So have SC backers just completely ignored SQ42 was supposed to be released 2 years ago, and has completely disappeared from dev updates? Are they at least concerned? Or is this just another 'wait until 3.0' argument?
This is a problem that stood out for me more than anything else. Everyone acts like CIG is super transparent, and that they have progress to show people. However, they really have very little when you consider the amount of money they've raked in and how much of a "game" there actually is. I hate to defend EA, but Battlefront II started development after 2015 and offers a single player campaign, multiplayer space combat and five multiplayer modes. That's more than Star Citizen has finished at present, with better graphics and a fuck ton more polish. I realize the scope of Star Citizen is supposed to be more like an MMO, but again, you could cite any other MMO's size in five years compared to Star Citizen. Supposedly, Mass Effect Andromeda was finished in 18 months, though I surmise that many of the assets were developed for prototyping over the course of it's total five year development cycle. Again, 100 hours of game content (dull or not), graphics that are superior to StarTanic's and it was done for far less money.
I still maintain that what we are seeing out of StarTanic is largely smoke and mirrors designed to continue the flow of cash into CIG. As I've stated before, I don't think that this was Chris Robert's intention from the start, I just don't think he knows how to deliver on his promises. Granted, I was as hopeful as anyone when the first Kickstarter videos were made, and his track record, to the casual observer seemed solid. I was still always skeptical as his promises seemed quite lofty (even back then) for the technology of the time.