Grand Theft Auto V Trailer #2

Sooooo.... stoked about this game! I hope the PC version is released at the same time, but im not holding my breath.
 
Oh this is going to be a nut ton of fun!! Can't wait.

8kG5I.gif
 
How in the Holy Hell are current generation consoles DOING THIS?!

I mean, look at this game...the draw distance, the things all going on at once...I just don't get it...GTA4 didn't look half as good as this and ran barely adequately on the consoles.

Fucking black magic I swear...only way I can explain it. I mean the GPU alone doesn't have THIS much horsepower does it? 512MB of total RAM? Like, unless the game is running at a native 640x480 and streaming constantly off the hard drive I just simply can't comprehend this...
 
Sooooo.... stoked about this game! I hope the PC version is released at the same time, but im not holding my breath.

Didn't they say they aren't making a PC version? Wasn't there a thread saying that?
 
What kind of performance are we going to see on PC? That's all I care about. Is it going to be the same engine as GTA4?
 
with more pc's being able to handle gta4, even intel graphics, Rockstar would be stupid not to release this shit on PC.
 
How in the Holy Hell are current generation consoles DOING THIS?!

I mean, look at this game...the draw distance, the things all going on at once...I just don't get it...GTA4 didn't look half as good as this and ran barely adequately on the consoles.

Fucking black magic I swear...only way I can explain it. I mean the GPU alone doesn't have THIS much horsepower does it? 512MB of total RAM? Like, unless the game is running at a native 640x480 and streaming constantly off the hard drive I just simply can't comprehend this...

Well to be fair consoles do get better graphics (not compared to PC) with age. Play Uncharted 1 then 2. Or Halo 3 then Halo 4. Or go as far back as Super Mario Bros. 1 to Super Mario Bros 3. Developers get better and better as time goes by and they learn the ins-and-outs of the system.

That said, I wouldn't be surprised if this was on a computer "scaled" to consoles performance. Didn’t they say something like that with Watch Dogs demo?
 
Well to be fair consoles do get better graphics (not compared to PC) with age. Play Uncharted 1 then 2. Or Halo 3 then Halo 4. Or go as far back as Super Mario Bros. 1 to Super Mario Bros 3. Developers get better and better as time goes by and they learn the ins-and-outs of the system.

That said, I wouldn't be surprised if this was on a computer "scaled" to consoles performance. Didn’t they say something like that with Watch Dogs demo?

I think all the E3 demos were actually run straight on PC. At least most of them.

And yeah I know consoles get better with age...but not THIS good...my only thought is that it HAS to be some form of PC build or something.
 
with more pc's being able to handle gta4, even intel graphics, Rockstar would be stupid not to release this shit on PC.

You can seriously play GTAIV on Intel Graphics? I tried to play GTAIV on a 7300GT and it was unplayable - even at 640x480.
 
they already said there are no plans to release a PC version of GTA V at this time.
 
damn dirty consoles. DAMN THEM ALL STRAIGHT TO HELL!
 
if it comes out for PS3 or Xbox360 only... That means I would have to fix my PS3 :(
 
One game I'm anticipating hugely, will probably earn a award like GTA IV on consoles did when it came out. I think there will also be a few month time span in the gap between the console release date and when the PC version comes out, alike the previous GTA releases, just hoping the PC release won't be a clusterfuck of a buggy game like first release GTA IV was.
 
Either way will just probably buy it on PS3 first, then buy the PC version for mods and MP.
 
One game I'm anticipating hugely, will probably earn a award like GTA IV on consoles did when it came out. I think there will also be a few month time span in the gap between the console release date and when the PC version comes out, alike the previous GTA releases, just hoping the PC release won't be a clusterfuck of a buggy game like first release GTA IV was.

GTAIV wasn't so much buggy as it was unoptimized. I've played hundreds of games more buggy than GTAIV.
 
GTAIV wasn't so much buggy as it was unoptimized. I've played hundreds of games more buggy than GTAIV.

I thought buggy and unoptimized was the technically the same thing? If you have a buggy code structure with memory leaks and shit, wouldn't that mean that program will be unoptimized for this reason?
 
Just watched the trailer, impressive needless to say, but pre-order for Spring 2013? That's a long time away..and it's for the console version...
 
Graphics are alright considering it's current-gen consoles. Total crap by PC standards, though.

Still, should be fun like all the others.
 
I thought buggy and unoptimized was the technically the same thing? If you have a buggy code structure with memory leaks and shit, wouldn't that mean that program will be unoptimized for this reason?

They really are different things. Bugs are like glitches where you have object clip threw other objects, or obvious mess ups in the physics engine like when you have a dead body flopping around erratically stuck on somthing.

A game being unoptimized is when it takes way more power to run it than it should. On the game box Rockstar claims the recommended system requirement for a CPU is a Intel Core 2 Quad Q6600. But the game runs like crap on this CPU, you really need a processor that came out years after the release of the game to be able to run it okay. And even then it's only okay performance, struggling to run 60 FPS on medium settings.
So I think it's safe to say the same was optimized for the consoles, but not optimized on the PC.
 
Most games you play are unoptimized. Most of the time it's because developer don't have a clear view on exactly how the technology does stuff. So they write code to get what they want that jumps through numbers of loops where as their are more efficient ways to do it where it does exactly that.

It's one reason why you see games looking better towards the end of it's life. Developers figure the ins and outs of a system, cpu or graphics card, etc and are better able to write for it.
 
Most games you play are unoptimized. Most of the time it's because developer don't have a clear view on exactly how the technology does stuff. So they write code to get what they want that jumps through numbers of loops where as their are more efficient ways to do it where it does exactly that.

It's one reason why you see games looking better towards the end of it's life. Developers figure the ins and outs of a system, cpu or graphics card, etc and are better able to write for it.

That's why they need to release the source code and let us optimize it for them. (lol one can dream)
 
why only xbox and ps3 ;(

Because PC games are easier to pirate in general and apparently some people out there are dishonest enough to not buy the game at all if they have access to a free pirated copy. We PC gamers pay the price for pirate's dishonesty. It's kinda of like when Jesus died for our sins.
 
They really are different things. Bugs are like glitches where you have object clip threw other objects, or obvious mess ups in the physics engine like when you have a dead body flopping around erratically stuck on somthing.

A game being unoptimized is when it takes way more power to run it than it should. On the game box Rockstar claims the recommended system requirement for a CPU is a Intel Core 2 Quad Q6600. But the game runs like crap on this CPU, you really need a processor that came out years after the release of the game to be able to run it okay. And even then it's only okay performance, struggling to run 60 FPS on medium settings.
So I think it's safe to say the same was optimized for the consoles, but not optimized on the PC.

It may have been like that at launch, but at least when I bought it (during this year's Steam summer sale), most of that seems to be fixed. I run med/high on a E6600 / 6770. Respectable framerates, rarely dips below 30, most of the time it's over 45. On med I can run 60 no problem. You should have mentioned resolution though, I only run on 1440x900, so that could be it.
 
I thought buggy and unoptimized was the technically the same thing? If you have a buggy code structure with memory leaks and shit, wouldn't that mean that program will be unoptimized for this reason?
Leaks don't greatly compromise performance.
 
It may have been like that at launch, but at least when I bought it (during this year's Steam summer sale), most of that seems to be fixed. I run med/high on a E6600 / 6770. Respectable framerates, rarely dips below 30, most of the time it's over 45. On med I can run 60 no problem. You should have mentioned resolution though, I only run on 1440x900, so that could be it.

I guess a lot of it comes down to people's tolerances on framerates. If my GTAIV ever dipped below 30 for me I would be very dissatisfied. If you play a lot of racing in GTAIV you'll probably be aware that having a high framerate is critical for having control over your vehicle. on my old duel core processor (athlon II X2) I never ever stood a ghost of a chance of winning a race ever. The moment I got my quad core CPU I started getting 1st place all the time if not most of the time. You have way more control over your vehicle with a good framerate.
 
65-70fps avg for me maxed out on GTA IV by stock. Ice enhancer mod maxed SSAA is what brings my frames to high 20's during rain at night.
 
After the 1.4.1.0 update from Rockstar, the game was more 'optimized' running a lot better compared to vanilla release for the PC.
 
Didn't they say they aren't making a PC version? Wasn't there a thread saying that?
They never said they arn't making a PC version, just that they are focusing on the console versions at this time. I for one am assuming a PC version will exist, since all past GTA games have come to PC at some point and they did such a good job on the PC version of Max Payne 3, from a technical standpoint
GTA5 uses Frostbite 2
Whatever you are smoking, pass it around.
why only xbox and ps3 ;(
So that you can double (or triple) dip when the PC and Nex Gen versions finally come out
 
I haven't seen much evidence to suggest they aren't stupid.

Rockstar has made some Brilliant games in their time. A stupid person could never produce such high quality games. I'm sure there's plenty of stupid people employed by Rockstar but they clearly have very talented people with them as well.
 
Back
Top