No it is not.I honestly don't even know why people bother with consoles anymore... PC is just better in every way possible. Will wait for this on PC...
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No it is not.I honestly don't even know why people bother with consoles anymore... PC is just better in every way possible. Will wait for this on PC...
The only hard part about the initial part of a PC is setting it up. ( you can also pay to have this done ) Once that's done its better or just as easy as a Console..consoles are easier in terms of ease of use, plug-n-play...in terms of overall visual fidelity and upgradability it's PC all day
The only hard part about the initial part of a PC is setting it up. ( you can also pay to have this done ) Once that's done its better or just as easy as a Console..
my controller, mouse and keyboard are all plugin play.
I download games digitally just like consoles.. Steam makes this super easy..
The appeal of a console is just lazy man these days.
Plug and play, after waiting 4 hours on updates.consoles are easier in terms of ease of use, plug-n-play...in terms of overall visual fidelity and upgradability it's PC all day
I've always had the option to play without updating on PS5. But I also don't play multiplayer games on it.Plug and play, after waiting 4 hours on updates.
That's good, don't need more remaster slop. Hire someone else to do it if it means we keep getting good new games.Sucker Punch will remain a single-project studio after Ghost of Yotei, boss suggests
https://www.videogameschronicle.com...ct-studio-after-ghost-of-yotei-boss-suggests/
Everyone could have told you that as soon as it was announced. It's not powerful enough to reasonably push 4k or do RT to any real degree, and the entire point of consoles is to code to just one specification. Is it any shock developers left the Pro behind unless Sony specifically pays them to do something with it?Wait this didn't have PS5 pronsupport on release? TF? PS5 pro was the biggest waste of money I ever spent on a console.
Sucker Punch, the Sony-owned studio behind Ghost Of Tsushima and Ghost Of Yotei, is the latest developer of critically acclaimed games to face layoffs.
According to an ex-Sucker Punch employee to whom Aftermath spoke, 24 people have been let go [Correction: An earlier version of this article stated that 26 employees had lost their jobs. We have since learned that the number was actually 24].
In an email to staff viewed by Aftermath, studio leadership said:
“After carefully observing the challenges in the market and reviewing the team needs for our next project, we've decided to make some staffing reductions. Several positions across Sucker Punch will be eliminated as a result.”
”We know this is a lot to take in, and we want to assure you that we did not make this decision lightly. We have given this a lot of attention and worked to support our affected colleagues during this transition as well as we can. … There's no getting around that this is a hard day. Next week we will go into more details about the future.”
It is only 24 out 200ish people. Hopefully it was the blue hairs.Well that puts the nail in the Kicker for the last American last AAA Console game Developer. Gaming is dying too many players and Devs plus the economy sucks inflation.
Gaming is dying too many players
What? Naughty Dog, Insomniac, The Coalition (for now).Well that puts the nail in the Kicker for the last American last AAA Console game Developer. Gaming is dying too many players and Devs plus the economy sucks inflation. I heard the people stocking Halloween Candy saying it wasn't going as fast as previous years stuff went up a few dollars.