept your word as gospel on this issue.