The Wii U is done

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By most accounts, Nintendo makes money on console sales. Abandoning that + needing to pay licensing fees to sell XBox and Playstation games would be a tough pill to swallow.

Depends on how many they sell, I'd imagine an install base of 150 million or so (life time PS3 and 360 sales) and eventual DLC would more than offset those.

It would be interesting to see but we have at least 1 more console flop before that becomes likely. The sales data history is still holding true with the exception of the Wii. I'm not seeing it change anytime in the next decade.
 
The only Nintendo console to do anything since SNES was the Wii, and I think we can all agree it was just a fad. Motion control, in general, is a dead idea.

I really think Nintendo needs to get out of the console business and just make games. They make really good games and really poor consoles. If they want to keep their hand-held business, fine, but let Microsoft and Sony run the console business.

Wat!

Nintendo for the most part does make fine consoles. Though with the wii and wii-u, Its almost like a corporate issue where they lost their focus on the regular gamers. The wii selling very good to casual people was as bad for them as it was good. They seemed to lose the fire they had with snes, n64 and even during some of the gamecube days. Its like their success in the portable market and parents influenced their home console designed, starting with the gamecube controller and designing around that philosophy. Hell even sony had issues with ps3 being way overpriced and harder to program. The main reasons why sony ended up doing so good with the ps3 after a sluggish start was by making it a great bluray player, dropping the price to compete better, continually releasing quality first party titles, and microsoft not having any strong xbox specific games last few years of the 360s life.
 
Can this thread finally end.


All those defending this turd have already fled the forum in shame.

only a tool would say something like that.

I have a Wii U and enjoy it a lot. It does everything I want it to do nicely and it has the games I want to play.

Lego under cover
Lego batman 2
SMW3D
SMBWU
Rayman
Tekken Tournament
Mass Effect 3
DK Tropical Freeze
Mario Kart 8
Zelda Wind Walker HD

IF you don't want to play Nintendo's simple but fun games, go somewhere else

I love to play uncharted and ratchet and clank and when those come out and the PS4 hits 1/2 price, I get it.
 
This thread is about it being a failure.


Even Nintendo admits it is a failure. What are you argueing exactly?
 
This thread is about it being a failure.


Even Nintendo admits it is a failure. What are you argueing exactly?

so lemme get this straight, Nintendo states it's not in good shape (aka where they would like it to be) but at the same time they are not likely to trim prices like they did with the 3ds to get it into shape?

something does not add up here....
 
so lemme get this straight, Nintendo states it's not in good shape (aka where they would like it to be) but at the same time they are not likely to trim prices like they did with the 3ds to get it into shape?

something does not add up here....

Nintendo has little reason to drop the price. They aren't in need of a short sighted quick buck. They can continue to sell slowly until Christmas when they drop the price or when they have a bundle deal on a new game.

Its possible dropping the price would mean massive losses in hardware cost at this moment...and as we all know Nintendo isn't really hurting for money sure investors would love to see sales l similar to the wii but it is far from needed.

Dreamcast had one of the fastest price drops in history and look how that turned it....it just dropped the value of the console and brand.
 
^ well don't forget that Sega basically went TU and that's what killed dream cast. I was all set to buy one but then...
 
^ well don't forget that Sega basically went TU and that's what killed dream cast. I was all set to buy one but then...

Yeah I wasn't meaning to do a direct comparison as Sega and Nintendo are in way shape or form in the same position.

I simply meant to say that dropping the price of something doesn't mean people will buy it and isn't always the right move. It reduces the perceived value of the product, decreases profitability, and if done at the wrong time can be very harmful. Most people who want a Wii-U likely have a Wii-U. The rest either will never buy one or are waiting for a game they want.

Mario Kart 8 comes out later this year a Price drop that coincided with its release would be an example of a good time to drop the price or at least offer a bundle deal.
 
it's always nice when the president of the company vindicates a position you take. The Wii will now die the slow turbo-graphic 16 odd man out death. Here's hoping they realize that they always need to cater to the core first then chase the casual gamer.
 
it's always nice when the president of the company vindicates a position you take. The Wii will now die the slow turbo-graphic 16 odd man out death. Here's hoping they realize that they always need to cater to the core first then chase the casual gamer.

The casual is Nintendo's core....even Zelda is casual.
 
Dreamcast had one of the fastest price drops in history and look how that turned it....it just dropped the value of the console and brand.

On the flip side the 3DS also had one of the fastest price drops in history and look what that did... (Just Prints Money...)
 
Hell yeah! They're licensing out a characters to a third party company? More games here I come. Stoked they aren't giving up
 
Hopefully they don't start with Other M:2...

For all the complaining about the cutscenes, Other M was a good--not the best, but good--Metroid game. It was a nice mix of set piece puzzles and exploration. If Sakamoto can hand off writing duties to someone who doesn't treat the main female character like garbage, another Metroid game in the style of Other M would be fun.

It seems like Metroid is going to skip this generation entirely, though.
 
Done, except I didn't have to go out anywhere to do that. Just went home took the pants of a gave the woman 'the look' and its on like Donkey Kong...not jr.

So you screw a gorilla, nice. Get out more.


Zelda is not mainstream. Go to a college age bar sometime and 9 out of 10 people don't know who link is, or WTF hyrule is.
 
I don't get why having DS games on VC is so great, I mean it wasn't that long ago the DS was out and sold PLENTY and everyone pretty much got the games they wanted. Heck, even now you can go buy a used DS for cheap and get great AAA DS games for cheap as well. Why not do what people have been wanting and sell GBA games? If they released GBA games on VC I'd spend TONS!!!

Though I am glad they aren't switching to mobile, that can go DIAF!
 
I don't get why having DS games on VC is so great, I mean it wasn't that long ago the DS was out and sold PLENTY and everyone pretty much got the games they wanted. Heck, even now you can go buy a used DS for cheap and get great AAA DS games for cheap as well. Why not do what people have been wanting and sell GBA games? If they released GBA games on VC I'd spend TONS!!!

Though I am glad they aren't switching to mobile, that can go DIAF!


I agree. I dont understand the appeal of DS games on WiiU. Especially if its going to be in same state as DS games on 3ds. There is no reason why every single DS game is still not digitally available.
 
I agree. I dont understand the appeal of DS games on WiiU. Especially if its going to be in same state as DS games on 3ds. There is no reason why every single DS game is still not digitally available.

Yeah, I mean I have pretty much all the DS games I could ever want. Nintendo makes weird decisions like since the beginning everyone has been clamoring for GBA titles on the eShop especially when the ambassador GBA games came out. I guarantee if Nintendo put some of the greatest GBA games on the eShop they'd sell tons, does Nintendo NOT want peoples money? They make such boneheaded decisions. Instead, we get games of a handheld that didn't really come out long ago and can be had for real cheap, it makes no sense to me. Are they really expecting people to rebuy games that many people bought not all that long ago?

Heck, we just got Earthbound and people have been wanting that since forever. If Nintendo wants sales, put out games that are rare/hard to find yet still amazing like a plethora of GBA games!

I could be wrong but I doubt eShop DS games are going to sell that well.
 
DS on the WiiU is great! I've been saying they needed to do this for some time now. Before the WiiU, you couldn't play a DS game "in the living room" because of the "specialty controller". Now that the game pad is basically a DS (touch screen, camera, mic), it should be pretty easy to get games that don't use the two screens as one big on to play nicely on the TV.

I'm just hoping that this extends to 2DS games as well, and not just the old DS games. It would be a perfect compliment if I could play my game on either my handheld or my console. I'd even spring for some sort of an adapter to plug the carts into the wii.

And yes -- I was the one person that bought the GBA adapter for the Gamecube and played the shit out of games with it. Before that, I actually hacked my GBA and added composite cables to play the games on a TV.
 
So you screw a gorilla, nice. Get out more.


Zelda is not mainstream. Go to a college age bar sometime and 9 out of 10 people don't know who link is, or WTF hyrule is.

If I'm screwing a gorilla I'd say I get out plenty....how else do I have a personal sex gorilla?

Right because the 9/10 dude bro's in the college bars define what is mainstream.

http://vgsales.wikia.com/wiki/The_Legend_of_Zelda

Seems pretty mainstream to me....not that the term mainstream even means anything.
 
DS games on virtual console is good for all the same reasons as every other system on the virtual console. If you want the cheapest option then pirate and emulate. If you want the cheapest legal option then buy used off eBay or Craigslist. Virtual console has never been about saving money (with a few rare exceptions like earthbound). VC is a convenient and legal way to play games you love and/or missed on a big screen. It's also a way for Nintendo and other publishers to generate revenue with minimal effort.

And yes -- I was the one person that bought the GBA adapter for the Gamecube and played the shit out of games with it.

I bought a GameCube when they announced the adapter.
 
Emulation on the Wii U will have about the same effect as Earthbound did. Lots of articles and discussions by the same 3 people and zero movement in console movement or profit margins.
 
And yes -- I was the one person that bought the GBA adapter for the Gamecube

I bought one (or two) of those, too, but it was for FF: Crystal Chronicles. What a scheme that whole thing was, haha.

215471989_GKZWD-L-2.jpg
 
Funny, yet sad story. Today I got a Wii U for my birthday and had set it up, a friend of mine who is into videogames but not the type to read lots of gaming news/forums looked at it and asked "So you mean the Wii U is its own system?" I told him yes and he said "I never saw the system itself, I just thought it was an add-on for the Wii". I've also heard of others believing it. I admit, when the Wii U is advertised they usually just show the gamepad and not the system, or if they do it's in the background. And he's not some older guy or anything either, he's 24.

Nintendo did a HORRIBLE marketing job. I admit when the Wii U was first announced I would've thought the same had I not known about Nintendo launching a new system from reading gaming forums beforehand, when they first announced it I had to scower the net for a picture of the system itself.
 
I looked over this thread to try and insure this isn't a repeat and if it is my apologies. If nothing else there might be a few new points to work with in all of this:





http://www.nintendo.co.jp/ir/en/library/events/140130qa/02.html

Nintendo Investor said:
You have explained your concern about users being divided by hardware. Currently, you have both a handheld device business and a home console business. I would like to know whether the organizational changes that took place last year are going to lead to, for example, the integration of handheld devices and home consoles into one system over the medium term, or a focus on cost saving and the improvement of resource efficiency in the medium run. Please also explain if you still have room to reduce research and development expenses.

Nintendo's Iwata said:
Last year Nintendo reorganized its R&D divisions and integrated the handheld device and home console development teams into one division under Mr. Takeda. Previously, our handheld video game devices and home video game consoles had to be developed separately as the technological requirements of each system, whether it was battery-powered or connected to a power supply, differed greatly, leading to completely different architectures and, hence, divergent methods of software development. However, because of vast technological advances, it became possible to achieve a fair degree of architectural integration. We discussed this point, and we ultimately concluded that it was the right time to integrate the two teams.

For example, currently it requires a huge amount of effort to port Wii software to Nintendo 3DS because not only their resolutions but also the methods of software development are entirely different. The same thing happens when we try to port Nintendo 3DS software to Wii U. If the transition of software from platform to platform can be made simpler, this will help solve the problem of game shortages in the launch periods of new platforms. Also, as technological advances took place at such a dramatic rate, and we were forced to choose the best technologies for video games under cost restrictions, each time we developed a new platform, we always ended up developing a system that was completely different from its predecessor. The only exception was when we went from Nintendo GameCube to Wii. Though the controller changed completely, the actual computer and graphics chips were developed very smoothly as they were very similar to those of Nintendo GameCube, but all the other systems required ground-up effort. However, I think that we no longer need this kind of effort under the current circumstances. In this perspective, while we are only going to be able to start this with the next system, it will become important for us to accurately take advantage of what we have done with the Wii U architecture. It of course does not mean that we are going to use exactly the same architecture as Wii U, but we are going to create a system that can absorb the Wii U architecture adequately. When this happens, home consoles and handheld devices will no longer be completely different, and they will become like brothers in a family of systems.

Still, I am not sure if the form factor (the size and configuration of the hardware) will be integrated. In contrast, the number of form factors might increase. Currently, we can only provide two form factors because if we had three or four different architectures, we would face serious shortages of software on every platform. To cite a specific case, Apple is able to release smart devices with various form factors one after another because there is one way of programming adopted by all platforms. Apple has a common platform called iOS. Another example is Android. Though there are various models, Android does not face software shortages because there is one common way of programming on the Android platform that works with various models. The point is, Nintendo platforms should be like those two examples. Whether we will ultimately need just one device will be determined by what consumers demand in the future, and that is not something we know at the moment. However, we are hoping to change and correct the situation in which we develop games for different platforms individually and sometimes disappoint consumers with game shortages as we attempt to move from one platform to another, and we believe that we will be able to deliver tangible results in the future.







These rumored specs have been floating around for a few weeks. There is enough specific information here that I thought there might be something to it all and now I definitely do given what I posted above.

Fusion DS

CPU: ARMv8-A Cortex-A53 GPU: Custom Adreno 420-based AMD GPU
COM MEMORY: 3 GB LPDDR3 (2 GB Games, 1 GB OS)
2 130 mm DVGA (960 x 640) Capacitive Touchscreen
Slide Out Design with Custom Swivel Tilt Hinge
Upper Screen made of Gorilla Glass, Comes with Magnetic Cover
Low End Vibration for Gameplay and App Alerts
2 Motorized Circle Pads for Haptic Feedback
Thumbprint Security Scanner with Pulse Sensing Feedback
2 1mp Stereoptic Cameras
Multi-Array Microphone
A, B, X, Y, D-Pad, L, R, 1, 2 Buttons
3 Axis Tuning Fork Gyroscope, 3 Axis Accelerometer, Magnetometer
NFC Reader
3G Chip with GPS Location
Bluetooth v4.0 BLE Command Node used to Interface with Bluetooth Devices such as Cell Phones, Tablets
16 Gigabytes of Internal Flash Storage (Possible Future Unit With 32 Gigabytes)
Nintendo 3DS Cart Slot
SDHC “Holographic Enhanced” Card Slot up to 128 Gigabyte Limit
Mini USB I/O
3300 mAh Li-Ion battery

Fusion Terminal

GPGPU: Custom Radeon HD RX 200 GPU CODENAME LADY (2816 shaders @ 960 MHz, 4.60 TFLOP/s, Fillrates: 60.6 Gpixel/s, 170 Gtexel/s)
CPU: IBM 64-Bit Custom POWER 8-Based IBM 8-Core Processor CODENAME JUMPMAN (2.2 GHz, Shared 6 MB L4 cache)
Co-CPU: IBM PowerPC 750-based 1.24 GHz Tri-Core Co-Processor CODENAME HAMMER
MEMORY: 4 Gigabytes of Unified DDR4 SDRAM CODENAMED KONG, 2 GB DDR3 RAM @ 1600 MHz (12.8 GB/s) On Die CODENAMED BARREL
802.11 b/g/n Wireless
Bluetooth v4.0 BLE
2 USB 3.0
1 Coaxial Cable Input
1 CableCARD Slot
4 Custom Stream-Interface Nodes up to 4 Wii U GamePads
Versions with Disk Drive play Wii U Optical Disk (4 Layers Maximum), FUSION Holographic Versatile Disc (HVD) and Nintendo 3DS Card Slot
1 HDMI 2.0 1080p/4K Port
Dolby TrueHD 5.1 or 7.1 Surround Sound
Inductive Charging Surface for up to 4 FUSION DS or IC-Wii Remote Plus Controllers
Two versions: Disk Slot Version with 60 Gigs of Internal Flash Storage and Diskless Version with 300 Gigs of Internal Flash Storage


If everything I'm seeing here is talking about "the next thing past the Wii-U" already it's just way too soon. The Wii-U only just came out in late 2012.
 
Got my sister the $300 Zelda special edition Wii-U with Windwaker HD and she played it for a total of maybe 45 minutes and has only turned it on to watch Netflix since. Absolute disgrace
 
Got my sister the $300 Zelda special edition Wii-U with Windwaker HD and she played it for a total of maybe 45 minutes and has only turned it on to watch Netflix since. Absolute disgrace

At that point you should claim it for yourself.
 
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