Lame where's my cod: Vietnam!
A CoD: Vietnam would be bloody brilliant, theres not many...or...er...any(?) high budget vietnam games.
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Lame where's my cod: Vietnam!
Activision says rumors are "speculative". As I stated earlier, rumor has it its gonna be set in the future. Call of Halo anyone?
I would like all the maps from both previous COD titles and the option of day/night versions, larger maps, better sounding weapons, longer campaign, improved draw distances and a map editor as easy to use as FarCry2's.
WAW went back over 60 years and has co-op and zombies + tanks. That doesn't feel like an expansion pack to a modern warfare game. I have a feeling THIS one will be like an expansion pack though, with a new short single player, but nothing new to offer in multiplayer.
A CoD: Vietnam would be bloody brilliant, theres not many...or...er...any(?) high budget vietnam games.
I loved Call of Duty 4 Modern Warfare. I'm looking forward to another installment. i was so pissed when Call of Duty 5 went back to World War II.
So yeah, was there an actual need to mention the competitive leagues you played for?+1. I've been playing CoD since its inception. Played both as a pub nub, and on competition teams that have competed in TWL, CEVO, CAL, etc. CoD5 is terrible. I refuse to play it or purchase it. IW needs to make the next CoD game, or the series is going to die.
Oh and please add the ability to switch firing modes...
I think the only one worth mentioning was BF:V but that game as meh at best.
So yeah, was there an actual need to mention the competitive leagues you played for?
Anyway, if they are going for a modern-era, then dear god please spend some cash on audio and get some decent sound effects. CS 1.6 has better gun sound effects than CoD4+5 combined.
Oh and please add the ability to switch firing modes...
Activision says rumors are "speculative". As I stated earlier, rumor has it its gonna be set in the future. Call of Halo anyone?
I would love to see that. Set maybe another 50 - 100 years. CoD: War on Mars. Do it
why did no one complain that doom2 was the same engine, only a new double barrell shotgun, and most of the same art as doom1?
The engine used in COD4 was built off of the Quake 3 engine, wasn't it?
Game engine
Call of Duty 4: Modern Warfare runs on a proprietary engine and with features that include true world-dynamic lighting, HDR lighting effects, dynamic shadows, and depth of field.[12] "Bullet Penetration" is calculated by the engine, taking into account factors such as surface type and entity thickness. Certain objects, such as cars and some buildings, are destructible. This makes distinguishing cover from concealment important, as the protection provided by objects such as wooden fences and thin walls do not completely protect players from harm. Bullet speed and stopping power are decreased after penetrating an object, and the decrease is dependent on the thickness and surface type of the object. The game makes use of a dynamic physics engine, not implemented in previous Call of Duty titles. Death animations are a combination of pre-set animations and ragdoll physics. Console versions of Call of Duty 4: Modern Warfare run at a consistent 60 frames per second.[12] Code was included to determine spawning points based on the nearby weapons, and enemy positions and line of sight. The various criteria are meant to minimize players dying immediately after rejoining a match.[23]
The game engine is also being used for two upcoming Activision games. An enhanced version of the original engine is being used for the next game in the Call of Duty series, Call of Duty: World at War,[26] while a slightly altered version will be used for the James Bond video game Quantum of Solace.[27]
Agreed. I've been waiting for a good Vietnam shooter for awhile.
Quake 3? Are you insane? that Engine came out 9 years ago!!!
The CoD4 Engine is a proprietary Engine, and as far as I know does not use any old code.
From Wikipedia....
Original Article
Also Check out this Article on the engine as well..
http://www.codhq.com/modules.php?name=Content&pa=showpage&pid=12
How does vietnam war = ww2?Just go play Vietcong. We don't want no more WW2 stuff. We want Modern Warfare 2
Im not reading that article but the cod4 engine is the q3 engine.
lol your wrong because all quake 3 commands and all the code of quake 3 will work under call of duty 4. They only call it their engine because they modified it to a point where it doesn't look like quake 3 but its still quake 3 based. Thats why the game still has the call of duty feel from all the call of duties since its still the same mechanics underneath the skin. All they did was overhaul the graphics renderer. If you played quake 3 a lot you would know right off the bat . Why do you think the game looks and runs so good. Optimizing the engine since 1999.
I'd like to see some proof on this. If this game were based on an ID engine it wouldn't be that one. It would likely be a newer engine like the Doom III engine which was also used for Quake IV. But Quake 3? Come on now.
So another developer can't build their engine to respond to similar or even identical commands that the Quake 3 engine used? That's your argument for saying that Call of Duty 4 uses the Quake 3 engine? You'll have to do better than that to sell that argument.
http://www.mobygames.com/game/dos/doom-ii-hell-on-earth/reviews/reviewerId,3250/
"The problem is that when you think about it, for as good as it is it just isn't enough for a sequel. This is the sort of small additions and improvements you would expect in an expansion pack, not a full-blown sequel. I mean, when you get right down to it, it's just better level design, some new textures, 7 new enemies and one new weapon... wee..."
http://www.mobygames.com/game/dos/doom-ii-hell-on-earth/mobyrank
http://justgamesretro.com/PC/doom2.html
the engine could still be considered cutting-edge, and there was apparently plenty of life left in the game's simplistic concepts. Faced with this knowledge and responsibility, iD bravely stepped up and let fly the sequel - using the same engine and the same gameplay as the first. Only because Doom was so good, was iD able to get away with something like this. Few developers can successfully rehash their old material like these guys.
http://www.gamespot.com/pc/action/doom2/review.html
may 1st 1996 Gamespot:"And while it may not bring anything new to the genre"
Seems gamers and reviewers have been saying this for well over a decade...
So yeah, was there an actual need to mention the competitive leagues you played for?
They bought the engine from ID for call of duty 1
and been modifying it since than.
The engine is now open source. After cod:uo they stripped the graphics renderer and designed one in house to use directx for call of duty 2. Then they modified the renderer further on that one to make cod4. They only don't call it quake 3 since the main part of the engine is stripped but the guts are still there.
Company may tell you differ but it still has all the elements of quake 3. Dedicated server console and everything is the same. Just think what you want
COD1 and 2 is based off the Q3 engine but just heavily modified. Not the newer COD series. Infinity Wards and Treyarch are using their own but similar to Q3 engine. Which is one reason to why the game is awsomely optimized.
And yes COD4 did run on a proprietary engine: Heres the link to IGN interview with Call of Duty 4.
http://au.xbox360.ign.com/articles/796/796451p2.html
I'll care if they use a new engine