- Oct 29, 2000
It's no secret around here that I produce video. We have multiple instructors for multiple projects that take multiple weeks to get done and multiple tasks required to get raw unedited video to a final publishable product. I'd be absolutely useless to anyone if I had to wait for one of these projects to be complete before working on another.
On the contrary. It's very much on topic. Other than gaming, what consumes all the resources of fast, multi-core machines with gobs of memory if it's not multiple tasks running simultaneously if not the desire or need to do more than one thing at a time? If not, why else would we need hardware that can accomplish so much if we can only do so little? The relentless march of technology is only possible because there is a need for it.
That said, life has taught me to always be on the side of "always assume it is going to crash", obsessively save everything, and keep as few things open simultaneously as possible. Despite having a 24C48T Threadripper, I always make sure all background tasks are thoroughly killed off before - for instance - launching a game.