api

  1. cageymaru

    Microsoft Announces Variable Rate Shading Support for DX12

    Variable Rate Shading (VRS) is a powerful new API that gives the developers the ability to use GPUs more intelligently. Shaders are used to calculate the color of each pixel in a screen. Shading rate refers to the resolution at which these shaders are called (which is different from the overall...
  2. cageymaru

    New Google+ API Bug Affects 52 Million Consumers and Enterprise Customers

    A new Google+ API bug has been discovered and it affects 52 million consumers and enterprise customers. Google discovered the bug and believes that no app developers knew of or exploited the system in the 6 days that the bug was present. This discovery has made Google rethink the August 2019...
  3. R

    Intel Wants You to Use Vulkan

    In an interesting post on the Intel Developer Zone page, Intel gives high praise to the Vulkan API with many glowing statements. In addition, they give you step by step instructions on how to render objects in parallel using the Vulkan API, with sample code. I have to wonder if this is a bit of...
  4. R

    Amazon Announces GameOn API

    Amazon has announced a new set of APIs built on the AWS cloud infrastructure. The new APIs gives tools for developers to allow players to compete for real-world prizes fulfilled by Amazon, or other in-game rewards. The API works on any operating system, and brings easy creation of competitions...
  5. R

    Google Brings Maps API To The Unity Engine

    Google has announced that they are making it's Maps API work with the Unity game engine. The integration turns buildings, roads and parks into game objects within Unity, that developers can then re-skin to build literally global scale game worlds. In practice game designers could take New York...
  6. R

    Vulkan Now Available on macOS By MoltenVK Being Open-Sourced

    Phoronix is reporting that as of today, Vulkan is available on Apple's iOS and macOS platforms. While not officially supported by Apple, thanks to an arrangement with Valve, the MoltenVK library to run Vulkan on iOS/OSX is being open sourced under the Apache 2.0 license and available to all...
  7. Zarathustra[H]

    Vulkan Will Support Multiple GPUs Only in Windows 10

    Only in Windows 10, is of course used in the same way as "new CPU's will only work in Windows 10." In other words, Windows 10 is the only Windows OS to get mGPU support in Vulkan, due to this feature depending on WDDM 2.0, available in Windows 10 only. Linux and potentially other open source...
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