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hopefully the next official patch from Ubisoft will help with the stuttering...I'm glad I didn't upgrade my video card for this game...looks like even 4GB Radeons and 6GB Titan's still suffer from stutter
does adjusting the 'GPU Max Buffered Frames' have an effect on stuttering?...I currently have it set at the default of 3 and was wondering if lower= better?
Good tips: http://in2gpu.com/2014/05/28/watch-dogs-performance-issues/
1 is the default and the setting most people should probably use or at least start out with.
http://hothardware.com/News/Optimization-Tips-And-Tricks-For-Watch-Dogs/
You're not stuttering because you're playing on High.
Bump your textures up to Ultra and enjoy the stuttery mess.
Alright, I see what you mean now. Yes, at everything set to Ultra there's an issue with hesitation/stutter.
But honestly, I didn't realize that this is what the Internet was raging about so hard. I mean, wtf, who cares, just play the damn game on High and be done with it. Not like this is the first game ever which doesn't work well with max gfx settings and current tech.
Of those I played EQ2 and Crysis come to mind, those too had issues at max gfx. At High I have no issues at 2560x1440, I am not going to spend my time whining about that I can't do ultra and will instead just play it through on High and not think about it. #firstworldproblems
Alright, I see what you mean now. Yes, at everything set to Ultra there's an issue with hesitation/stutter.
But honestly, I didn't realize that this is what the Internet was raging about so hard. I mean, wtf, who cares, just play the damn game on High and be done with it. Not like this is the first game ever which doesn't work well with max gfx settings and current tech.
Of those I played EQ2 and Crysis come to mind, those too had issues at max gfx. At High I have no issues at 2560x1440, I am not going to spend my time whining about that I can't do ultra and will instead just play it through on High and not think about it. #firstworldproblems
Yes, at everything set to Ultra there's an issue with hesitation/stutter.
But honestly, I didn't realize that this is what the Internet was raging about so hard. I mean, wtf, who cares, just play the damn game on High and be done with it. Not like this is the first game ever which doesn't work well with max gfx settings and current tech.
Darn Odellus. That looks terrible.
It looks terrible because it's 800x600 with no AA whatsoever.
And is that *everything* on Medium or just textures?
I still think the game is CPU bottlenecked but it could just be the engine sucking in other ways.What's absolutely terrible is no matter the settings I'll never get 60 fps, even if everything is at the lowest. Not to mention that crossfire has negative effects.
Memory leaks don't cause stuttering or hitching unless there simply aren't any available contiguous free blocks for allocations and the kernel has to page out to disk.it's not just at Ultra texture settings...Watch Dogs has stutter even with the lowest texture and quality settings for most people...it's a memory leak or poor coding or both
Alright, I see what you mean now. Yes, at everything set to Ultra there's an issue with hesitation/stutter.
But honestly, I didn't realize that this is what the Internet was raging about so hard. I mean, wtf, who cares, just play the damn game on High and be done with it. Not like this is the first game ever which doesn't work well with max gfx settings and current tech.
Memory leaks don't cause stuttering or hitching unless there simply aren't any available contiguous free blocks for allocations and the kernel has to page out to disk.
The config files are off by one.Now turn your textures to Ultra.
The config files are off by one.
"High" is ultra, "Medium" is High.
I tried that advanced configuration tool and set buffer and render ahead to "0" and still had bad stutter.
6GB VRAM, GTX Titan
lol every single story mission is a gang hideout in some form or another.I love the CTOS missions where you first open up an area and the gang hide outs, the problem is I crank throu all that content in one night.
lol every single story mission is a gang hideout in some form or another.
There's always a fortress with ~20 guys you have to kill.
lol every single story mission is a gang hideout in some form or another.
There's always a fortress with ~20 guys you have to kill.
I've been playing for at least 25 hours and I'm mostly invading other players and doing the side missions...I haven't even completed Act 1 yet...the side missions are better implemented then the Assassin's Creed ones where it was mostly fetch quests and collecting trinkets...with Watch Dogs the side missions can be tough and are more fun
someone mentioned it earlier in this thread and I agree- Watch Dogs is probably Ubisoft's best 1st game of an ongoing series...better then Assassin's Creed 1 for sure...if they can fix the stuttering issues then it's at least a B+