HardOCP News
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AMD has a new series of Bulldozer interactive videos posted on its YouTube channel. According to AMD, the video we've embedded below is the first of many interactive videos to come.
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Well it's certainly nice that they included a bulldozer in the video so there's no need for anyone to post one in this thread.
Right...?
Well it's certainly nice that they included a bulldozer in the video so there's no need for anyone to post one in this thread.
Right...?
Little good would come from AMD changing sockets any more than absolutely necessary. Hard to call sticking with PGA packages wrong though. Even Intel still uses PGA for socketed mobile CPUs.AMD really needs to start phasing out pins on CPUs...looking forward to Bulldozer.
Depends on the clock speeds of each one.So if I'm calculating that right, it looks like Bulldozer is about a 13% performance gain clock for clock?
Rumors (leaked slides with comparisons and prices) point to them being compared to i7-2600 level performance with their highest end desktop chip. That is pretty respectable considering how much ground they have to make up. However, keep in mind that 2600 is still only upper mid-range of the i7's Sandy Bridge CPU's, they have yet to release the high end LGA 2011 chips.There is a lot resting on the desktop performance. I hope they get the IPC up to Intel's numbers or just call me a Intel owner this Christmas.
If that "50% faster" is a best case (and likely includes a clock speed bump on Interlagos over Magny Cours), it's pretty unlikely single threaded performance is anywhere near SB.There is a lot resting on the desktop performance. I hope they get the IPC up to Intel's numbers or just call me a Intel owner this Christmas.
http://www.hardocp.com/news/2011/04/06/amd_bulldozer_interactive_series_live
^at the end of the video, click performance.
He says a 16 core BD will be 50% faster than a 12 core Operton.
So if I'm calculating that right, it looks like Bulldozer is about a 13% performance gain clock for clock?
Zarathustra[H];1037082130 said:This would mean that bulldozer on the desktop will not even catch up with Lynnfield Core i5's and i7's on the IPC front... And there is no way they'll be able to make up for that in clock speed....
Zarathustra[H];1037082142 said:I probably don't need to say that this means AMD more or less completely is down and out as far as the enthusiast consumer market goes...
More cores simply don't scale well on most desktop applications. You need high clocks AND high IPC to complete in this market.
There is a lot resting on the desktop performance. I hope they get the IPC up to Intel's numbers or just call me a Intel owner this Christmas.
Zarathustra[H];1037082142 said:I probably don't need to say that this means AMD more or less completely is down and out as far as the enthusiast consumer market goes...
More cores simply don't scale well on most desktop applications. You need high clocks AND high IPC to complete in this market.
But the only way to produce performance gains is more cores. The ceiling ghz wise is limited to the manufacturing process.
Badly written software (like last bunch of console -> PC ports) will always cripple performance ....
Why do you think JF-AMD has been running around screaming that single-threaded performance no longer matters and multi-threaded is where it's at now? I think he's basically admitting that IPC hasn't really increased much :/
Why do you think JF-AMD has been running around screaming that single-threaded performance no longer matters and multi-threaded is where it's at now? I think he's basically admitting that IPC hasn't really increased much :/
I don't know if that is true or not (I read that they have upped it quite a bit) but it WILL be true of both intel and amd. there is a limit to the amount of power per area^2 that is feasible. or in other terms the amount of circuitry necessary to increase the IPC becomes impractical. even with die shrinks. intel is currently ahead but at some point it isn't going to matter as they will both hit that limit sooner then latter. Intel is banking on multi-threading just as much as AMD is for the future. you just don't hear it as much from Intel as you do AMD due to Intel running at a considerable advantage currently. They even have some projections on this (I couldn't follow the math though ).
Zarathustra[H];1037085625 said:Undoubtedly this is true. The parallels are similar to the Pentium Pro. In the WIndows 95 days it was a huge disappointment for desktop users and cost a good bunch more than a regular Pentium, because at that time everyone was running mostly 16bit code. The Pro excelled at 32bit code. The genius of the Pentium Pro wasn't really realized by desktop users until much later on, when it was mostly obsolete anyway, when it was apparently how much better it ran modern code than the old Pentiums.
Same think could be said for AMD's Athlon 64's when they were first launched. 64 bit code was pointless on the desktop then. Now, looking back, we see how useful it is, especially if you need more RAM, but at the time, it was kind of a pointless feature.
I have no doubt that at some point software programmers will be forced into writing good multithreaded code that scales well on multiple cores. The problem is that it is challenging to write good multithreaded code. it costs more to do something challenging than something easy, so in the near future, only tsoftware that absolutely needs to will be written to do this well. (and the oddball small game developer that likes giving themselves a challenge, like Firaxis with Civ 5.) Because of this. I see it as being at least 5 years out on the desktop platform.
The problem with this is that we don't buy CPU's because of how well they will perform in 5 years. We buy them for how well they will perform now, and now dual core (and to a lesser extent, quad core) performance is where the multi-core setups tend to peak out in scaling. 5 years from now when we will have more intelligent desktop software that scales well on an 8 core Bulldozer most of us will already have upgraded to our next CPU and platform, making it pointless today.
I'm also not sure what the current trend of PC games being either multi-platform or console ports will mean with regards to parallelism. Will a console port be inherently single-threaded? If so, we might not see much advantage with regards to gaming with Bulldozer.
Zarathustra[H];1037085728 said:A current problem here is that neither AMD nor Nvidia support the necessary functions for multithreading per the DX11 spec in their drivers. I believe the key missing feature currently is "Driver Command Lists".