So a question on this VR stuff

jordan12

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So I was born being able to see out of my right eye only. The left eye is legally blind. But I can see colors of things, etc. But in reality, I only see out of the right eye. Will VR work with me and my issue?
 
It will work, but your stereoacuity will not exist. You will be immersed and be able to turn your head to look at things and interact with things in VR just fine. You just won't have binocular vision, just like your real life.

Edit: What specifically is wrong with your left eye?
 
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It will work, but your stereoacuity will not exist. You will be immersed and be able to turn your head to look at things and interact with things in VR just fine. You just won't have binocular vision, just like your real life.

Edit: What specifically is wrong with your left eye?

My retina did not fully develop. I am 44 now. An eye doctor about 4 years ago told me that if I were only 30, there is a surgery that would have had a very good chance of fixing it. But at 40, I was too old and I would have higher risks where the surgery might make it worse. I chose to leave it as it is now.
 
My retina did not fully develop. I am 44 now. An eye doctor about 4 years ago told me that if I were only 30, there is a surgery that would have had a very good chance of fixing it. But at 40, I was too old and I would have higher risks where the surgery might make it worse. I chose to leave it as it is now.
There really isn't much difference in they retina's ability to develop between a 30yo and a 44yo. I'm guessing you have amblyopia because of a strabismus and your doctor meant that you could have surgery to repair the strabismus but it may not improve your vision much if any. This type of problem is much easier to fix in a person 7yo or younger, but it is still possible to get some improvement in older people.
 
As they said, I think it should work for you. There should be some demos available soon for you to try, though.
 
As stated ^
You wont get the wow factor of moving from a flat single screen to very good stereo vision. This is one of the major hypes.
The stereo 3D effect reduces the impact of the severely low resolution, you wont get this benefit.
It will be like a very low res private cinema.
The res per eye is approximately equivalent to 875p in pixel count but it is spread over your whole vision. Comparing it to the size of a screen you would use in front of you, its more like 400 wide pixel res. You can easily see the pixels and RGB elements.

Only the centre of the screen is focused, the rest of it is blurred, getting worse the further from the centre.
The Rift I found was just about acceptable in this regard, it has a larger focused area.
The Vives focal area is much too small. Coupled with the streaking and fresnel rings in view, I found it uncomfortable to use.
The Vive is heavier and front heavy, the Rift is much more balanced and comfortable.
The Vives headphones are in ear. They provide different size inserts but they still keep slipping out.
The Rift has very good headphones that are simple to put in place and the sound quality is much better.

The benefit the Vive has over the Rift is the room scale feature and the real/virtual controllers.
This is actually very good. Shame about the rest of it.

The VR benefit for you is that you will be in a virtual world. Moving your head will change your view as it does in real life.
This might be all you want.
But if I were you, I would try it first.

If you are thinking of buying the Vive and returning it, should it not be to your liking, dont.
I am struggling to return mine because they dont respond except via automated messages.
My bank are now having to handle it.
 
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we have a virtual zombie warehouse setup here in Melbourne - opened the other day. You put on a backpack with a vr headset. Its definitely the future of gaming and another activity to do (instead of hitting the movies etc) Ive used the vrBox and it just doesn't compare.
 
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