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this release blows
I've probably wasted 6 hours just refreshing or setting up alerts and have squat to show for it
I had no trouble seeing plenty of cards in stock over the last couple of weeks. In fact I ordered the MSI gaming X a couple days ago and it will be here Thursday.this release blows
I've probably wasted 6 hours just refreshing or setting up alerts and have squat to show for it
Yeah I saw a 2 hour old alert for the Aorous on Newegg and it was still there. I'm not after that model but I could have easily bought one.I had no trouble seeing plenty of cards in stock over the last couple of weeks. In fact I ordered the MSI gaming X a couple days ago and it will be here Thursday.
It's already out in the EU and UK from what I've seen. Someone on Reddit posted an unboxing. No idea when it will be available in the US.When is the 1080ti MSI Sea Hawk coming out?
Got the card installed this evening. This thing is a beast, so ****ing huge! Barely fits in my case, lol. It's also silent, so beautifully silent. Will be selling my PNY GTX 1080 TI FE card to a friend this weekend. Aftermarket cards are so worth it over the founders edition.
Got the card installed this evening. This thing is a beast, so ****ing huge! Barely fits in my case, lol. It's also silent, so beautifully silent. Will be selling my PNY GTX 1080 TI FE card to a friend this weekend. Aftermarket cards are so worth it over the founders edition.
http://www.3dmark.com/fs/12218591
I had no trouble seeing plenty of cards in stock over the last couple of weeks. In fact I ordered the MSI gaming X a couple days ago and it will be here Thursday.
That's an RVZ02, right? I have the same case and was wondering if the Gaming X would be too wide for it or not. Good to know it fits though. What kind of clearance are we talking about for the fans up against the vent? I leave my filters on, so I'm assuming that wouldn't cause a problem?
Did you get the card from Newegg? My plan is to get it too when it is in stock and sell my FE card.
https://www.techpowerup.com/reviews/Gigabyte/GTX_1080_Ti_Xtreme_Gaming/
TPU review of the Aorus Xtreme. Looks to be on par with the other offerings out there. I would expect the non-xtreme version to basically be the same since it's the same pcb and cooler.
Anyone have experience with pre ordering graphics cards from B&H Photo?
Their pre-order has been up all day, kind of has me worried. Should have run out of stock by now.
Why would a pre-order run out of stock? They can always order more cards.
Are people still willing to pay upwards of $800 (up to $850 in extreme cases) for a AIB card now the the Titan Xp has been announced?
I think aftermarket cooled cards are caught in the middle now.
Are people still willing to pay upwards of $800 (up to $850 in extreme cases) for a AIB card now the the Titan Xp has been announced?
I think aftermarket cooled cards are caught in the middle now.
Hard to say until some benchmarks start coming out. The Xp could be 10% faster for twice the cost and a sales flop. Or it could come out 40% faster and be a huge success.
Pretty interesting article.
One thing of note is, if you run Doom in non Vulkan, it does support SLI. I am not sure if the person doing that article knew it or not though.
if your performance were a car it would be more like...
It goes the speed of other cars 20% of the roads, but 80% of the roads it goes 25% to 90% faster.
That Babel site refused to run direct x 11 mode on many of those games which require it for sli scaling support, and they also refused to do simple known sli enabling workarounds/profiles on others... and also seemed to have missed some sli enabling patches on others. It seems very biased considering this. Google the titan pascal sli and gtx 1080sli benchmark sites to get a more fair look.
http://www.techspot.com/review/1195-palit-geforce-gtx-1080-sli/page4.html
"Though we mostly focused on games that support Nvidia’s multi-GPU technology, these also happen to be some of the most popular PC games released as of late. On average SLI enabled 63% more performance -- or 71% if we ignore Ashes of the Singularity. We'd call that a solid score for SLI scaling.
Granted, this may not convince many to spend another $600+ on a second GPU but in a good number of scenarios at 4K, it pushed performance from playable to smooth-as-silk.
Overall, while I'm not generally a big advocate of multi-GPU technology, it does make sense here assuming that you can afford it.
The 4K gaming experience delivered by these cards is the best I have seen yet. For those willing and able to drop four figures on this GPU configuration, you won’t be disappointed with the results."
-----------------------------------------------
http://techbuyersguru.com/4k-gaming...1070-sli-vs-1080-sli-vs-titan-x-pascal?page=4
"All told, both Titan X Pascal and modern-day SLI make playable 4K framerates the rule rather than the exception. But alas, TBG's motto is "bringing tech to light," and sometimes that means shining a harsh light on chasing the limits of technology for technology's sake. As we've shown, you can certainly game at 4K with SLI or the Titan X Pascal, and enthusiasts no doubt consider 4K benchmarks to be the ultimate test of a modern gaming PC's mettle. The problem inherent in this approach is that 4K gaming may in fact not be the end-all-and-be-all of modern PC gaming. That's because 4K monitors are currently limited to 60Hz, and throughout our testing, it was painfully obvious that our overall gaming experience on our 27" 4K monitor wasn't nearly as good as it is on the Acer 27" 1440p 144Hz G-Sync monitor we typically test with. Yes, the added resolution is nice when you're sitting still admiring the scenery, but once the action starts up, the tearing, lag, and just plain sluggishness of a 60Hz monitor rears its ugly head."
------------------------------------------------------
Practically every game I play on the GoTY and top pc games of 2016, 2015 and top pc games of all time lists supports SLI once the dust settled on patches and drivers. The only one I miss it on is forza 3 personally.
If you aren't getting at least 100fps-hz average (~ 70 - 100 - 130+ fps-hz band), you aren't getting any appreciable benefit out of a high hz monitor. DP 1.4 144hz 3440 x 1440 and 3840 x 2160 monitors due out later this year.
Pretty meaningless unless you feed it new, unique frames of action anyway.
We are just getting to the point (since titan pascal) where on the most demanding games a top end single gpu can do 100fps-hz average or so at 2560 x1440, sometimes requiring some features to be turned off in the game settings at that. And that is an average in a sort of vibrating blend +/- 30fps all over the place seconds to seconds so has half of the mix being 70 to 100 or so depending on the game(see example graph). You don't get really appreciable blur reduction and motion definition increases until you are around at least 100fps-hz (fps and hz) average so much below that you are getting no appreciable benefit out of a high hz monitor even if it was 300hz. Some old source games and other simpler games and some isometrics can get well over 200fps average though of course.
Both unreal engine and work on final fantasy XV are implementing SLI support, and I'm assuming the sequel to shadow of mordor.. so there should be a lot of titles going forward.
With unreal engine going for HDR and sli support there should be a lot of games in the future that support SLI just on that engine alone.
Also
http://www.tweaktown.com/news/56156/final-fantasy-xv-pc-tech-test-uses-dual-gtx-1080s-sli/index.html
Another SLI game list from top games (incomplete list)
The Witcher 2, 3
Dishonored 1, 2
Half-Life games
Portal 2
Orange Box ganes
Middle Earth: Shadow of Mordor (assuming the sequel "Shadow of War" will too)
The Elder Scrolls V:Skyrim
Borderlands 2 games
Mass Effect games
Fallout Games
Far Cry Games
Metro Games
S.T.A.L.K.E.R games
Overwatch
DOOM 2016
Alien Isolation
Path of Exile
World of Warcraft
Guild Wars 2
The Elder Scrolls Online
Diablo III
Torchlight games
Tomb Raider Games
Bioshock Games
Assassin's creed games
Grand Theft Auto Games
Star Wars games
Civilization games
Quake games
Doom games
Homeworld2 -(some SLI problems at 4k remaster release, then patched and fixed among other gameplay bugs)
Thief games
Resident Evil Games
Evolve
Starcraft 2
Doom 3
Dirt Rally
Metal Gear solid V
Hitman
Crysis
Batman Ark
Battlefield games
Call of Duty games (incl Black Ops 2)
Dark souls games
Dota 2
Pillars of Eternity
Wasteland
Grid
Saint's Row
Watch Dogs 2
Shadow Warrior 2
Max Payne
The Talos Principle
Dying Light
titanfall 2: Use TF1 SLI profile + forum config fix. some flickering looking at sun in multiplayer
https://forums.geforce.com/default/topic/973578/sli/titanfall-2-sli-profile/3/
Battlefield 1: SLI fixes and general gameplay fixes from DICE and drivers Dec 6, 2016
Some reports of occasional flickering remain in forums for some people
"at the start of round for 2 - 3 seconds, occasionally in chat menu in round, slight flickering of numbers and words at end of round screens.Situation is much better than before the December patch.." - suspect overlays - some recommend using dx11 rather than dx 12
-many others report no sli problems after patch and driver updates
edit:
http://www.tweaktown.com/news/56156/final-fantasy-xv-pc-tech-test-uses-dual-gtx-1080s-sli/index.html
Upcoming/Recent Game Releases 2017
--------------------------------------------------------------
Unreal Engine 4.15 HDR, SLI .. could be implemented in a lot of UE games
Final Fantasy XV development showcased 1080 sli
Unity Engine now has support for VRWorks, suppors VR SLI and More March 17, 2016 <-- tweaktown
GDC 2016: Unity Game Engine to Add VRWorks Support <- nvidia blogs
(recent unity games with potential? .. P.A.M.E.L.A. , Vikings:Wolves of Midgard, Syberia 3, System Shock remake, Strafe)
Mass Effect Andromeda ... SLI confirmed by Dev
MiddleEarth: Shadow of War (SLI likely)
Prey:Arkane ... CryEngine , so potentially SLI support.. nothing confirmed
..................." it’s a different engine so the constraints are different. In the case of Dishonored 2 we created a new engine really, even though it’s based on idTech most of it has been redone. In the case of Prey we’re using CryEngine and it’s an engine that’s already shipped stuff before, so it’s not the same configuration. "
..................
Warhammer 40k (sli manual methods, UnrealEngine 4 game has sli potential in new UE4 HDR/SLI)
Resident Evil 7 (sli manual method working, last several RE's had sli patched in so potentially dev patched)
Conan Exiles (manual sli fix.. Unreal Engine 4 game, could implement new SLI and HDR UE framework)
Tekken 7 ... UnrealEngine 4 game so has sli potential
Dead Island 2 ... UnrealEngine 4 game
Dead Rising 4 (sli patched/nvidia driver support ... state of game??)
South Park: The Fractured But Whole .. same Snowdrop Engine as Tom Clancy's: The Division which supports SLI
Sniper Ghost Warrior 3 .. CyrEngine
..................................(beta version.. CI Games Dev "Chatia" : We're working on providing the SLI support to the game.)
..................................http://www.tweaktown.com/news/55090/ghost-sniper-warrior-3-multi-gpu-support-dx12/index.html
Ghost Recon: Wildlands ... official SLI support by devs , ongoing via patches (latest early march 2017)
...........
Patch 1.1.5 notes are below, and the update is around 4GB depending on your client.
The Surge ... Deck 13's proprietary "Fledge Engine" .. ???
- Multi-GPU improved support: Worked with partners to improve both SLI and Crossfire support. Various stuttering and graphical corruption issues have now been fixed.
- Quad-core CPUs improved support:Several freezes and performance issues have been
Dirt 4 .....http://wccftech.com/dirt-4-appears-nvidia-drivers-sli-3d-support-announcement-incoming/
.............http://www.dsogaming.com/news/dirt-...rs-rated-excellent-for-3d-vision-sli-profile/
Most Played Games 2016 (general)
-----------------------------------------------------
CS:GO
World of Warcraft ....SLI
Dota 2
Overwatch .... SLI
Hearthstone
League of Legends
Far Cry Primal ... SLI
Euro Truck Simulator ......
Tom Clancy's The Division ... SLI
Steam's Most Played 2016
---------------------------------
Dota 2........
CS:GO.......
Team Fortress 2 .............
Grand Theft Auto V ......... 2560 x1440 ~ 65% increase, 4k 53% increase
Civilization V SLI ... ......... 2560 x1600 .. 70 to almost 100% scaling
No Man's Sky ................ console port w/ poor optimization in general, patches, issues
........................................reddit user 'how to' sli after nvidia driver release support .. planned fixes by developer stated Dec 2016
XCOM 2 .......................... SLI here originally manually and later officially in patch nov 2016
Dark Souls III .................. SLI profile day 1. dsogaming post patch "SLI scaling was amazing and we did not notice any stutters while gaming" . "fps to be essential in such a game. Therefore, those interested in such high resolutions will need to invest in a high end sli system"
Paladins.......
Peak Player Count Steam
------------------------------
Dota 2
CS:Go
No Man's Sky
XCOM 2
Dark Souls III
Paladins (overwatch-like free to play)
Selection of games from Metacritic Top PC games 2016
----------------------------------------------------------------------------------
Witcher 3: Blood and Wine SLI 64%+ scaling (hairworks disabled)
Overwatch SLI
Dark Souls III SLI
XCOM 2 SLI
Civilization VI SLI, CPU bottleneck .. e.g. here.. 780ti 54fps.. 780ti sli 92fps .. gtx 1080 single, 980 sli, 1080sli all 92fps.
Battlefield 1 SLI , scaling varies from patch to patch
World of Warcraft Legion SLI
Forza Horizon 3 - nope
Rise of the Tomb Raider SLI - great scaling
Total War: Warhammer SLI , small scaling .. examples
Dishonored 2 general performance issues being patched out.. SLI working official patch
F1 2016 ... general bugs in game. crossfire officially, no sli officially
Titanfall 2 ... originally - Titanfall 1profile works... some flicker staring at sun, text flicker in menus (probably overlay issue)
...................new - Feb 2017 patch
...................Improved SLI/Crossfire compatibility. Players are recommended to not use TSAA when running in multi-GPU mode because TSAA can negatively affect performance scaling.
..................Fixed various UI scaling issues when running in Eyefinity/Surround ultrawide resolution.
DOOM SLI , initially very poor scaling ~ 23%. Patched Nov 2016 near 100% scaling
Final Fantasy IX
Grim Dawn .. sli manual fix, near 100% scaling
Final Fantasy X/X-2 HD remaster ??
Deus Ex: Mankind Divided .. SLI patched nov 2016 .. scaling ??, (crossfire scales 100%)
Hitman ??
Fallout 4 : Far Harbor SLI scaling ~ 70%
Tom Clancy's The Division SLI patched.. dex 2016 e.g. gtx 1070 max detail AF 1440p= 59fps , gtx 1070 sli = 90 fps
Pillars of Eternity :The white march part 2 ... manual sli implementation, CPU bound game
Hitman: Episode 3
Shadow Warrior 2 SLI, great scaling
Selection of games from Metacritic Top PC games 2015*
----------------------------------------------------------------------------------
GTA V.... SLI .. 2560 x1440 ~ 65% increase, 4k 53% increase
The Witcher 3...... SLI 64%+ scaling (hairworks disabled)
Undertale
Metal Gear Solid V
Pillars of Eternity ... manual sli implementation, CPU bound game
Starcraft II .... SLI
Ori and the Blind Forest
Tales from Borderlands ... SLI
Final Fantasy VIV.. SLI
Homeworld Remastered.. SLI
Heroes of the storm
Dirt Rally.... SLI
Fallout 4.... SLI
Project Cars .... SLI
Guild Wars 2 : Hearth of Thorns ... SLI
FIFA 16 ... nvidia sli profile, SLI unconfirmed
Warhammer End Time Vermintide ... manual sli workaround
Dark Souls II: Scholar of the First Sin .... SLI
Evolve ... SLI
Top Grossing Steam Games 2016
----------------------------------
(Platinum sales numbers)
Dota 2
The Division
The Witcher 3
GTA V
Civilization VI
Fallout 4
No Man's Sky
Rocket League
Dark Souls III
CS:GO
XCOM2
Total War Warhammer
(Gold sales numbers)
Dead by Daylight
Stardew Valley
Rise of the Tomb Raider
Warframe
Call of Duty: Black Ops
Stellaris
Team Fortress 2
Arma III
Ark: Survival Evolved ...... SLI manual fix.. current UnrealEngine's HDR/SLI code could be implemented in future
H1Z1: King of the Kill
Tom Clancy's Rainbow Six Siege
Doom
(Silver Sales)
Watch Dogs 2
Hearts of Iron IV
Cities Skylines
Europa Universalis IV
War and Thunder
Dying Light: The following enhanced ed
Subnautica
Smite
Deus Ex: Mankind Divided
Civilization V
Far Cry Primal
Payday 2
Rust
The Elder Scrolls Online: Tamriel Unlimited
Planet Coaster
Skyrim
The above quote is wrong. Batman Arkham Knight doesn't support SLI in anyway shape or form. It's funny as it's supposed to be a poster child for NVIDIA's Gameworks features but SLI is broken beyond recovery or so says the developer. I call bullshit because it's Unreal engine based, but that's another topic.
The higher core count on the Xp will probably limit its overclocking potential, but I have a feeling it's instead going to hit the same power wall that all Pascal chips run into.I now wonder if the Titan Xp can out overclock the custom ti cards.