Google has announced that they are making it's Maps API work with the Unity game engine. The integration turns buildings, roads and parks into game objects within Unity, that developers can then re-skin to build literally global scale game worlds. In practice game designers could take New York and turn it into a medieval fantasy world.
This is something I have wished for for a long time. I was begging for something like this when I first heard about "The Crew." The only unfortunate thing is the blog posts heavily mentions "mobile gaming," but hopefully that will just be a stepping stone for greater things.
Game developers will now have access to a rich, accurate, and living model of the world to form the foundation of their game worlds. With access to over 100 million 3D buildings, roads, landmarks, and parks from over 200 countries, they can deliver rich engaging game play across the globe.
This is something I have wished for for a long time. I was begging for something like this when I first heard about "The Crew." The only unfortunate thing is the blog posts heavily mentions "mobile gaming," but hopefully that will just be a stepping stone for greater things.
Game developers will now have access to a rich, accurate, and living model of the world to form the foundation of their game worlds. With access to over 100 million 3D buildings, roads, landmarks, and parks from over 200 countries, they can deliver rich engaging game play across the globe.