Microsoft is updating Minecraft to support Ray Tracing, presumably through DXR, but they only mention NVidia RTX.
https://www.thurrott.com/windows/windows-10/212457/minecraft-is-getting-a-whole-new-look-with-ray-tracing-support
This is not directly from AMD, but Sony just gave Wired a few pointers on what to expect from PS5. They mentioned 8-core Ryzen as a CPU, and that they'll use "a custom variant of Radeon’s Navi family, will support ray tracing".
Read the interview here...
Several news outlets seems to think Nvidia's GTC presentation was relatively longwinded and unexciting this year. The three-hour keynote reportedly featured some software announcements and a low power Jetson board, among other things, but didn't feature the 7nm Ampere GPUs many were expecting...
Thanks to Fortnite, as well as the many other PC and console titles developed on the platform, Unreal Engine is one of the most widely used game engines on Earth. Epic Games just released a preview build of the engine, and among numerous other features and fixes, this one includes support for...
Graphics developers just released an ray traced version of Quake 2, which they claim to be "the first playable game that is entirely raytraced and efficiently simulates fully dynamic lighting in real-time." Calling it a Quake 2 mod is a bit of an understatement, as the project represents a...
Back when HardOCP published our Battlefield V ray tracing reviews, we got some criticism for using a 7700k in the GPU tests. Some claimed that the CPU was ultimately the bottleneck in the benchmarks, and that a CPU with more threads would change the results. Following up on those claims with a...
Microsoft has announced at GDC this morning, support for hardware accelerated raytracing coming to DirectX 12, known as DXR. Microsoft stated "Raytracing is an upcoming Windows 10 feature and a new paradigm for both DirectX and PIX on Windows and consequently we plan to evolve PIX on Windows...