TheOrangeJuicer
Gawd
- Joined
- Jun 12, 2009
- Messages
- 731
On sale for $10 at gamefly
well worth it
I plan on getting it when I get home. $10 seems like a good deal based on what everyone is saying.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
On sale for $10 at gamefly
well worth it
do people have a reason for hating on QTE's ? I dont mind them at all. they are cool in moderation. I felt like TR had a good amount but not too many either
You sure? The tombs I have entered have had the most challenging puzzles in the game so far. If you're looking for more puzzle solving game play you may want to go back and enter the tombs
This was my first tomb raider game and really liked it one of my all time favorites I would say.
I finished this last night. I enjoyed it. Lot's of QTEs but it didn't bother me.
I did not get 100% completion and may play through some areas to find what I was missing. I would have no problem getting their next game (if one comes out) as it was a fun play through and definitely worth the summer sale price I paid for it.
They're absolutely the lowest form of gameplay imaginable. There's no skill involved, just mindless repetition and tedium. There's no sense of accomplishment whatsoever. It's usually just a trashy attempt to make up for the fact that a game is over-saturated with cut scenes and thin on actual gameplay. Tell a player to mash this key during a cut scene, and they can imagine that they're making some meaningful contribution to the course of the game and not just watching a bunch of pre-scripted shite.
do people have a reason for hating on QTE's ? I dont mind them at all. they are cool in moderation. I felt like TR had a good amount but not too many either
..I'm not really sure what the motivation is to get 100% of all collectibles...
This is currently the game in my backlog that I'm working on. Really fun, though I feel there are a bit too many cutscenes/QTEs overall. It seems like in certain places you will walk 5 steps before triggering another cutscene. However, the game overall is excellent. I'm not really sure what the motivation is to get 100% of all collectibles, though, as I've only gotten ~60% in most areas and I have most of the skills and stuff unlocked already.
The amount of cutscenes and QTEs is definitely too much through the beginning of the game. But I thought the pacing of cutscenes was appropriate once you got about 25-33% through the game. All the cutscenes are skippable, too. As far as QTEs go in this game, I really thought they should have just gone with a cutscene. They are really out of place in this game and add nothing of value to the experience.This is currently the game in my backlog that I'm working on. Really fun, though I feel there are a bit too many cutscenes/QTEs overall. It seems like in certain places you will walk 5 steps before triggering another cutscene. However, the game overall is excellent. I'm not really sure what the motivation is to get 100% of all collectibles, though, as I've only gotten ~60% in most areas and I have most of the skills and stuff unlocked already.
I dunno, maybe it comes from playing old school adventure games and such as a kid but the three tombs I bothered with only took about 5 minutes to finish.
Most of that time was not trying to figure out a puzzle, it was more of getting the timing just right which isn't really isn't a puzzle. The reward was not worth it for me either so I focused on the story which I had fun with.
The wind tomb with the shutters as another mentioned earlier was fun to look at but really easy to get through once you got the timing right. There was no challenge to discover or find, more of an obvious path and see what the crank does. Then time it and your done.
I'm not asking for an insane challenge, just something that requires more thought. Maybe some of the later tombs had that and if so I may check them out. I do not feel cheated though just that they were pointless for me. Maybe if they had written some of them into the story and made them longer or required me to go through some of them for a map or an item it would have been more fun.
As another said as well I hope they change it up a bit for the next game. The QTE's were not bothersome for me in this one but if continued I don't thing they will find as much success.
I completely agree about the tombs, there needs to be a little more emphasis on solving puzzles in the next game. The action is great, but it would have been nice to have better tombs, none of them lasted more than a couple of minutes.
The amount of cutscenes and QTEs is definitely too much through the beginning of the game. But I thought the pacing of cutscenes was appropriate once you got about 25-33% through the game. All the cutscenes are skippable, too. As far as QTEs go in this game, I really thought they should have just gone with a cutscene. They are really out of place in this game and add nothing of value to the experience.
The only collectible in this game that was worthless in my opinion were the GPS caches. I think they should have added the challenge locations at least to reward the people who found them. Instead all you get is a measley 5XP per, without even having a large bonus when collecting a set like the other collectibles. You also get a reward of around 1000 salvage after collecting all of them in the game, but by the time you collect the last one you will already have collected more than enough to modify all of your weapons.
But I think the relics and documents all add backstory to the island that is worthwile. And the challenges all bring some sort of platforming aspect you might not otherwise engage in while also being satisfying.
All of the above is just my opinion, of course .
All you guys who "LOVED" this game.
What did you think about God of War on PS2 -- or the series
That series was WAYYYYYYYYYY better to me than this game.
or even Tomb Raider Legends - which to me was a lot more fun to play through than this game.
action adventure genre. clearly...
they are close to similar in my opinion -- if you break each genre down into miniscule sub genres they can be as vast as you want - but action adventure fits both pretty fairly.
And you didn't answer my question. God of War - the original was absolutely epic. Each of those games have been titles I had a hard time putting down once I engaged. Maybe it's just me - - - but this game in comparison is something I'm finishing just to do it and I don't really care much about it. So I'm wondering if those who LOVE this game have tried the others I mention -- that I personally think are far superior.
Did they add the definitive addition Lara titties to this game or do I have to buy a console to experience them?
They're not even close. Oregon Trail is in the same genre because you go hunting?
I do like God of War. They're fantastic games but Ascension sucked. Was terrible.
did you even play these two games?
Ledge jumping, exploring, finding treasure chests, killing various baddies, Quick Time events, upgrading weapons, interacting with the environment in increasingly complex ways, acrobatic based movement, puzzles, third person camera.
How are they sooooooooo different you couldn't even see the similarities and would rip Oregon Trail out of the air as a equal comparison.
good grief