BenQ XL2720T: 144hz 1920x1080 Matte Nvidia 3D Vision 2 Gaming Monitor

Yes the 120hz ips monitors, which last I looked were out of stock and jacked up to $720 each , have 120hz of motion tracking but they end up with a little worse than 50% of the blur. vs a 60hz tn, These 1080p TN lightboost monitors can do crt clarity with no blurring of the entire viewport during FoV movement if you are running a nvidia card with lightboost enabled at 100hz and 100fp+ , or at 120hz and 120fps+. So they are not comparable.
Also you could get a 60hz korean 2560x1440 glossy ips for all your desktop stuff for $350 or less, and either a 24" 1ms lightboost monitor for $300 or less, or a 27" lightboost monitor for $500... so that you would have best use of both for in the neighborhood of the cost of the single 120hz ips.

Personlly, I have a ACD but I got it a year before the korean deals hit so paid a lot for the apple. I have a 120hz samsung next to it, and am hoping to eventually get a 27" lightboost monitor + nvidia gpu upgrade (and sell my amd gpu and the 120hz samsung). Highly recommend both types if you can swing it (even if you have to buy one and save up for the other later).. one dedicate to all things desktop outside of games, and one dedicated to games.
 
Yes the 120hz ips monitors, which last I looked were out of stock and jacked up to $720 each , have 120hz of motion tracking but they end up with a little worse than 50% of the blur. vs a 60hz tn, These 1080p TN lightboost monitors can do crt clarity with no blurring of the entire viewport during FoV movement if you are running a nvidia card with lightboost enabled at 100hz and 100fp+ , or at 120hz and 120fps+. So they are not comparable.
Also you could get a 60hz korean 2560x1440 glossy ips for all your desktop stuff for $350 or less, and either a 24" 1ms lightboost monitor for $300 or less, or a 27" lightboost monitor for $500... so that you would have best use of both for in the neighborhood of the cost of the single 120hz ips

Here check this out----http://overlordcomputer.com/products/new-overlord-tempest-x270oc-grade-a

A lot less than $720.00
I have not found any evidence (or found any facts) the Overlord is as good or better than the XL2720T at gaming ...just looking at another way to go for great color reproduction and resolution during gaming. What I have found in You Tube vids is some strong evidence the Overlord monitor does real good with gaming at 120hz ---120fps.
 
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Videos can't show the whole viewport bluring during FoV movement any less, nor increased motion tracking -- because of the limitations of the camera shooting it, youtube, and the limitations of the monitor viewing it. So in regard to amount of motion blur, videos are pretty useless. High fps motion tracking camera still shots like on blurbusters.com give a much better idea of what you will see in person.

60hz = baseline full amount of lcd blur
120hz ips = a little more than 50% of the blur of baseline
120hz TN = 50% of the baseline blur
lighboost monitor = 94 - 96% blur reduction, essentially zero blur like a crt
fw900 professional crt = full motion clarity

60hz smears horribly, 120hz does what to me looks like a full soften blur effect on the entire viewport during FoV movement, or on high speed objects during static viewpoints.

Bluring of lcds during FoV movement blurs out all high detail object/architecture/landscape~geographic detail, high detail texures, depth via bump mapping, shader effects, in game text/signs, nameplates, etc.

Another consideration is feeding over 100fps or over 120fps to a 120hz panel, which is very expensive to do even at 1080p if you want higher than medium settings on modern games. 2560x1440 makes it more demanding.

Thanks for the link though.
 
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Videos can't show the whole viewport bluring during FoV movement any less, nor increased motion tracking -- because of the limitations of the camera shooting it, youtube, and the limitations of the monitor viewing it. So in regard to amount of motion blur, videos are pretty useless. High fps motion tracking camera still shots like on blurbusters.com give a much better idea of what you will see in person.

Thanks for the link though.

Yea...I know that about You Tube videos...just listening to the narrative as they describe how it plays is what I do. Maybe not evidence but is something to think about at least.
 
Its not just youtube .. the camera's fps and how it coincides with the fps of the source material and how it records it. Also , if you own monitor blurs motion, you aren't going to see fast motion in a video any less blury on your own monitor (nor massive color difference or black levels if your own monitor can't see them to start with). Unless you have a fw900 crt or already running max lightboost 2D in regard to viewing some perfect motion blur sample video (if that is even possible to record properly). That goes for seing increased motion tracking too(very high fps supplied to 100hz or 120hz).
 
Just boxed mine up, I just can't deal with the limitations of TN panels.
 
I want the XL2720T to be a good monitor...just not so sure now....may have to rethink what I want.
 
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Here check this out----http://overlordcomputer.com/products/new-overlord-tempest-x270oc-grade-a

A lot less than $720.00
I have not found any evidence (or found any facts) the Overlord is as good or better than the XL2720T at gaming ...just looking at another way to go for great color reproduction and resolution during gaming. What I have found in You Tube vids is some strong evidence the Overlord monitor does real good with gaming at 120hz ---120fps.

From my experience playing Max Payne 3 at 120 hz on my XL2720T. I saw a difference between it and my U2311H. I did feel it a bit smoother on the fast motion action but I was not very impress with it. I said this is neat but I will stick with my IPS monitor. Now the Xl2720T say 1MS refresh time compared to the 5/6 ms Overlord model. My guess the experience will be very similar to each other.

I did the same test with Lightboost enabled on the same levels on Max Payne 3 and that's when I was wow'ed away. It felt I was playing on my old trusty 20" Sony Trinitron monitor. All of these warm feelings came back. So I will stick will this until a 1440 with lightboost appears.
 
From my experience playing Max Payne 3 at 120 hz on my XL2720T. I saw a difference between it and my U2311H. I did feel it a bit smoother on the fast motion action but I was not very impress with it. I said this is neat but I will stick with my IPS monitor. Now the Xl2720T say 1MS refresh time compared to the 5/6 ms Overlord model. My guess the experience will be very similar to each other.

I did the same test with Lightboost enabled on the same levels on Max Payne 3 and that's when I was wow'ed away. It felt I was playing on my old trusty 20" Sony Trinitron monitor. All of these warm feelings came back. So I will stick will this until a 1440 with lightboost appears.

Question...

Do you need the Nvidia 3D ir emitter to run lightboost in 2D?

How do the color and brightness compare to other TN panels....like the Asus, Samsung, Acer etc.?
 
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Question...

Do you need the Nvidia 3D ir emitter to run lightboost in 2D?

How do the color and brightness compare to other TN panels....like the Asus, Samsung, Acer etc.?

No you do not need the emitter, there is a hack for that. As far as colors go, I personally think my wifes old Hanns-G monitor has better colors than the BenQ
 
The list of monitors I am considering.


XL2027T
XL2420TX
VG278HR
VG248QE
Overlord 120hz

Comments...are welcome here.

Without being able to see them in action deciding is very tough.
 
No you do not need the emitter, there is a hack for that. As far as colors go, I personally think my wifes old Hanns-G monitor has better colors than the BenQ

I have an Acer 23 inch TN panel and a Samsung 23 inch TN panel...both have different color and brightness values.

So what are the issues with the XL2027T's colors?

Thanks.
 
I contacted Benq about the possibility of a XL2720Tx...built in 3d.

They stated they do NOT have any plans to build a XL2720T with built in 3D emitter.

Again..disappointment...lol
 
I have been told by a Xl2729T owner that HDMI input supports 3D. Can anyone confirm this?
This is big for a monitor that does not have 3D emitter built in.
 
60hz = baseline full amount of lcd blur
120hz ips = a little more than 50% of the blur of baseline
120hz TN = 50% of the baseline blur
lighboost monitor = 94 - 96% blur reduction, essentially zero blur like a crt
fw900 professional crt = full motion clarity
Clarification -- I was able to measure more accurate numbers; LightBoost is 85-92% motion blur reduction. It begins at 85% for LightBoost OSD of 100% and gradually goes to 92% blur reduction for LightBoost OSD of 10%. These are reductions compared to the baseline of a 60Hz monitor, of course -- which displays frames for 16.7ms statically (1/60sec).

It is also mathematically consistent:
(2.4ms strobes / 16.7ms sample-and-hold) = ratio of 15:100 = 85% less motion blur.
(1.4ms strobes / 16.7ms sample-and-hold) = ratio of 8:100 = 92% less motion blur.


Another consideration is feeding over 100fps or over 120fps to a 120hz panel, which is very expensive to do even at 1080p if you want higher than medium settings on modern games. 2560x1440 makes it more demanding.
Theoretically, you can design a strobe backlight to run at any refresh rate. e.g. 85Hz. The main issue is LightBoost is vendor-limited to operate only at 100-120Hz. I'd love to see strobe backlights operate at all refresh rates that a monitor can support.
 
Question...

Do you need the Nvidia 3D ir emitter to run lightboost in 2D?

How do the color and brightness compare to other TN panels....like the Asus, Samsung, Acer etc.?

No the CRU program that Mark link us will have my monitor in lightboost mode full time.

Cant tell you to other different TN panels because all I can compare this is to IPS panels. I can tell you the colors on my U2311H are more vibrant but by no means is the Xl2720T horrible. Like I said if it was not for lightboost I would have stayed with my IPS monitors.

This is one of the things that you need to try yourself. The good thing if you decide to try it, BenQ has a 30 day no questions return policy. Look into it and see if it suits your needs.
 
No the CRU program that Mark link us will have my monitor in lightboost mode full time.

Cant tell you to other different TN panels because all I can compare this is to IPS panels. I can tell you the colors on my U2311H are more vibrant but by no means is the Xl2720T horrible. Like I said if it was not for lightboost I would have stayed with my IPS monitors.

This is one of the things that you need to try yourself. The good thing if you decide to try it, BenQ has a 30 day no questions return policy. Look into it and see if it suits your needs.

Did you get your monitor from Benq itself?

I can order from them. They are just one city over from me.

Is the 30 day return policy from Benq if you order from them?

Thank you very much for your information.
 
I got mine directly from benq. I had them shipped to work in Foothill Ranch. I think I ordered at noon on Tuesday and received my monitors from FedEx on Thursday. They were shipped from a warehouse in Bloomington, CA (out in San Bernardino) and not the Irvine office. Their returns policy seemed to indicate to me that it's 30 days for whatever reason. If you poke around the shop.benq site you'll find it...it's just a tiny 2 sentences.



Did you get your monitor from Benq itself?

I can order from them. They are just one city over from me.

Is the 30 day return policy from Benq if you order from them?

Thank you very much for your information.
 
I got mine directly from benq. I had them shipped to work in Foothill Ranch. I think I ordered at noon on Tuesday and received my monitors from FedEx on Thursday. They were shipped from a warehouse in Bloomington, CA (out in San Bernardino) and not the Irvine office. Their returns policy seemed to indicate to me that it's 30 days for whatever reason. If you poke around the shop.benq site you'll find it...it's just a tiny 2 sentences.

Ok, thanks for the info...it is a great help.

Just checked...it is 30 day return from/too Benq only.
 
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I narrowed it down----The last two monitors on my list are;

XL2720T
VG278HR---I can not find a price on this one
It will probably be one of these---unless I go Overlord...lol
Comments?
 
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Clarification -- I was able to measure more accurate numbers; LightBoost is 85-92% motion blur reduction. It begins at 85% for LightBoost OSD of 100% and gradually goes to 92% blur reduction for LightBoost OSD of 10%. These are reductions compared to the baseline of a 60Hz monitor, of course -- which displays frames for 16.7ms statically (1/60sec).

It is also mathematically consistent:
(2.4ms strobes / 16.7ms sample-and-hold) = ratio of 15:100 = 85% less motion blur.
(1.4ms strobes / 16.7ms sample-and-hold) = ratio of 8:100 = 92% less motion blur.


Theoretically, you can design a strobe backlight to run at any refresh rate. e.g. 85Hz. The main issue is LightBoost is vendor-limited to operate only at 100-120Hz. I'd love to see strobe backlights operate at all refresh rates that a monitor can support.

Thanks . I'll try to keep the 10% lightboost references more accurate. The main thing being, as some camera shots people posted at a few points in the main lightboost thread show, the clarity during movement is tight and pristine like a crt once you are over 90% as I understand it.

With what we have , you need to push over 100fps or over 120fps so a 2560x1440 monitor would make that much more demanding. Most people who play at high hz appreciate the added motion tracking even outside of blur reduction considerations and on non lightboost monitors too. Since according to benchmarks, a single 680 needs BF3 to be on medium in order to get 118fps, and many demanding modern games like bioshock infinite and tombraider are lucky to hit framrates in the low 70's at 1080- even with considerably more gpu power at their highest graphics settings, going to a higher resolution could be costly (multiple expensive gpus), or conversely, much more graphically limiting settings wise vs getting over 100fps.

guru3d bioshock_infinite_graphics_performance_review_benchmark

Tomb Raider fxaa1920.jpg

Tomb Raider fxaa1920 tressFX.jpg

hardware.info Titan 3-way/4-way SLI review battlefield-3---1920x1080-+-frametimes
 
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With what we have , you need to push over 100fps or over 120fps so a 2560x1440
We don't even have stroboscopic 1440p, so it's moot :p ...at the moment!
So the opportunity arises to permit lower stroboscopic rates, when 1440p stroboscopic comes out.

...monitor would make that much more demanding. Most people who play at high hz appreciate the added motion tracking even outside of blur reduction considerations and on non lightboost monitors too. Since according to benchmarks, a single 680 needs BF3 to be on medium in order to get 118fps, and many demanding modern games like bioshock infinite and tombraider are lucky to hit framrates in the low 70's at 1080- even with considerably more gpu power at their highest graphics settings, going to a higher resolution could be costly (multiple expensive gpus), or conversely, much more graphically limiting settings wise vs getting over 100fps.
Yeah, 100 and 120's would be the best for minimum flicker and making the input lag as tiny as possible. That said, stroboscopic 85fps@85Hz would have the equivalent motion blur of stroboscopic 120fps@120Hz, if the strobe flashes are the same length. (There may be more coarse motion stepping effects when you're not tracking eyes, but the motion blur is the same) The perceived motion blur, during eye tracking, is defined by the strobe length (when all other motion blur weak links are eliminated).

The question is the panel technology (IPS is not easy to make strobe-friendly, but it's not impossible), and the manufacturer desire to go forward with such technology. That said, ASUS has already acknowledged that VG248QE's are selling like hotcakes (their most popular monitor), and even mentioned LightBoost in their YouTube interview with NewEgg. So hopefully manufacturers are now finally convinced it's time to revisit backlight-based methods of eliminating motion blur for video games (after failed attempts in previous years, according to TFTCentral).
 
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Yes , and as long as we are being hypothetical, you could run a backlight strobing or backlight scanning tech on a 1080p ips intead of 2560x1440 one for less demand on gpu vs fps, and still get goregous ips color and panel uniformity. I love high rez but if you look at the benchmarks I posted vs gpu costs it's telling. (e.g. Bioshock infinite.. Ultra/FXAA 1920x1200: 690 = 118fps, Titan = 99 fps, 680 = 73 fps... 2560x1600: 690 = 78fps, Titan = 64fps, 680 = 46fps) I'm leaning toward getting a single titan at this point, even though it will have less fps than 680 x2 or 690.

Of course the graphic's ceiling in any given generation is arbitrary, and you don't have to reach for the max necessarily. That's up to the individual. Dev's could also easily crank it up and make games 3 or more times more demanding. The difficulty in game development is whittling things down graphically so that they still run in real-time at decent frame rates... cramming 10 lbs of shi*t in a 5lb bag. :b (more like 10,000 lbs into 5 graphically).

higher hz is not just about motion blur or flicker, so going well over 85hz is beneficial outside of blur considerations. It gives motion tracking gains.. more dots crammed in per dotted line length per se... more shuttered openings into what's happening in the game world per second.
To borrow from a benQ press release:
60hz_vs_120hz.jpg
 
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Yes , and as long as we are being hypothetical, you could run a backlight strobing or backlight scanning tech on a 1080p ips intead of 2560x1440 one for less demand on gpu vs fps, and still get goregous ips color and panel uniformity. I love high rez but if you look at the benchmarks I posted vs gpu costs it's telling. (e.g. Bioshock infinite.. Ultra/FXAA 1920x1200: 690 = 118fps, Titan = 99 fps, 680 = 73 fps... 2560x1600: 690 = 78fps, Titan = 64fps, 680 = 46fps) I'm leaning toward getting a single titan at this point, even though it will have less fps than 680 x2 or 690.
Here's an idea if you win the lottery :D
If you want IPS LightBoost, you can get one today for ~$10,000: ViewPixx Scientific Research Monitor.
 
I'm looking forward to getting a XL2720T, I'm just waiting for solid online retailers like amazon and newegg to actually stock them (not just list them with weeks or months to ship). For some reason it is taking a long time. I'll keep my high rez ips next to it for everything outside of games. I was going on about all that because people mention 1080p rez as a bad thing, when if you look at benchmarks , its is a more suitable rez for high hz gaming unless you are going to spend well over $1k on gpus or run games at lower settings.
$1k is the neighborhood of 2x680's, a 690, or a titan and is enough to hit 100fps at 1080p in most cases but not at 2560x (at max settings).

As I posted a few back,
Bioshock infinite.. Ultra/FXAA 1920x1200: 690 = 118fps, Titan = 99 fps, 680 = 73 fps... 2560x1600: 690 = 78fps, Titan = 64fps, 680 = 46fps. Tomb raider is in the 70's even at 1080p.

TombRaider.. VHQ 1920x1080 FXAA, TressFX OFF/ON: 690 = 104/76fps, Titan = ?? fps, 680 = 58/42 fps...
 
I'm looking forward to getting a XL2720T, I'm just waiting until online solid online retailers like amazon and newegg to actually stock them (not just list them with weeks or months to ship). For some reason it is taking a long time.

Amazon got a few in yesterday, but they sold out quickly.Tracking shows mine ready to be delivered to me Monday (love Amazon Prime cheap next day shipping). Just keep checking a couple of times a day.
 
$1k is the neighborhood of 2x680's, a 690, or a titan and is enough to hit 100fps at 1080p in most cases but not at 2560x (at max settings).
I only have one GTX 680. That's why I haven't downloaded Bioshock Infinite yet -- I want to play that game, once I'm now equipped for 120fps@120Hz.
 
Did you get your monitor from Benq itself?

I can order from them. They are just one city over from me.

Is the 30 day return policy from Benq if you order from them?

Thank you very much for your information.

Yes I ordered from Ben Q directly. Just make sure you have the hardware to do 100 or 120 FPS.
 
Yes I ordered from Ben Q directly. Just make sure you have the hardware to do 100 or 120 FPS.


Yes. I can run the games I'm doing well over 120fps.......World of War Planes --beta is what I do the most of.....got motion blur with s23a350 samsung

My eyes are not as good as they were when I was 25 years old...I'm 61 now. They are better than most my age...so I'm thinking a 27 inch monitor would be better for me. I have two 23 inch TN panel monitors now and it is harder, sometimes, to read small text.


So I am thinking VG278HR or XL2720T..yes I game...alot ...kick younger butt all the time...lol
 
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XL2720T plus Nvidia 3D kit is $720.00 to my door from Amazon.....


Can not get a price on the new VG278HR....anyone know?
 
I have a 3007WFP and the backlights are starting to get really dim. I am super interested in this monitor, but I wanted to ask if you could calibrate it using a Huey when you were in lightboost mode?
 
Here is some bad news for the XL2720T;


http://www.techradar.com/us/reviews/pc-mac/monitors-and-projectors/monitors/benq-xl2720t-1141899/review?src=rss&attr=all

Overlord Tempest X270OC--yep still in the running for me

So maybe the BenQ XL2420T, TX or VG278HR?

From the review site says:

Washed out

Lol, no. I have it and is superior. I also posted my pics and my adjustment here in this forum.

not even the 120Hz refresh rate can soothe our unhappy eyes, and no matter how good the chassis and OSD are, the weak colour reproduction, poor black levels and over-saturated whites make this a pricey 27-inch screen to avoid

Lol, no. I played 120Hz ( plus adjustmend on TV and nvidia ) in Sleeping Dogs and is awesome. I also played Sleeping Dogs with XL2720T lightboost hack and is so smooth, so clear. No motion blur. This guy from the review must learn how to adjust colours, background, contrast etc.
 
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From the review site says:

Washed out

Lol, no. I have it and is superior. I also posted my pics and my adjustment here in this forum.

not even the 120Hz refresh rate can soothe our unhappy eyes, and no matter how good the chassis and OSD are, the weak colour reproduction, poor black levels and over-saturated whites make this a pricey 27-inch screen to avoid

Lol, no. I played 120Hz ( plus adjustmend on TV and nvidia ) in Sleeping Dogs and is awesome. I also played Sleeping Dogs with XL2720T lightboost hack and is so smooth, so clear. No motion blur. This guy from the review must learn how to adjust colours, background, contrast etc.

I to have this monitor and I completely agree with you the guy who reviewed it needs to learn how to calibrate monitors. I am 100% sure he did not try this monitor with the lightboost hack or else he would have been blown away about how much lightboost in 2d makes such a difference in games that at least for me there is no way I will ever buy another monitor that does not have light boost.
 
I am interested in this monitor but I have a couple of questions first.

How does this compare to the Asus vg248qe? I know there different sizes but there both 1ms 144hz light boost displays. Are the performances going to be relatively the same just with one screen being bigger?

And will I benefit from this monitor even with my current PC?

I5-3570k
8gb TridentX memory
Gigabyte gtx 670 OC windforce edition

Would I need an SLI setup to take advantage of it, or rather should I look at getting a 2nd gtx as well?

I am currently using a Samsung T240 monitor for like 5 years now so I'm sure both monitors would be. Huge upgrade. Thing is for the price of the xl2720t I could probably get both a video card and the vg248qe( or at least for a small amount more ). But 27 inch would be kind of nice :)
 
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