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I don't like the movie experience in games either. If i wanted to watch a movie id watch a movie. This game is good though, im 49% of the way through and so far id give it a 7/10. It needs a witcher enhanced edition type patch though to get rid of all its flaws. These are the changes id love to see:
1- needs a higher difficulty setting with something like whats said here
2- remove as many quick time events as possible as they are awful
3- no auto correct movement across bridges, ladders, cliffs, etc
4- no slow motion scenes as it takes away all the danger and fear
5- no auto weapons/torches, crouches and no auto correct jumps. If my jump is not correct let me die
They could put all the changes above into a new difficulty setting and then for me it will be a GOTY contender easily. They could also fix these just for fun:
6- user reported bugs
7- menu interface is pretty awful
8- upgrade weapons/skills interface is awful
the game is excellent despite all the QTE's and cut-scenes...that is what is most surprising to me...normally this would severely diminish the overall quality of a lesser game but Tomb Raider has the opposite effect...feels very cinematic
Got an update from Steam. The screen camera effects (water, blood, glare) work in normal real screen mode now.
Wow, I'm glad I finished it before the patch. That's really obnoxious.
I'm not a quick time event fan but the devs could have gone in the opposite direction like Bethseda's sandbox games and been accused of having a lifeless game. The happy medium between the two are easier said than done. Tomb Raider's quick time events aren't long so there isn't a great reason to be super annoyed.
And about the slow mo in #4, there's hardly any of that except a few things like the upside down leg pull trap where I'd probably have to load my save a few times. Loading after you save is the flipside of annoyance. That takes away danger and fear too.
It looks a lot better in the game.
Thats why a survival mode where the changes i listed would only be present would please most people. Easy, Normal, Hard Mode = loads of quicktime events, automatic crouching, weapons etc. Survival Mode non of that.
There's a scene very early on where there's wolves coming out of the bushes in the dark. I thought hell yeah il have to be quick here as a bit of trepidation hit me, then a wolf comes at you and boom its slow mo time so you have about half an hour to move your mouse onto the wolf and shoot. Totally ruined would could have been an excellent scene. Remember lara's supposed to just be starting out, she isnt some hardened killer, but by using slow mo shes able to easily dispatch all the wolves and come away totally unscathed. That's a bit rubbish and was an opportunity missed.
Thats my biggest gripe with all the quicktime events and slow mo scenes is that they are just so easy. Theres no tension, fear or skill required. Still a good game but as iv said before it really needs a higher difficulty that add some fear and challenge into it.
I'm getting lens flare/droplet effects in exclusive full screen now. Her tressfx are not "hovering" 2" above her shoulders anymore and hair lies on her back (although hair is clipping through her model now). Also tessellation is not causing me crashes.
680 sli
2560 x 1600
Driver 314.07
everything cranked up
Not the blood splatter. The new patch brought blood sticking to your camera screen, which window mode did before. And for bonus, the new effects don't bring on the windowed mode gray screen of death anymore!
Meh. Still crashing with tessellation.
Unless someone can tell me how to do this, my biggest pet peeve with this otherwise amazing game is that I cannot walk up to a ledge and drop to it and hang off it. Lara just sort of... falls off it. This would come in handy in a few situations I've been in and having her just run off a big ledge like a lemming is frustrating.
Anyone?
Don't know how it is with PC controls, but with the xbox controller, you just push B when your're near any ledge, and you will automatically drop and hang off of it with 2 hands.
Is that the scramble button? I tried that and it only works on some ledges. Just feels inconsistent. Oh well, the rest of the game is awesome. Just wish the tombs were longer.
Same. Its pissing me off because there is a noticeable difference with it on or off. I'm waiting for a patch and a new driver update from Nvidia.
the game was running nearly perfect for me before the patch but now I can't run the game using SSAA anymore...I have to use FXAA as any form of SSAA kills my frame rates and makes it a slide show...
I'm thinking the real problem might be that SSAO wasnt actually running before, even though the menu option indicated so. Reason being I saw a lot of complaints about SSAO not kicking in for people, or the setting being lost every time they restarted. So now it really is on when you select it, and FPS suffers accordingly. I'd just stick to FXAA
Wow, I'm glad I finished it before the patch. That's really obnoxious.
I work for a company that has two studios and copywriters, who daily send off copy to have it voiced, then we produce it.
That mispronunciation is likely the writer's fault, not the voice talent. it's not that hard to add: [KAHN-JEE] or somethin next to the word.
I wonder how much their writers get paid. I wonder this in a lot of games, especially skyrim (and a lot of recent games), because it all just seems so armature. I guarantee I could write better copy for any of the games released nowadays. However, i'd probably want more money than they pay their writers ><