chockomonkey
[H]F Junkie
- Joined
- Oct 11, 2003
- Messages
- 8,328
I have been enjoying this very much. The layers of polish they have put on one of my favorite games ever is just phenomenal.
The game feels samey, which is an interesting case study in the risk of "staying true to the game" or the temptation of changing things up.
So often developers change things for the sequel and you hear loud cries from the fan base about how they've ruined this or that. Taleworlds have kept true to what makes mount and blade, and as a result I've been surprised how very much the same game it feels.
This personally doesn't bother me much because I'm really happy they didn't toy too much with the game and I'm mostly looking forward to what the modding community comes up with now with access to a new engine and new tools. (Prophecy of Pendor 2????)
But I can't lie, there is a little voice inside my head which is saying that this is the same game, what took them so long since it's all the same, they could have improved this or that, etc. Point being, I can see the pickle a Dev must be in when it comes to sequels. Change too much, people will bitch. Change too little and you risk the same. I'm not bitching but I can see how some might.
The game feels samey, which is an interesting case study in the risk of "staying true to the game" or the temptation of changing things up.
So often developers change things for the sequel and you hear loud cries from the fan base about how they've ruined this or that. Taleworlds have kept true to what makes mount and blade, and as a result I've been surprised how very much the same game it feels.
This personally doesn't bother me much because I'm really happy they didn't toy too much with the game and I'm mostly looking forward to what the modding community comes up with now with access to a new engine and new tools. (Prophecy of Pendor 2????)
But I can't lie, there is a little voice inside my head which is saying that this is the same game, what took them so long since it's all the same, they could have improved this or that, etc. Point being, I can see the pickle a Dev must be in when it comes to sequels. Change too much, people will bitch. Change too little and you risk the same. I'm not bitching but I can see how some might.