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At any space station is a terminal that you can use for free.
You can also eventually build one into your base as well.
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At any space station is a terminal that you can use for free.
Us GOG users are screwed. No multiplayer for Gog version
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I will say that the grind in this game is far less now. Getting technology is way faster generally as getting Nanites is super easy as you get it from discovery fairly rapidly.
So this game is wrecking my Titan Xp in regards to temperature. Having to crank the fan speed on the AIO to max just to keep it in the 50's, if I dont it shoots into the high 60's, no other game or benchmark does that. Anyone else getting crazy GPU temps with this update?
Hmm nope not at all. I am staying between 67-70 while playing on my 1080 GTX clocked at 2000/11000. Remember the Titan Xp heatsink was always not the greatest to keep temps under control.
Usually I am between 92-100 GPU usage as well since I play with framerate Uncapped. Maybe you can cap your framerate? I know that would help keep temps down?
I would think with Titan Xp in SLI your GPU usage would be low since you would more than likely be CPU bound....Interesting.
I'm actually on water cooling with NZXT's GPU bracket and a 120mm aio on each card. I am at 3440x1440 res though so maybe thats whats putting the load on the card. The game doesnt support SLI unfortunately.
Wow crazy!!!! Well this game is pretty taxing if you turn everything up. But yea that is pretty high on Hybrid cooling....Damn no SLI support either, I guess Nvidia would need to add in profiles since it runs on Opengl.
I guess this game is just super taxing, I know it taxes my 1080, so I guess that just has to be it?
Btw what kind of frame rates are you getting? I usually run at max settings with Motion blur off, and TAA+FXAA on.
Is that a ring? Finally?!
I'm waiting for it to DL still. Shitty net lol.
Interesting though it was 6.5Gb initially. Now says 6.1. That's about the same size as the game was on launch for anyone wondering.
Man I found some supreme scanner enhancement thats give me like 7000% units when analyzing floura or animals? I mean is that broken or I got super lucky? I have played maybe 2 hours overall and I am already over 130k units LOL
It's normal, but they did move those sorts of things closer to new players. Previously the same boosts were offered via blueprints that required uncommon materials to make. If they are trying to get back to that, then the max would be about 58K per flora and anywhere from 80-300K for fauna with the exception of special rare fauna worth millions.Man I found some supreme scanner enhancement thats give me like 7000% units when analyzing floura or animals? I mean is that broken or I got super lucky? I have played maybe 2 hours overall and I am already over 130k units LOL
It's normal, but they did move those sorts of things closer to new players. Previously the same boosts were offered via blueprints that required uncommon materials to make. If they are trying to get back to that, then the max would be about 58K per flora and anywhere from 80-300K for fauna with the exception of special rare fauna worth millions.
NEXT Update 1.51
No Man's Sky - Hello Games
Hello everyone,
Thanks so much to everyone who has already spent time playing NEXT and letting us know about any issues you've experienced (and a special thanks to those who have opted in to the Experimental branch to help us verify fixes early). It's overwhelming to watch thousands of players begin or continue their journey across the universe.
We have now released update 1.51, which includes the fixes detailed below.
Bug fixes
- Fixed an issue where players who saved after partially repairing some items of technology would be unable to load that savegame. Please note that if the game has not been resaved, then progress has not been lost and will be recovered.
- Fixed a crash caused by memory corruption
- Fixed a crash in the animation system
- Fixed a crash when saving on a freighter
- Fixed a crash when fleet expeditions end without their capital ship present
- Fixed a number of memory leaks
- Fixed an issue where warping in multiplayer could cause players to spawn on a planet rather than in space
- Fixed an issue where freighter bases would be in the wrong position
- Fixed an issue where the build menu could crash if there was nothing available to build
- Fixed an issue where players would be unable to warp during the antimatter stage of the tutorial
- Fixed an issue where the mission destination would be incorrectly reported as in another system at the Hermetic Seal phase of the tutorial
- Fixed an issue where upgrade modules installed in the main Exosuit inventory would not be saved correctly.
- Fixed an issue where portable refiners placed near each other would share inventories
- Fixed an issue where the cockpit of some ships would continually open and close
- Fixed an issue where new controls were missing from the controls page
- Fixed a crash in creature routines
- Fixed a crash when multiple players put ammunition into a refiner
- Fix for occasional crash when receiving mission rewards
- Fix for crash when adjusting anisotropic filtering settings in the graphics options menu
- Fix for potential crash in geometry streaming
- Improvements to texture caching for AMD GPUs
- Fixed an issue where some players still had physical nanites in their inventory that could not be spent at vendors
- Granted players nanites when they dismantle their Obsolete Technology - spend nanites on new upgrades in Space Stations
- Added a tutorial mission to guide players through the restoration of their old base
- Fixed an issue where players were unable to build Frigate Terminals in Creative Mode
- Fixed an issue where S-Class ships changed appearance
- Fixed an issue where players were unable to build the Base Cache on their freighter to retrieve compensation for the loss of their freighter base
- Fixed an issue where some Exosuit technology was not converted to Obsolete Technology. Please note this does not apply retroactively to save games that have already been upgraded.
- Improved the mapping of old substances to new substances during the save upgrade. Please note this does not apply retroactively to save games that have already been upgraded.
Thank you,
Hello Games
Man I found some supreme scanner enhancement thats give me like 7000% units when analyzing floura or animals? I mean is that broken or I got super lucky? I have played maybe 2 hours overall and I am already over 130k units LOL
New Survival playthrough for me. Upon my first visit to a space station I ran into an alien that simply offered me a trade for my starting multi-tool. His was a 24 slot tool compared to the 7 or so slot starting tool. This was a straight up trade, mind you with no cost. I was like "Whaaaa? What's the catch?" I'm barely into a new game and I already have a late game multi-tool. Now if I only had resources and tech to fill those slots.
Clearly the game was apologizing for starting me on a shitty acid planet.
New Survival playthrough for me. Upon my first visit to a space station I ran into an alien that simply offered me a trade for my starting multi-tool. His was a 24 slot tool compared to the 7 or so slot starting tool. This was a straight up trade, mind you with no cost. I was like "Whaaaa? What's the catch?" I'm barely into a new game and I already have a late game multi-tool. Now if I only had resources and tech to fill those slots.
Clearly the game was apologizing for starting me on a shitty acid planet.
from what I understand, EVERY new game start always starts you on a harsh planet to teach how you to survive.
No kidding on this LOL. I played for 2 hours last night and it was nothing but a frantic search to find or repair stuff.
And having your “grave”so far away that you can’t get to it and back is a real bummer !
the real bummer is the small inventory space. i got gifted this huge fuckoff freighter yesterday after like 6 hrs of play, and that made it better but still.
How do these 'giftings' work? How do you get them/find them? Do the Dinosaur looking things give them to you?
I keep running out of air or freezing to death so I can't really get out very far.
I finally found the seal to fix my ship a long long way away, but died coming back. My grave is so far away from my re-spawn point that I can't get there to get my inventory and back without dying. I'm confused LOL
you need to advance a bit more to get that stuff.
as to the not dying part, press X, you can fill up your depleting shields there on the go with materials like carbon and oxygen i believe. the game doesnt really tell you that at all.
Im slowly finding that stuff
I'm basically following the instructions of the panel at the lower right corner as to what to do. I guess that's what i should be doing right now.
I got back into the game and started over, and have been playing a while. I do have to say they did improve some things, but at the same time they really made a lot of stuff tedious. I really dislike the whole you have to build a refiner to make some materials and go through a whole put in fuel + component from your inventory then press a button and wait for it to finish. It makes sense logically, but it is just another added time sink and fiddling with inventory items. I only have warped once so far and I have to say finding stuff still sucks. You basically have to just rely on luck. I am now on a self made quest to expand my suit inventory space, but finding the modules on the planet is a real pain. AFAIK it doesn't show up on radar, you basically have to just fly slowly close to the ground and spot it by eye. Worse is you really can't fly fast, or you miss them because of the the way it renders. They only pop-up within a certain range and if you go to fast they just don't show up.
I like the quality of life options like being able to call your space ship to your location, though it uses fuel which makes sense but also sucks if you are away from your ship because you are trying to get components to make fuel. I do like the base building aspect, though I can't figure out how to make the teleport item work. I wasted a lot of time and resources building one at one of my bases before I warped to a new system and I never got it to work.
Tip, on some worlds you can regenerate your environmental shield by just digging a hole in a hill or under ground and waiting a short amount of time.
$30 should be the new MSRP. Not $60. That's not realistic. I think that would go a long ways from here on out for them IMO.
I don't agree. Hello Games did fuck up at release, but they actually have been very vigilant since release and stuck with the game to create a bunch of free content. They didn't just abandon it which is applause-worthy. I think with the game as it stands now it's a solid $60 investment. Hell, I bought it for PC when it launched for $60 and I still got my money's worth and sunk over 25 hours into it. Now I started it up again and it feels like a whole new game. Although to be fair a lot of places have been selling it for $30 for PC and PS4. Not sure about Xbox though.