SilverSliver
[H]F Junkie
- Joined
- Feb 23, 2004
- Messages
- 12,531
Make 128+ player servers and I will buy it.
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Stop that!Got mine pre-ordered. Woot
I'd like to see them bring back the single player from the previous titles. Fuck a campaign, i want bots on MP maps in my BF!It looks good but I'm tired of this type of game release cycle. Games with 2 year cycles between versions end up being 4 hours long single player, and MP that is basically new maps.
1942->2->3 were all huge leaps.
BF has officially became the next CoD.
lol keep dreaming.Hopefully gamebryo has been put to pasture.
This really does just look like BF3.1... I mean, I really wonder how the MP is going to be differentiated from BF3's aside from different maps and maybe some new vehicles and guns here and there (in other words, what could have just been MOD for BF3).
maybe I should clarify...how come more good games aren't made using the FrostBite engine?
Make 128+ player servers and I will buy it.
Vietnam was not received negatively, prior to or after release. 2142, was criticized for the reason you mentioned, and for its in-game ads, but once released almost the entire BF2 community loved it. It was more of a difference than BF1942 and Vietnam. It was still being played by thousands of people in 2011, even after BC2 was released.
BF4, is the same "battlefield" setting (modern day), same engine, etc.
Defend this shit all you want, but they are making deliberate efforts to make the franchise a yearly rehash ala COD. Its pathetic.
Honestly I am pleasantly surprised to see so much vitriol at the BF4 reveal. I was expecting to get hyper-flamed for thinking it was shit. You people impress me. Well done.
Plague Stamp of Game-Hating Approval.
Honestly I am pleasantly surprised to see so much vitriol at the BF4 reveal. I was expecting to get hyper-flamed for thinking it was shit. You people impress me. Well done.
Plague Stamp of Game-Hating Approval.
128 players would be good. 64 isn't as impressive as it use to be. Maps are pretty big. 128 or even 256 players would allow more action per square foot
I can tell you're already excited; you spent all of BF3 prerelease and release making the same points how it was shit over and over again, now you get to do it all over!
Not sure if serious.
Fuck a campaign, i want bots on MP maps in my BF!
I think most people are just waiting on multiplayer details before making up their minds. BF3 single player previews looked awesome as well but the end product was pretty lame.
If they fix most of the multiplayer issues from BF3 then I'll probably pick it up.
Yes please. AI Bots in BF2 was epic. Dont get me wrong I've got hundreds of hours in BF3's MP and will likely clock as many or more in BF4's MP, but being able to battle against dozens of AI's solo or with a co-op group is arena sized entertainment if they do it right. If was over the top good times in BF2
I think most people are just waiting on multiplayer details before making up their minds. BF3 single player previews looked awesome as well but the end product was pretty lame.
If they fix most of the multiplayer issues from BF3 then I'll probably pick it up.
I Pre-ordered. I dont often do this but I honestly have yet to be let down by a Battlefield title and I dont think BF4 will be any different.
What it comes down to is, if you want a REAL Battlefield experience, get ArmA 3 instead.
You mean that clunky lag fest horri-awful game engine from 2001? Worse than BF3's netcode. Good luck with 64 players on that.
Well regardless of the quality of both games, they have nothing in common besides being military FPS. Can't really tell someone who enjoys BF to just go play ArmA instead.
People regularly run 128+ player servers in ArmA 2 and it will be the same with ArmA 3. Nice try, though...not.
Ok that must be great ...along with the lag and vehicles warping and clipping thru everything on the map.
That's not a game that the average person can pick up and enjoy at will without having scour thru the server list for something that you can even get a decent connection to and join without having to play detective on 3 or 4 different mod sites to find some cryptic texture packs that need to be installed, among other things..people want to play a game that just works and they can jump into.
Arma 3 is Arma 2 with better textures which was Arma 1 with better textures which was Operation Flashpoint: Resistance with better textures which was Operation Flashpoint: Cold War Crisis with better textures, I know because I played the original 2 to death when I was 21 and bought every one of them to try...12 years later same game same problems that plagued the original which is why it doesn't get mainstream recognition.
This has been said before, and needs to be said again. The best flyers in BF2 and BF3 have been using Keyboard and Mice controls. At most, the only advantage they might have been using is macro keys on their mice or keyboards for some sort of throttle/brake and pitch up combo for tight turns. There was zero way to actually regulate the throttle at exactly 200 knots to turn the tightest with joystick analog throttles, it had to be done on the keyboard by typing the W and S keys every second or two. Some pilots had aimbot hax, but those did little to actually help them pull off the maneuvers to get on your tail to use the aimbot in the first place. If you believe that the best pilots in BF3 spend massive amounts of money on joystick setups where they develop macros or had software to compensate, you obviously never paid attention to forums, youtube videos, some of the flying competitions on twitchtv (or similar), or straight up never owned one of those expensive joysticks and don't know what they are actually capable of. The comparison of using a joystick in BF3 to KB/M use is almost identical to comparing the precision of a FPS player using a gamepad versus a kb/m. I actually used a joystick for flying, and I tried everything short of hax to improve my abilities with a joystick since I find using a KB/M for flying counter-intuitive. You cannot get the precision for that infantry snipe at 1000 meters while traveling 200+ knots with a joystick, but you could with a good mouse at the right sensitivity settings. Using a joystick is actually counterproductive in the battlefield series do to the flight and weapon mechanics. The best flyers are twitch style gamers that practice their maneuvers religiously. It is also extremely unfortunate that the flight models in this game have peculiar quirks that defy or exaggerate certain flight mechanics and actually encourage the use of kb/m use for flight for the instantaneous throttle and pitch/roll response just to be competitive. I hope they improve the flight mechanics in BF4, but I don't have much hope.I am not enjoying getting shot to shit by this 65 year old, flying his airplane with his $2000 Saitek flight simulator desktop HUB setup.
Well, I'm one of the 6 people in the world who plans to play this only for single player. Is it even worth it for that? Dice claim the SP campaign is much better.
Well, I'm one of the 6 people in the world who plans to play this only for single player. Is it even worth it for that? Dice claim the SP campaign is much better.
Well, I'm one of the 6 people in the world who plans to play this only for single player. Is it even worth it for that? Dice claim the SP campaign is much better.
Assuming the specs for the PS4 are correct and the new Xbox has similar, I see zero reason that the consoles could not handle a full 64 players (assuming lower graphics settings) as long as they use dedicated servers.it'll have 128 players when the console can handle 64
What it comes down to is, if you want a REAL Battlefield experience, get ArmA 3 instead.
Please contact the developers of Skyrim, tell them they're doing it wrong.
Looks good. I really hope they bring back destructible environments like in Bad Company 2. That was my favorite part of that game. Shooting holes in the walls to get through to places... priceless. I don't think developers understand how important destructible environments are in games.
Also, there have to be some limitations on destruction or everything is just a pile of rubble within 5 minutes and no buildings left standing. You might think "cool" but it doesn't necessarily translate to better gameplay in practice.
Why? Warzones aren't 100% rubble in 5 minutes RL... not like i've been in one, but i've seen saving private ryan ^_^